What would be the devs opinion on the powercreep barbarian have received since core?


Pathfinder First Edition General Discussion


This question was rised in one of those threads that should not be named for mods sanity.

So, it should be crystal clear that the prowess of barbarian just rised by a lot since core. I wonder if the DEvs like it or they regret it. WOuld they change it if the have a time machine?

ps: I am not asking it directly (naming devs) because It haves been stated to be rude action.


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Those are meant to be flavourful options, fleshing out your character's personality, and helping you tell a story.

You are a bad person for even considering the mechanical implications.

...that's approximately the kind of answer I'd expect.


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Too be fair, their most powerful rage power by far is in core, and the 2nd most powerful is APG.

Most of their most powerful things are core or APG, so I rate their power creep as very low.

Dark Archive

Core Superstitious was a double edged sword. It only became a 'must have' with Witch Hunter, Spell Sunder and Eater of Magic as well as courageous furious weapons and the human favored class bonus.
I'm not complaining, though. I like barbarians as they are now, a viable class without spellcasting.


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Superstitious is a fake double edged sword, imo. It is important to see what you give up vs what you save against.

Compare it to level 5 spells.

What you give up: Nothing really, can still be healed for half if need be

Things you have to save against: Dominate Person, Slay living, flame strike, cloudkill, feeblemind....

The list goes on imo. The bad things that offensive spells do very much outweigh any positive buff spells

Dark Archive

Yes, the ability to be healed is certainly overrated.


I'm inclined to look sympathetically at them as most of our play is at relatively low levels.

The one ability I do nerf is 'Come and Get Me', which I give intelligent NPC's the option of not taking the +4 and ignoring the A.o.O. and unintelligent monsters just plain ignore it.

The reason? You create a glaringly obvious hole in your defence but then rely on your opponent trying to exploit it. A smart opponent who knows its a trap would not fall for it and an unintelligent monster would just attack as usual, not seeking any special advantage.


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Jadeite wrote:
Yes, the ability to be healed is certainly overrated.

Luckily you don't give up that ability!

EDIT: In strayshifts world, everyone who is medium intelligence knows how a high level barbarian fights :(

That is a sad way to nerf come and get me imo


I'm preeeety sure the +4 is supposed to represent you opening yourself up while preparing to counterstrike. It's not a lure (although it can somewhat function as one), it's a consequence.

Dark Archive

CWheezy wrote:
Luckily you don't give up that ability!

If you say so.

Heal wrote:
Saving Throw Will negates (harmless)
Infernal Healing wrote:
Saving Throw Will negates (harmless)


Wowow you managed to pick a 6th level spell not available for half the game and a spell with a 1 round cast time. It is unfortunate that those are the only two heals in the game! Ya got me

Are your low level healers really charging up that infernal healing in combat? Instead of maybe anything else?

Anyway, sorry for clogging up with discussion, it is unfortunate when people disagree on obvious things

Dark Archive

The healing spells that aren't negated are halfed.
Superstitious is a very good Rage Power, but it has its price.

Also: Superstitious with Core +7 bonus on 20th level
Superstitious with APG +15 bonus on 20th level

As a morale bonus, it doesn't stack with the bonus on will saves from rage. It's a nice bonus but, with the exception of fortitude saves, nowhere near the 'only fail on a 1' it became with the APG.


Jadeite wrote:

The healing spells that aren't negated are halfed.

Superstitious is a very good Rage Power, but it has its price.

But do people use spells to heal in combat between level 2 and 10? No, they don't. They use channeling.


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Most importantly, how often do you need healing as the toughest PC class in the game with options like Invulnerable Rager to make you even tougher?

If a Fight is coming down to HP damage, the Barbarian has already won.

Dark Archive

Pupsocket wrote:
Jadeite wrote:

The healing spells that aren't negated are halfed.

Superstitious is a very good Rage Power, but it has its price.
But do people use spells to heal in combat between level 2 and 10? No, they don't. They use channeling.

That's a good point. Although I wasn't talking about in combat healing.


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Every class gets powercreep when a new book comes out such as APG. Why is the barbarian getting harassed lately when he is like a toddler in caster town?


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Jadeite wrote:
Pupsocket wrote:
Jadeite wrote:

The healing spells that aren't negated are halfed.

Superstitious is a very good Rage Power, but it has its price.
But do people use spells to heal in combat between level 2 and 10? No, they don't. They use channeling.
That's a good point. Although I wasn't talking about in combat healing.

