
Flaming Crab Games |

Hi, all.
For the vast majority of products thrown up for public playtesting; we see classes, feats, and other player products. I'm interested in playtesting a bestiary that I'll be releasing relatively soon; however, I'm not sure if this is a vain effort since it's a lot more work to get a GM to test something out for you than it is for a player to try something out. Do you publishers that sell monsters usually just playtest them within your groups?
IF people happen to be interested in playtesting monsters for my company Flaming Crab Games, the mentioned bestiary is the the Flaming Crab Monster Codex: Urban Encounters I.
It'll contain 12 urban themed monsters (CR 1/2 to 11), 2 templates, and possibly 10 (semi-player friendly) monster feats. We're most interested in getting the templates playtested. However, getting most of the material tested-out would be fantastic!

Amora Game |

Do you publishers that sell monsters usually just playtest them within your groups?
Most that I have worked with keep it in house. Or introduce them with gaming groups outside the company.
Ie, My "co-workers" are not the same that I game with. They each take a product to their own groups and play them.
Or run a free play day at a local game shop to test your stuff. Get direct feedback.
Or there are companies that are for hire that run groups and playtest your material for you. But they cost.