Karui Kage |
My players, of which there are 4, are nearing the end of the second book. They haven't fought Staunton yet, but will likely do so next session. I'm guessing one or two more games to finish off the castle, they've taken out the barbarian lady and initial guards already.
Anyhow, another friend of ours is interested in joining. As 5 is usually my max, I was open to it. I'm cringing a bit at the thought of 5 mythic PCs and am already mentally preparing a list of things to change, but for now, 5 is fine. However, I have absolutely no idea how to really involve him in this campaign.
In other games, it's usually fairly easy to bring in a new PC. This one however... all four PCs are linked from the start, they got their mythic power from the exploding wardstone, devotion boons, etc. I told the new player that the easiest way to come in would be a bad guy gone good, taken captive inside the castle (much like another demon they'll meet later...). Maybe someone who had some experience with nahandryian (I know I'm butchering the spelling) crystals while he was a bad guy?
Anyhow, he'll be coming in as a 7th level Swashbuckler, 2nd level Guardian, with the appropriate campaign trait. We haven't hit book 3 yet so I can still tie all that jazz in. He wants to be tied to the empyreal lord Vildeis.
No idea on race yet. I'd love any suggestions on how to bring someone in at this point, and why he'd be mythic. I think I can still handle giving him equivalent devotion boons like the other guys got due to deity association, but the rest I'm fuzzy on.
Tangent101 |
The hero was born Mythic. He's the child of the Empyreal Lord.
Alternatively, when the Wards flared that last time, he was empowered just like the main group of heroes. (This can also explain where replacement Mythic heroes come from.)
BTW, one possible suggestion to keep Mythic from getting overpowered is to not allow Mythic Feats that enhance existing Feats - the Feats have to be uniquely Mythic. There are secondary publications with more Feats available to them.
magnuskn |
I had to substitute a character, because one the players wanted to play another class. The method I used was that he was stabbed in a desperate struggle in combat with a demon cultist with a Nahyndrian crystal and that the crystal merged with him.
Karui Kage |
My only modifiers for Mythic so far mostly come from magnuskn's thread.
1. Mythic powers regen 1d4 uses per day (instead of all).
2. Total mythic uses are 3 + tier (instead of 3 + double tier).
3. Mythic Power Attack's bonus does not multiply before the crit multiplier (puts it in line with Mythic Deadly Aim).
Every PC so far except one has taken a Mythic feat that empowers a normal one (Rapid Shot, Power Attack, Guided Hand). I'm not too interested in removing that avenue. Most Mythic Feats are fine, there's just a few bad ones.
isaic16 |
In my campaign, since I'm using a different mythology, the Wardstones were empowered by all of the good gods, and when it shattered, a chosen hero of each deity absorbed a shard of that energy associated with them. In that case, introducing a new character would have been fairly easy, since it just required that they were chosen of another god. While obviously you aren't doing that, it wouldn't be unreasonable that another crusader in that area was found worthy of the power of the wardstone as well. He just hasn't been revealed as such until now.
*Spoiler Alert* Since the new character is a swashbuckler, you may actually be able to mesh their story with the disguised Succubus (since I believe she uses a swashbuckler-type hero as a disguise). If they find her first, if your player is up to it, they can even play as the Succubus to make the disguise all the more authentic, until they find the actual character (possibly in the prison cells in the basement). Not sure if it's a good idea to potentially wait that long to introduce the new character, but it's a thought!
ginganinja |
As a player, I rolled up a new character from around book 2/3(?), and didn't have too much of an issue. I had it slightly easy in that I linked her to the previous character ---> they were family ---> Mythic Power travelled down to a suitable "worthy" recipient, but the GM also ruled regardless that her deity (also an empyreal lord) and granted her mythic power on the assumption her devout worshiper would follow her will, and attend the conflict. If I remember correctly, there are many alternative routes to gaining mythic power, (though tying it to the wardstone fragment is potentially the easiest solution) so those still remain options if for whatever reason this character was not in the area when the wardstone exploded.
Karui Kage |
In my campaign, since I'm using a different mythology, the Wardstones were empowered by all of the good gods, and when it shattered, a chosen hero of each deity absorbed a shard of that energy associated with them. In that case, introducing a new character would have been fairly easy, since it just required that they were chosen of another god. While obviously you aren't doing that, it wouldn't be unreasonable that another crusader in that area was found worthy of the power of the wardstone as well. He just hasn't been revealed as such until now.
*Spoiler Alert* Since the new character is a swashbuckler, you may actually be able to mesh their story with the disguised Succubus (since I believe she uses a swashbuckler-type hero as a disguise). If they find her first, if your player is up to it, they can even play as the Succubus to make the disguise all the more authentic, until they find the actual character (possibly in the prison cells in the basement). Not sure if it's a good idea to potentially wait that long to introduce the new character, but it's a thought!
Ooooh. I kind of like this idea. Play up the new PC as a local hero of sorts (in so much as the actual PCs are), just the same as the other swashbuckler. Succubus impersonates her instead, group might actually be willing to trust her more because metagaming new PC (haha). After the succubus reveals herself/betrays them, they find the real swashbuckler later being tortured in the lower levels.
Still a bit fuzzy on why mythic, though I kind of wanted to tie it to the martyr-angle that her empyreal lord provides.