You weren't talking about in combat healing??? That is the only time superstition applies lol

Dark Archive

CWheezy wrote:
Jadeite wrote:
Pupsocket wrote:
Jadeite wrote:

The healing spells that aren't negated are halfed.

Superstitious is a very good Rage Power, but it has its price.
But do people use spells to heal in combat between level 2 and 10? No, they don't. They use channeling.
That's a good point. Although I wasn't talking about in combat healing.
You weren't talking about in combat healing??? That is the only time superstition applies lol

You might want to reread the rules. There are cases where barbarians need after combat healing while raging. Although that's mostly a problem at high levels. There are certain workarounds like knocking out barbarians with raging vitality or healing them slowly with cure spells or channeling. Or casting Breath of Life when he ends the rage and dies.

Superstitious is the best Rage Power in the Core Rulebook, maybe in the game. But it's the support it got in the APG that made it that awesome.


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Hopefully they have no opinion. When they have an opinion on a good martial option it's usually "We haven't errataed something in a while, and they want us to errata things. Let's nerf some martial options for shits and giggles!"

Sovereign Court

Superstition insists on saving throws against spells. You receive a bonus against Supernatural Abilities, but don't have to resist them. And Channel Energy is Su.

I guess the biggest thing you lose out on is Haste.


Only if you rage before your Haste flinging party member goes.

Sovereign Court

Yeah. Superstition is pretty nice :)


wraithstrike wrote:
Every class gets powercreep when a new book comes out such as APG. Why is the barbarian getting harassed lately when he is like a toddler in caster town?

This thread came from the rogue thread.


Scavion wrote:

Most importantly, how often do you need healing as the toughest PC class in the game with options like Invulnerable Rager to make you even tougher?

If a Fight is coming down to HP damage, the Barbarian has already won.

Invulnerable rager, wich is not in core. I think that is jadeite point, that superstition get considerably better post core.


wraithstrike wrote:
Every class gets powercreep when a new book comes out such as APG. Why is the barbarian getting harassed lately when he is like a toddler in caster town?

Well, ignoring casters, I would agree that barbarians, rangers and paladins have recieved strong power creep.

Monks too, but nobody should consider that a bad thing.

Fighters and rogues get minor improvements. Even the lore warder that get stated as a really bad archetype for this reason is not even in the same plane of existence of oath of vegeance, the litany spells or instant enemy for example.

And I am just curious if they consider the stantard (by now) barbarian rages powers as the good power level for the class or if it just was a mistake.


wraithstrike wrote:
Every class gets powercreep when a new book comes out such as APG. Why is the barbarian getting harassed lately when he is like a toddler in caster town?

For serious. We get one good martial class and everybody freakin clamours to take away the two good options they get.

If you remove Superstition and Beast Totem what you have is something that is objectively worse than the paladin or ranger and maybe slightly better than the fighter because he will have more out of combat utility. But the fighter will end up doing significantly more damage if you remove those options.

The nice thing about the Supersition Beasttotem Barbarian was that you could deal good consistent damage (though perhaps not as much per hit as the fighter) but you got to full attack most of the time, and you were able to be targetted with magic and survive it rather than being mind controlled. These are things that every martial class should excel at. You don't need to remove these options from the barbarian, you need to add competing options like this to the fighter, monk, and rogue.


Claxon wrote:
wraithstrike wrote:
Every class gets powercreep when a new book comes out such as APG. Why is the barbarian getting harassed lately when he is like a toddler in caster town?

For serious. We get one good martial class and everybody freakin clamours to take away the two good options they get.

If you remove Superstition and Beast Totem what you have is something that is objectively worse than the paladin or ranger and maybe slightly better than the fighter because he will have more out of combat utility. But the fighter will end up doing significantly more damage if you remove those options.

The nice thing about the Supersition Beasttotem Barbarian was that you could deal good consistent damage (though perhaps not as much per hit as the fighter) but you got to full attack most of the time, and you were able to be targetted with magic and survive it rather than being mind controlled. These are things that every martial class should excel at. You don't need to remove these options from the barbarian, you need to add competing options like this to the fighter, monk, and rogue.

I would like to know if the standar human superstiton chain + beast totem + invulnerable rager + come and get me is the desired power level for barbarians, if that is the case the game needs more rage powers of comaparable power level.

BEcause I do have problems with just one really nice options and there reast are just meh.


