
Chigu200054 |
If i have a dancing weapon with the speed modifier, does it grant the weapon an extra attack?
-EDIT- +1 Spiked Chain (Colossal / Impervious / Speed / Silversheen / Dancing)
6d6, can attack twice while dancing with BAB.
- What would the reach be?
- Would a GM disapprove of this weapon?
(im a noob theorycrafting right now)

Darksol the Painbringer |

It's a sticky wicket. Here are the relevant texts:
When making a full-attack action, the wielder of a speed weapon may make one extra attack with it. The attack uses the wielder's full base attack bonus, plus any modifiers appropriate to the situation.
The weapon is considered wielded or attended by the activating character for all maneuvers and effects that target items.
I would be inclined to say that it does, based on the factor that the Speed property is a specific property to weapons, and since Dancing says you are considered wielding or attending the Dancing weapon for effects that target items (it's safe to assume that the Speed property is an effect for Weapons), it would be able to take advantage of the Speed property. If that extra attack were the result of, say, a Haste spell, it would not apply.
Also considering that since it simply applies your BAB plus the weapon's enhancement modifier, it's not gamebreaking to allow it.
However, many people may state otherwise, so expect table variation. Ask your GM to get the final say as to how he would run it at his table.

blahpers |

1. I would say no, since while the weapon is making a full attack action and you are "wielding" the weapon, you are not making a full attack action, and you cannot attack with the weapon (you aren't even considered armed with it). Ergo, the speed effect does not come into play.
2. 25 feet, if my math is correct.
3. Probably not. Since you have to be Colossal to wield a Colossal spiked chain, you cannot wield it, and if you cannot wield it, I'd wager that most GMs would rule that you could not activate its dancing property.

Maezer |
1. No, the speed property grants the wielder an extra attack not the weapon. As a GM, I'd probably let you use the attack if you so wished so long as you aren't trying to stack multiple haste like effects. But by RAW no the weapon would not benefit from speed.
2. Being colossal does not changes its reach. The dancing property defines the length at which it can attack. Against adjacent creatures or up to 10 feet away if the weapon has the reach property (which the spiked chain doesn't.)
3. Its expensive, and requires an action to activate, only has a 4 round duration, and is dependent on the users BAB to hit. As a GM I wouldn't object. By the time this could be afforded (even just a +1 dancing weapon) 6d6 damage isn't that much. Honestly I could probably be talked into giving you a discount depending on how your character compares to the rest of the party.

Chigu200054 |
1. I would say no, since while the weapon is making a full attack action and you are "wielding" the weapon, you are not making a full attack action, and you cannot attack with the weapon (you aren't even considered armed with it). Ergo, the speed effect does not come into play.
2. 25 feet, if my math is correct.
3. Probably not. Since you have to be Colossal to wield a Colossal spiked chain, you cannot wield it, and if you cannot wield it, I'd wager that most GMs would rule that you could not activate its dancing property.
Right now my character is a rogue all about disable traps, perception, and umd. So i have a ton of support wands and some strong scrolls, but my combat is weak unless i can get a sneak attack. The idea for this was that i'd be able to do okay damage in combat when i can't flank or sneak attack while supporting allies with wands at the same time. Its all theory crafting anyways right now.
I assumed since i had weapon proficiency in spiked chain and it being colossal wouldnt matter if i was just dumping it out and making it dance. Giving me the 6d6 damage with some decent range. Knowing it only lasts for 4 rounds then cant do it again for another 4 rounds its not incredibly powerful or cheesy imo. Plus with speed it would cost roughly 130k-ish gold and without speed its still like 50k-ish so its not cheap either.
On paper it makes sense for a dancing weapon (no matter the size because its animated) to be able to do its pure damage because there is nobody actually doing the attack but the weapon itself for there to be any buffs or debuffs to rolls (besides it taking my BAB) outside of the weapons attributes themselves.

blahpers |

1. No, the speed property grants the wielder an extra attack not the weapon. As a GM, I'd probably let you use the attack if you so wished so long as you aren't trying to stack multiple haste like effects. But by RAW no the weapon would not benefit from speed.
2. Being colossal does not changes its reach. The dancing property defines the length at which it can attack. Against adjacent creatures or up to 10 feet away if the weapon has the reach property (which the spiked chain doesn't.)
3. Its expensive, and requires an action to activate, only has a 4 round duration, and is dependent on the users BAB to hit. As a GM I wouldn't object. By the time this could be afforded (even just a +1 dancing weapon) 6d6 damage isn't that much. Honestly I could probably be talked into giving you a discount depending on how your character compares to the rest of the party.
Oh yeah. Maezer's right about 2. It creates some weird situations, but them's the breaks.