Polyphemus |
I won't comment much in general on your creations, but this did bring up an issue that I think is interesting and general enough to talk about in public: characters that depend on specific cards. We tried very hard to avoid this in RotR, for a bunch of reasons (including but not limited to: dead cards for other characters, upgradability, variety, etc).
ASIDE: That's why there's no Droogami card for Lini. It would feel wrong to have the card anywhere but with Lini, finding it would be weird, replacing it with another card would be weird, etc. We could have made a series of Droogami cards, but that exacerbates several problems to solve one.
In general, we tried to keep those essential features on the character and role cards, rather than putting them on another card that we expect them to want. Thus, we expect Ezren to want Lightning Bolt, Amiri to want the Greataxe, and Sajan to want the Amulet of Mighty Fists - but we don't bind them directly to the character.
Of course, that begs the question, "Why wasn't Droogami included on Lini's character and/or role cards?"
TClifford |
Thanks Poly. When was that posted? Also there is nothing wrong with having cards that are specific for certain characters that are also useful for other PCs. The new Firefly Board Game has both Jaine's Hat and Wash's Dinosaur cards. I would have Droogami like the Tiger card, but say Lini doesn't have to roll to acquire. Or it has the basic trait for Lini only so she can put it in her starting deck.