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Picked up the Ultimate Edition Bluray/DVD pack of Batman V Superman yesterday at Walmart. It contains both the theatrical and extended editions of the movie. So I watched the extended edition (just over 3 hours long), and I've got to say - it fills in some of the gaps in the plot nicely, making things clear enough for most non-comic book folk to follow, I think. Most of it basically adds little details to Lex's overarching plot, which was truly worthy of the villain from a comic standpoint. Sadly, the dude playing Lex still comes across as an annoying, pisshead teenager completely off his ADHD meds, making him more like the Joker than Lex, but his plot is definitely worthy of Superman's arch-nemesis.

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Had a tire blowout on the Grand Parkway today, just about 1/4 mile or so from my exit. Luckily, it happened as I was passing the exit just before mine, and I was able to pull off into the triangular section between the main lane and the merge lane.
So, now I have an appointment at the dealership tomorrow morning to get a new tire. I might get both rear tires replaced. That's usually the proper thing to do. I'm also going to have them take a look at my turn signal switch. Damned thing keeps intermittently working for the left turn.

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I might be getting in on the Wrath of the Righteous campaign my brother and his friends have going on. That is, as long as the others are cool with it. These are the same fellows I started Kingmaker with as DM, until real life got in the way. I believe one of them was familiar around these parts upon a time. Maybe he still hangs out in the old Fawtly thread.

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Anyway, I've developed two different characters so far, both dwarves:
Number 1 is a karmic monk named Aagwin. I very much modeled him after Oogway the Turtle from Kung Fu Panda, and plan to play him in a similar fashion. Karmic Monk is an archetype from Occult Adventures, which I thought looked interesting and fit the character concept well. That leads to the second character idea.....
Number 2 is a kineticist named Broome (yes, that's a reference and sort of homage). He has the Aether (basic telekinesis/force effect) element focus, which would make him handy around demons, with their resistances to the standard four elemental energies. Plus he's got one attack which can ignore spell resistance. That might come in handy.

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I'm leaning towards the monk, myself. It's just a character concept I've had in mind for a good while, and I like the idea. Plus, from talking with my brother, it seems they could maybe use a sturdy combatant who best can serve as a roving protector of all non-martial characters. That would fit this character perfectly, especially since I made his mythic path Guardian.
I might still tweak the character a little, to make him better able to protect others. We'll see.

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In reading through Occult Adventures more closely, I came across a Kineticist Archetype called the Elemental Ascetic. Kind of like an attempt to give the Kineticist a good dose of monk flavor. I say "attempt", because reading through it made the phrase "half-assed" come to mind, like they rushed it or something.

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One thing I'm trying with this monk character - since he's a follower of Irori, I wanted to have him rely on as few magic items as possible. So far, he's only got about 5 or 6, two of which are potions. One of them is a Handy Haversack (all my characters have one). At 14th level, that's really a task.
I did make sure he bought three manuals/tomes for boosting ability scores. I figure those are perfect for an Irori follower - permanent improvement through study and meditation. Those bonuses can't be taken away.

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Hooked up my old first gen xbox last night, after getting a wild thought about finding a work around for the sticking disc tray. Did a quick internet search and found out there's a small hole beneath the tray which allows you to manually trigger it to open (using a paperclip).
So then I introduced the boy to Godzilla: Destroy all Monsters. After he and his sister were in bed, I treated myself to some Knights of the Old Republic.