Assuming any party buffs... what are the best melee builds?


Advice


I know that most everyone around here likes to build characters that are as self reliant as possible, but in this case it's a known quantity that there will be a well built cleric, wizard, and bard in the party. Assuming the bard is optimized for support, and the other two are amenable to buffing the crap out of the damage dealers, how would that change the best builds for melee and ranged?

Normally I know everyone says two handed weapon fighting with static bonuses is the best hands down (I'm not disagreeing), but with a large bonus to hit and possibly damage as well, could other builds with more attacks surpass that standard?

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