Make Wildshape Forms, Companions, and Familiars Customizable


Pathfinder Online

Goblin Squad Member

One thing I always hate is when I create a druid or ranger or whatever and take my wolf form, or bring out my pet wolf, or summon my raven or whatever have you and I hate the way it looks. Not only do I hate the way it looks but it has the same appearance as everyone else running around with the same pet/wildshape ability.

I like to spend a considerable amount of time in animal form. If I've got some kind of animal I have it out pretty much constantly. These are major parts of your character that you are constantly using and constantly seeing.

It doesn't make sense to spend a great amount of time allowing players to customize their armor and regular appearance and then have them running around in the same wildshape form as every other druid or using the same pet as every other druid.

So from the bottom of my heart, please let us customize our wildshape forms and companions.

*If we have to tame our companions just having a nice visual variety to the tamable NPCs works.*


Yeah, I'd like to be able to at least mess with some colors and the sort.

Also, a side idea: Wild shape should have items required, like monks' unarmed strikes, right? What about making it the hides of various animals, kinda selkie-style?

Goblin Squad Member

I hate to do this to you, andius, I really do. Especially considering I agree. Really. However...

"Dude wouldn't it be cool if...?"

Goblin Squad Member

I think the best way to do that would be to have different coats/markings, but keep the actual physical model the same. From what I know, the animations of the models is what takes up the lions share of the development time, so focusing on cosmetic differences should be a much easier task.

Goblin Squad Member

BrotherZael wrote:

I hate to do this to you, andius, I really do. Especially considering I agree. Really. However...

"Dude wouldn't it be cool if...?"

The way I've heard that phrase is:

"Dude wouldn't it be cool if...?" = Everyone does that thing.

In terms of customizing wildshape appearances and animal companions I would would hope everyone would.

I don't see the downside to that happening. I imagine people's wildshape/companion appearances will end up as varied as those of their characters and I think that's a good thing.

Goblin Squad Member

The thing is, while i agree it is cool and a good idea, GW has stated it doesn't have the capability to work on "dude wouldn't it be cool if" projects right now, easy or not.

Goblin Squad Member

THis is a great idea. It will probably delay animals (familiar, shape, mount, summon, ..) for a few months, maybe a year. Move, druid and ranger to end of list and move monk up; It will be a lot less art.

Is this really the same Andius? Was your account hijacked?

What is going on here?

Liberty's Edge Goblin Squad Member

Provided any customization didn't require additional animation work I think this would be fine. There'd be some additional development to build the actual customization interface options, but that shouldn't be as big an issue.

That said, IF something like this was introduced then NPC animals of the same type(s) should have random customization applied to them. If all the 'monster' wolves looked the same then any customized wolf would be obviously another player or their 'pet'... and some people would then 'customize' their wolves to blend in with the 'monster' version. If the variations exist just apply them to all versions of the same critters.


CBDunkerson wrote:


That said, IF something like this was introduced then NPC animals of the same type(s) should have random customization applied to them. If all the 'monster' wolves looked the same then any customized wolf would be obviously another player or their 'pet'... and some people would then 'customize' their wolves to blend in with the 'monster' version. If the variations exist just apply them to all versions of the same critters.

Yes, wildshifting into a random livestock animal in order to scout out a settlement has always been my druid's favorite tactic in PnP D&D and it would be great to see it become possible here. HMMM how about a Neutral Evil Druid Sheep Assassin? Use Disguise to emulate and blend into a sheep herd, then spring out at night and take down the town's mayor as he walks by the pens? =P

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