Long Arm: Great spell? Or The Best spell?


Advice


Just saw this little diddy in the ACH and ZOMG am I in love!!! Now my Magus/MoMS Monk is going to obliterate people with Frostbitten Snake-style driven Attacks of Opportunity!!!

Combine with the Longarm Bracers and Precise Strike deed to make AoO's at great reach doing excellent damage!

Grand Lodge

Or one could just fight with a reach weapon in the first place, for the same effect. Just kidding :-) Long Arm seems like a great spell.

It seems reach weapon wielders get the biggest benefit from this spell. 15'+ reach allows one to full attack a foe at reach, while that foe must Move to you & suffer your AoO, in order to land a single Standard Action attack.

The Exchange

Then you can enlarge yourself to get even more reach ... and well yeah it can start to get quite horrific.

Shadow Lodge

Interesting that it seems like you can attack at your long arm reach range as well as your regular range.


Rodinia wrote:

Or one could just fight with a reach weapon in the first place, for the same effect. Just kidding :-) Long Arm seems like a great spell.

It seems reach weapon wielders get the biggest benefit from this spell. 15'+ reach allows one to full attack a foe at reach, while that foe must Move to you & suffer your AoO, in order to land a single Standard Action attack.

Yeah. It gets really absurd with Aberrant Bloodragers. A BR optimized for this is attacking out to 40' ([10' weapon + 5' Long Arm + 5' Bloodline] x2 Enlarge Person).


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Welcome to "let's make a better version of one of the best a combat feats into a lvl 1 spell" chapter 11.


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My greatest regret in life is that this and enlarge person cannot get onto the cleric spell list in any way for the WP to abuse.


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Undone wrote:
My greatest regret in life is that this and enlarge person cannot get onto the cleric spell list in any way for the WP to abuse.

Tell me about it.

Longarm is a great spell. And meh to it being better than Lunge. It stacks with Lunge. IT stacks with enlarged person. It stacks with any size increase. It is good.


LoneKnave wrote:
Welcome to "let's make a better version of one of the best a combat feats into a lvl 1 spell" chapter 11.

Are you implying that there are double standards when designing things for martials vs things for casters? Imposible.


TarkXT wrote:
Undone wrote:
My greatest regret in life is that this and enlarge person cannot get onto the cleric spell list in any way for the WP to abuse.

Tell me about it.

Longarm is a great spell. And meh to it being better than Lunge. It stacks with Lunge. IT stacks with enlarged person. It stacks with any size increase. It is good.

There is no way to get an arcane spell on the divine spell list is there?


It's a spell for the strength domain.


LoneKnave wrote:
It's a spell for the strength domain.

It's also for the incredible growth subdomain neither are available to WP.

Dark Archive

When I saw the spell, my eyes opened wide. I plan to have every society character who can use this get a wand ASAP! I don't care if I waste a few charges prepping for rooms with No conflict. I plan to use several charges every game. If it is still allowed in PFS at least. I live that I can put it on eidolons also.


TarkXT wrote:
Undone wrote:
My greatest regret in life is that this and enlarge person cannot get onto the cleric spell list in any way for the WP to abuse.

Tell me about it.

Longarm is a great spell. And meh to it being better than Lunge. It stacks with Lunge. IT stacks with enlarged person. It stacks with any size increase. It is good.

No, but an elf can get it onto the oracle list...

Grand Lodge

Arksangiel wrote:
TarkXT wrote:
Undone wrote:
My greatest regret in life is that this and enlarge person cannot get onto the cleric spell list in any way for the WP to abuse.

Tell me about it.

Longarm is a great spell. And meh to it being better than Lunge. It stacks with Lunge. IT stacks with enlarged person. It stacks with any size increase. It is good.

No, but an elf can get it onto the oracle list...

...or Half-Elf.

Silver Crusade

Yep, long arm is pretty great. My Aberrant Bloodrager destroyed "The Confirmation" with her bardiche and wand of the spell. Also keep in mind the amazing "fortuitous" weapon enchantment also in the ACG.

For a relevant FAQ thread on exactly how multiple reach effects stack or combine, see <here>.


