
Asellia |
Well, I got the game, have been playing solo a bit to try it. I am having a bit of issue, though, involving understanding skill checks. Perhaps i missed a portion in the rulebook, but something is confusing me.
How do I know if a Acquire/Defeat/Check REQUIRES a skill? How do I tell if it requires multiple checks? There's no picture examples, from what I saw.
I've seen cards that have like.. (As example, only):
Strength
Melee
Wisdom
Divine
(7)
-
Does that mean I can use strength or melee or wisdom or divine?
If I have neither divine, or melee, do I need to do d4, or can I pick between strength/wisdom?
Another Example:
Wisdom
Divine
(8)
-
Does this require me to have divine skill, or does that mean I just get a bonus if I have it?
Another:
Wisdom
Divine
(3)
||OR||
Strength
Melee
(7)
Does this imply I need one or the other? Do I need divine/melee, or do I just get bonuses?
-
Another:
"Perform a Disable (3) Check. If you fail, you take 1d4 Combat Damage."
I assume something like that REQUIRES disable?
-
Finally, I seem to have read (but not seen) ones that require "multiple" checks, apparently. Is that one of the above ones, or is it like the "or" one, but with "and"?

![]() |
If there is a list of skill and a single target number, you may pick the skill to roll for the check from that list.
If there are multiple lists of skills with different target numbers, you pick the skill that you would like to roll and need to achieve the corresponding target number.
If you do not have a skill, you may always roll a d4 to try to complete the check.
Almost all of the Villains from the Burnt Offerings deck are examples of cards which have two checks to defeat.

RemiBureau |
Well, you can choose between the 4 skills, but the skill must be written on your character card to use it (not all characters have melee and divine). If you don't have a skill, you can make a check with a d4, and those "subskills" don't depend on any base skill for you. That is to say, a strength bonus can only help your melee check IF your character has the melee skill and it depends of Strength ( ie STR + 2)
I'll try to answer all your questions in order
1. You could use any of those 4 skills, difficulty of 7.
2. If you have both skills, test the one you want. If you don't have divine, you can either use you wisdom, or a d4 (untrained divine) for that check.
3. test either wisdom or divine difficulty 3 OR strength or melee difficulty 7. It's basically the same as your first exemple, but the number required is lower if you test wisdom or divine.
4. If you don't have Disable, roll a d4.
5. The multiple checks are separated by the keyword THEN. Look at Nualia (villain) for an exemple of this. You need to succeed two consecutive combat checks. (Remember that a second hero at the same location can make one of those checks).