Hawkmoon269 |
FYI, here is that specific rule:
Rulebook v2 p22 wrote:
Cards Don’t Do What They Don’t Say. Each card’s powers reference specific situations, and if you’re not in those situations, you can’t play it. If a card says it works on “a check,” you can play it on anyone’s check, but if a card says “your check,” it only works on yours. You can’t play a Cure spell to reduce the amount of damage you’re taking, because Cure isn’t about reducing damage. You can’t play a Detect Evil spell to examine your location deck when your location has no cards. Your weapon doesn’t help you acquire new weapons. Each card tells you what it’s for, and you can use it only for that.
Cards don't create checks, unless they say they create a check. So boons create checks to acquire. Banes create checks to defeat. Playing a spell creates a check to recharge.