Jadeite wrote:

The healing spells that aren't negated are halfed.

Superstitious is a very good Rage Power, but it has its price.

Also: Superstitious with Core +7 bonus on 20th level
Superstitious with APG +15 bonus on 20th level

As a morale bonus, it doesn't stack with the bonus on will saves from rage. It's a nice bonus but, with the exception of fortitude saves, nowhere near the 'only fail on a 1' it became with the APG.

Don't moral bonuses to different things stack? The rage moral bonus is as bonus to Will saves. The Superstitious is bonus vs spells and spell like abilities.


I also would like to know that if barbarians where supposed to just be stronger than fighter, why paizo still punish the fighter with less out of combat utility than barbarians?


voska66 wrote:
Jadeite wrote:

The healing spells that aren't negated are halfed.

Superstitious is a very good Rage Power, but it has its price.

Also: Superstitious with Core +7 bonus on 20th level
Superstitious with APG +15 bonus on 20th level

As a morale bonus, it doesn't stack with the bonus on will saves from rage. It's a nice bonus but, with the exception of fortitude saves, nowhere near the 'only fail on a 1' it became with the APG.

Don't moral bonuses to different things stack? The rage moral bonus is as bonus to Will saves. The Superstitious is bonus vs spells and spell like abilities.

No, bonuses of the same type do not stack.


Alexandros Satorum wrote:

I would like to know if the standar human superstiton chain + beast totem + invulnerable rager + come and get me is the desired power level for barbarians, if that is the case the game needs more rage powers of comaparable power level.

BEcause I do have problems with just one really nice options and there reast are just meh.

Well, you have a valid point here. There really are only a few good rage powers and they're all fairly obvious by now, all from core and APG.

Superstition
Beast Totem
Come and Get Me
Strength Surge
Reckless Abandon
Spell Sunder

Other rage powers should provide similar levels of power to the barbarian that these do.

And the rogue, fighter, and monk could also use more abilities that provide similar power level boosts as these rage powers do for the barbarian.

I honestly view not taking the above rage powers as "trap" choices that one would only choose for role play or to purposefully avoiding taking the good options.


andreww wrote:
voska66 wrote:
Jadeite wrote:

The healing spells that aren't negated are halfed.

Superstitious is a very good Rage Power, but it has its price.

Also: Superstitious with Core +7 bonus on 20th level
Superstitious with APG +15 bonus on 20th level

As a morale bonus, it doesn't stack with the bonus on will saves from rage. It's a nice bonus but, with the exception of fortitude saves, nowhere near the 'only fail on a 1' it became with the APG.

Don't moral bonuses to different things stack? The rage moral bonus is as bonus to Will saves. The Superstitious is bonus vs spells and spell like abilities.

No, bonuses of the same type do not stack.

Not Necessarily. For instance, dodge bonuses to AC all stack...

Liberty's Edge

In fairness, the Celestial Totem and Dragon Totem lines are also both potentially very nice on some builds...just not quite on par with Beast Totem for most. Increased Damage Reduction is also solid.

But yeah, generally there aren't quite enough really good Rage Power options to differentiate Barbarians as much as would be nice.

K177Y C47 wrote:
Not Necessarily. For instance, dodge bonuses to AC all stack...

Dodge bonuses are an explicit exception to the general rule.


andreww wrote:
voska66 wrote:
Jadeite wrote:

The healing spells that aren't negated are halfed.

Superstitious is a very good Rage Power, but it has its price.

Also: Superstitious with Core +7 bonus on 20th level
Superstitious with APG +15 bonus on 20th level

As a morale bonus, it doesn't stack with the bonus on will saves from rage. It's a nice bonus but, with the exception of fortitude saves, nowhere near the 'only fail on a 1' it became with the APG.

Don't moral bonuses to different things stack? The rage moral bonus is as bonus to Will saves. The Superstitious is bonus vs spells and spell like abilities.

No, bonuses of the same type do not stack.

We've always played that they did stack as long the moral bonus was to something different. Like you can't use the moral bonus to hit from surprise accuracy with the moral bonus from inspire courage. But the that moral bonus on the saving throw would still apply as it that moral bonus applied to something different. I'm sure that's happen lots in our games. That's kind of pain to keep track off.


Yes, that works, bonuses to different things still work. So Inspire Courage adding to attack rolls works alongside the Rage bonus to will saves. But two morale bonuses to the same thing do not stack.

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