Ultimate Campaign – How do Aqueducts work


Rules Questions


You must build them from a hill or mountain to a settlement. Effect +1 Loyalty and +1 Stability.

If the aqueduct is 3 hexes long do I get +3 loyalty and +3 Stability or +1 Loyalty and +1 Stability, i.e. is the bonus per hex like the other terrain improvements, or per settlement like a building?

Can I a run a second Aqueduct from the same mountain to another city along the same path, and if I do, do I pay the cost again for the shared part of the route?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Barring developer confirmation to the contrary, terrain improvements provide their bonuses per hex.

So a 3 hex aqueduct will provide +3 loyalty and +3 stability.

For your second question: no. You would only pay the cost for new hexes that have an aqueduct added.

If you're concerned about this, consider the following: a 3 hex aqueduct is about 36 miles long. That is a very significant investment, hence the larger benefits. Also, due to the abstraction of the kingdom rules (take roads for example: it's not a single road, it's many roads throughout the hex, in all directions), an aqueduct is delivering water to every hex it passes through, so creating a branching one is completely reasonable.

Silver Crusade

You could also argue the +3 loyalty arises not just from the fact everyone's got water, but also from the fact that your kingdom's members look up and see this 36 mile long engineering monument and feel immense pride in the fact they belong to a society who can build something like that.

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