
Gold Tooth |

Bramblebrewer: In addition, the alchemist gains fast healing 1 as long as he is in an area of bright light
Vision and Light: Normal light functions just like bright light, but characters with light sensitivity and light blindness do not take penalties. Areas of normal light include underneath a forest canopy during the day, within 20 feet of a torch, and inside the area of a light spell.
I don't get how a bramblebrewer alchemist doesn't get the benefit of fast healing if he simply is carrying a torch or sunrod if Normal Light counts as Bright Light anyway.