Confused on Light and Bramblebrewer


Advice


Bramblebrewer: In addition, the alchemist gains fast healing 1 as long as he is in an area of bright light

Vision and Light: Normal light functions just like bright light, but characters with light sensitivity and light blindness do not take penalties. Areas of normal light include underneath a forest canopy during the day, within 20 feet of a torch, and inside the area of a light spell.

I don't get how a bramblebrewer alchemist doesn't get the benefit of fast healing if he simply is carrying a torch or sunrod if Normal Light counts as Bright Light anyway.


Normal light functions like bright light for the purposes of vision. That's the context that information is in, that's what it applies to.


Bob Bob Bob wrote:
Normal light functions like bright light for the purposes of vision. That's the context that information is in, that's what it applies to.

Ah I see. Thank you very much for the information.

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