| Wu Nakitu |
Anyone have suggestions of good Wizard spells to take as Ancient Lorekeeper bonus spells? Preferably ones useful to a combat-oriented Oracle, but anything that's worth bringing over even with the level increase is of interest.
Well, the cantrip and level one spell are pretty much useless, honestly; nothing there really shines enough to mention, in my opinion.
Getting Mirror Image as a level 3 spell is still really nice for a combat Oracle. Beyond that, I'd tagged Heroism, Emergency Force Sphere, Overland Flight, Greater Heroism, Waves of Exhaustion and Screen when I was building one.
| Under A Bleeding Sun |
Let's see.
Cantrip) none are worth a first level slot
1st) Silent Image would be my choice. Most versatile first level spell. If your GM hates illusions it's not the best, but if he actually does them right its excellent.
2nd) I'd probably go Web, glitterdust or invisibility.
3rd) Haste or heroism.
4th) I'd probably go shadow conjuration, it's just so versatile and awesome. Other notable choices are black tentacles, stone skin, greater false life and greater invisibility.
5th) I'd go shadow evocation for the same reasons as above. Stone skin communal, wall of force, teleport and overland flight are the runner up on my list. I may stronglyrics consider permanency here as well.
6th) Transformation maybe.
7th) here I go like a broken record, greater shadow conjuration. Other good choices are spell turning, greater teleport, plane shift, prismatic spray and waves of exhaustion.
8th) Tough one here. I'd probably go with mind blank personally with, you guessed it greater shadow conjuration next on the list. Clone is also a pretty awesome choice.
| StreamOfTheSky |
Haste is a bit of a waste if you cast it at level 4. Blessing of Fervor is more useful for a combat Oracle and overlaps.
No, Haste is better for a combat character, BoF is slightly better for casters. Most groups prefer haste, though when they're going to be cast at the same spell level anyway...it is a bit of a waste to make it your one and only wizard spell of 3rd level that you pick up.
Not sure what spells to choose overall, but I definitely 2nd Emergency Force Sphere. It's so stupidly good.
Contingency would also be a great pick-up. Then you can get the healing and status effect removal cleric spells combined with it. At high levels, Contingent Heal is nice.
Imbicatus
|
Shocking Grasp or Frostbite can be worth it for the 2nd level spell if you build for it. Magus generally does a better job of specializing in those spells, but they are both great if you go magical lineage and metamagic them. As a 2nd level spell, Frostbite is better for Rime Spell as the entangle lasts longer.
JamZilla
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If you are going Battle Oracle, True Strike as a 1st level send is a god send (no pun intended). Because it adds 20 to an attack roll there should be no reason why that +20 didn't apply to your trip/disarm attempt.
This and Mirror Image are pretty much the main reasons why I would take this archetype - both amazing spells for a melee orientated character.
| Corvino |
Haste gives you a benefit of constant +1 to hit, AC and on reflex saves over Blessing of Fervor as well as the +1 attacks on a Full Attack provided by both. This is good, but is it worth taking it over an alternative level 3 arcane spell that fills another role? Choosing Haste means passing up Spiked Pit, Heroism, Fly, Ray of Exhaustion etc.