Pathfinder Lost Omens, Rulebook Subscriber

Kensai with a whip, Lunge, Enlarge Person, Long Arm, and a 1 level Bloodrager dip for Aberrant Bloodline using Rimed Frostbite can create a 50' radius of entanglement and immobility.

Kind of terrifying.


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Nerf in 3...2...1...


There is no way for warpriests to increase reach unfortunately.


LessPopMoreFizz wrote:
Kensai with a whip, Lunge, Enlarge Person, Long Arm, and a 1 level Bloodrager dip for Aberrant Bloodline using Rimed Frostbite can create a 50' radius of entanglement and immobility.

The extended reach power is 4th level.

Still terrifying.

Grand Lodge

Bladelash looks pretty hardcore for the Magus as well. Spell combat-able Mini True Strike+Lunge without losing action economy.


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Mechanically it's great,thematically it's absurd.Wouldn't you be hopelessly off balance,and gangly to the point of dysfunction...because physics?? (That's rhetorical)
I know that "realism" is hiss provoking expletive.I just wish it was fluffed differently -as transmitting the force instead of lengthening the arms-

Designer

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Joe M. wrote:

Yep, long arm is pretty great. My Aberrant Bloodrager destroyed "The Confirmation" with her bardiche and wand of the spell. Also keep in mind the amazing "fortuitous" weapon enchantment also in the ACG.

For a relevant FAQ thread on exactly how multiple reach effects stack or combine, see <here>.

Oh man, my aberrant bloodrager also had likely the same exact same fun as yours in the Confirmation. Albeit, it was during the playtest period, so no longarm spell.

Also, Joe's link is a solid read to anyone who is giving themselves 40' of reach instead of 30' with a longarm enlarged aberrant bloodrager.

Liberty's Edge

Arachnofiend wrote:
Rodinia wrote:

Or one could just fight with a reach weapon in the first place, for the same effect. Just kidding :-) Long Arm seems like a great spell.

It seems reach weapon wielders get the biggest benefit from this spell. 15'+ reach allows one to full attack a foe at reach, while that foe must Move to you & suffer your AoO, in order to land a single Standard Action attack.

Yeah. It gets really absurd with Aberrant Bloodragers. A BR optimized for this is attacking out to 40' ([10' weapon + 5' Long Arm + 5' Bloodline] x2 Enlarge Person).

Enlarge person don't double your reach.

PRD wrote:
A humanoid creature whose size increases to Large has a space of 10 feet and a natural reach of 10 feet.

So:

enlarge person : natural reach 10' + reach weapon +10' + long arm spell + 5' + bloodline +5' = 30'
You can't attack targets within 10' with your reach weapon.

Grand Lodge

Mark, are you going to give an official answer in the reach thread you're talking about? Because reading through that thread, there still doesn't seem to be much consensus on what counts as "natural reach."

I think from your comment that you're saying is that Reach weapons only double the base reach from size. So a Small/Medium reach weapon is always +5' reach, a Large Reach weapon is always +10' reach, a Huge Reach weapon is always +15', etc.

Which makes the most sense to me. You've got a 10' spear, it's not getting any longer just because your arms are extending.

Designer

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Markov Spiked Chain wrote:

Mark, are you going to give an official answer in the reach thread you're talking about? Because reading through, there still doesn't seem to be much concensus on what counts as "natural reach."

I think from your comment that you're saying is that Reach weapons only double the base reach from size. So a Small/Medium reach weapon is always +5' reach, a Large Reach weapon is always +10' reach, a Huge Reach weapon is always +15', etc.

Which makes the most sense to me. You've got a 10' spear, it's not getting any longer just because your arms are extending.

That's how I have been running it in the past when this came up long before the ACG, anyway. But that isn't official because it's just my own view. I meant to direct people to Joe's thread because it brings up both sides, which each have valid points. The last thing I think anyone wants is for someone to read this thread, assume 40', and then be blindsided in a PFS game when it's a grey area and the GM wants to rule the other way.


Blade Lash looks pretty fantastic as well. ACG: Thank you!


I wish I could convince mark to make sure a feat that takes 1 spell from another spell list and adds it to yours. It almost feels like it should exist.

Oh well. Until then we'll just have to suffer.

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