help with character


Advice


i want to make a character that uses chains that are remnants of when he was a slave as a weapon they are welded to his arms or legs what weapon can i use for this?

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Use a spiked chain or reskin a flail. You could use the mechanics of a weapon cord to simulate them being shackled to his wrists.

Liberty's Edge

The Chain Fighter Half Orc racial trait is based on exactly this concept, and provides proficiency with flails and heavy flails, and makes spiked chains and dire flails count as martial weapons. So...clearly one of those weapons is the way to go.


Deadmanwalking wrote:
The Chain Fighter Half Orc racial trait is based on exactly this concept, and provides proficiency with flails and heavy flails, and makes spiked chains and dire flails count as martial weapons. So...clearly one of those weapons is the way to go.

is there any whay i can use two heavy flails? like in dnd 3.5 with monkey grip


Riuk wrote:
Deadmanwalking wrote:
The Chain Fighter Half Orc racial trait is based on exactly this concept, and provides proficiency with flails and heavy flails, and makes spiked chains and dire flails count as martial weapons. So...clearly one of those weapons is the way to go.
is there any whay i can use two heavy flails? like in dnd 3.5 with monkey grip

The closest to that is likely the Titan Mauler archetype for the barbarian with it's second level Jotungrip ability. Thought the penalties for two weapon fighting that way wouldn't be particularly feasible from a by the number approach.


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Tony Harding wrote:
Riuk wrote:
Deadmanwalking wrote:
The Chain Fighter Half Orc racial trait is based on exactly this concept, and provides proficiency with flails and heavy flails, and makes spiked chains and dire flails count as martial weapons. So...clearly one of those weapons is the way to go.
is there any whay i can use two heavy flails? like in dnd 3.5 with monkey grip
The closest to that is likely the Titan Mauler archetype for the barbarian with it's second level Jotungrip ability. Thought the penalties for two weapon fighting that way wouldn't be particularly feasible from a by the number approach.

so i would be beter to have a character with one and say its welded to his wirst?

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