
BackedUp20 |

Any attempt to physically bypass a wall or door by an effect like passwall or transmute rock to mud that doesn't deal hit point damage is prone to failure - unless a spellcaster attempting suck an effect can succeed at a caster Level check (DC = 30 + twice the spell's level), such spell effects automatically fail when cast.
So being that she is not a caster and is trying to bypass a wall without doing physical damage, the effect fails and she can not pass through the wall. At least that's the direction I'm leaning. Is there something I'm missing?

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Hmmmm, not sure. The spells referenced physically transform the walls, whereas the ghost step ability and other means of gaining incorporeality leave the walls intact. If there's nothing in the text about how the walls in the Pinnacle react to an ethereal creature, then I'd rule in favor of the player.

Latrecis |

I'm with Misroi. The sentence quoted seems pulled out of context. Full quote here:
All of the doors and walls in the Pinnacle are magically treated stone, and thus have hardness 16 and twice the normal number of hit points. Break DCs are +20 higher than normal (Core Rulebook 411). Any attempt to physically bypass a wall or door by an effect like passwall or transmute rock to mud that doesn’t deal hit point damage is prone to failure—unless a spellcaster attempting such an effect can succeed at a Caster Level check (DC = 30 + twice the spell’s level), such spell effects automatically fail when cast.
That says to me the doors and walls are magically resistant to physical damage as measured in hp or physical modification by other methods. It doesn't imply anything one way or the other about blocking incorporeal or for that matter teleportation effects. The OP is free to add such a condition but that will say something about other extra-dimensional activities and effects within the Pinnacle.