Divine Achievements from Escalations


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Goblinworks Game Designer

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Bitter Thorn wrote:
Bob Settles wrote:
Bitter Thorn wrote:


Awesome!

Is there any hope of having some kind of healing achievements chain?
If I am soloing I try to get divine achievements by finishing stuff off with my orisons, but I do a decent amount of healing in party, and it's a little frustrating that I don't get anything for it achievement wise.

Thanks!

Yes, but doing that properly is complicated, in much the same way that distributing credit throughout the party for specific-weapon kills is complicated.

Is it in the works? I get that healing is not everyone's thing, and you have a huge amount going on right now.

I have a lot going on IRL right now, and I find grinding for divine achievements tedious, time consuming, and frustrating.

my 2 CP

I'm not sure what the schedule is for that. In the short run, my suggestion would be to party up and head toward hexes infected with the Skeletal Uprising and Razmiran Cultist escalations. Everyone in the party should get credit for every skeleton or cultist killed by the party, regardless of who lands the killing blow, so you'll effectively be getting divine credits for healing. The larger your party, the faster you'll get achievements. And along the way, you may get an occasional divine credit for a killing blow or for one of the event interactions.

Goblin Squad Member

Bob Settles wrote:
Bitter Thorn wrote:
Bob Settles wrote:
Bitter Thorn wrote:


Awesome!

Is there any hope of having some kind of healing achievements chain?
If I am soloing I try to get divine achievements by finishing stuff off with my orisons, but I do a decent amount of healing in party, and it's a little frustrating that I don't get anything for it achievement wise.

Thanks!

Yes, but doing that properly is complicated, in much the same way that distributing credit throughout the party for specific-weapon kills is complicated.

Is it in the works? I get that healing is not everyone's thing, and you have a huge amount going on right now.

I have a lot going on IRL right now, and I find grinding for divine achievements tedious, time consuming, and frustrating.

my 2 CP

I'm not sure what the schedule is for that. In the short run, my suggestion would be to party up and head toward hexes infected with the Skeletal Uprising and Razmiran Cultist escalations. Everyone in the party should get credit for every skeleton or cultist killed by the party, regardless of who lands the killing blow, so you'll effectively be getting divine credits for healing. The larger your party, the faster you'll get achievements. And along the way, you may get an occasional divine credit for a killing blow or for one of the event interactions.

Cool!

Killing skeletons and cultists counts toward divine?


Will have to try this. My focus is very dented by all of the times I've had to use it to smash enemies. It's soul cleansing.

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