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Charisma.
The PC is to be both physically appealing/attractive, and with a strong force of personality.
If it were simply social skills, then Inquisitor would be my choice.
This is a concept that has raw charisma, and not training, as the base of their imposing presence.
Strength, represents the extremely muscled, and strong physical form.

Remy Balster |

A few others have touched on Oracle and Paladin. Here’s what you could pull off with those two. I’m using level 8, because I didn’t have time to do a full build…
Oracle-Lunar6/Paladin2
Angel-Blooded Aasimar
FCB: +1/2 oracle level to Primal Companion revelation
Traits: Magical Knack (+2 oracle caster level), Dangerously Curious (+1 Use magic device, is a class skill)
Feats: Noble Scion War (Cha to initiative), Teamwork: Escape Route, Teamwork: Outflank, Teamwork: Lookout
Str 18 (16+2racial)
Dex 7
Con 14
Int 7
Wis 7
Cha 22 (18+2racial+2levels)
Gear: Ring of Revelation – Coat of Many Stars (+4 AC 6hrs/day)[10k gold], +1 Keen Falchion[8k gold]
Skills: +18 Use Magic Device (8 ranks + 1 trait, +6cha, +3 class), 6 other ranks to spend
Revelations: Primal Companion Tiger (Effective druid level 9), Prophetic Armor (Cha to AC/Reflex)
Other: Darkvision 60ft, Resist 5 acid cold elec, Alter Self 1/day, Smite Evil 1/day (+6attack, +2 damage, +6ac vs evil target), Detect Evil, Aura, Divine Grace (Cha to saves), Lay on Hands 7/day (swift self heal 1d6), Oracle curse of choice (effective level 7)
HP: 61, AC: 20 (23 w/ shield of faith),30ft speed, +6 init
F: 13 R: 14 W: 12
+11/6 to hit w/ falchion for 2d4+7 crits on 15-20/x2 (+13/8 and 2d4+9 with divine favor)
Oracle Spells – CL8
0lvl: unlimited use, 7 known
1st: 8/day, Cure Light, Fumbletongue, Divine Favor, Shield of Faith, 2 more
2nd: 7/day, Cure Moderate, Dusk of Twighlight, 2 others
3rd: 4/day, Cure Serious, Rage, 1 other
Tiger Companion 8HD
40ft speed, init+4, lowlight vision, scent
HP:68, AC:21
F:10 R:10 W: 4 (+4)
6 BaB, 14 CMB, 28 CMD
Feats: Extra Traits, Teamwork Escape Route, Teamwork Outflank, Teamwork Lookout
Traits: Fate’s Favored (+1 extra from luck), Linebreaker (+10ft speed in charges)
Pounce, grab, rake
+12 Bite 1d8+7 (w/divine favor, +15 1d8+10)
+12/12 Claws 1d6+7 (w/divine favor, +15 1d6+10)
+12/12 Rake 1d6+7 (w/divine favor, +15 1d6+10) [only in charge/grapples]
Synergies/Strategy: Flank with the Cat. +4 flank bonus to hit. If it crits you get an attack, if you crit, it gets an attack. Divine Favor can be cast on him, for him it adds +3 attack and damage. Use other spells and buffs to taste. You can heal n stuff. Use magic device allows you to activate the ring, you’re an oracle it works for you at your oracle level and will continue to get better AC and even DR as you level. If you hate the idea of wearing ‘anything at all’ you can ditch the ring for a simple wand of mage armor that you UMD and keep it stored with your companion. Besides the sword and the ring, you can feel free to roam about naked. Any spaces you move through adjacent to your companion do not provoke, and you can move through his spaces too. Feel free to back out of melee if you need to and cast. Either you or cat should get to go in surprise rounds, if so, you both do… if you both do normally without the teamwork feat, instead, you both get move +standard in surprise. You’d have some weirdness going on in the skills department… but, that’s what happens when ya dump 3 abilities into the floor. lol
For standard WBL, he has only spent 18k of the listed 33k gold. If you don't mind a headband of alluring charisma, or an ioun stone for charisma, those would be nice, a belt for more stength wouldn't hurt either... if he wears a belt, that is.

Gluttony |

I've had a player do this in Rise of the Runelords, actually. She started as a Human Barbarian (with the Titan Mauler archetype) and multiclassed into Sorcerer (with the Tattooed Sorcerer archetype) after the first 2 levels. I believe her planned progression was as-follows:
1-2, Barbarian
3-11, Sorcerer
12-13, Barbarian
14-15, Sorcerer
16, Barbarian
17-20 Sorcerer
...Which would make her a Barbarian 5/Sorcerer 15 in the end.
She was using the Titan Mauler's ability to wield a 2-handed weapon in one hand, allowing her to have a Greataxe in one hand and a Short Sword in the other. We also made sure to pay careful attention to spell lists, looking up in advance all the spells she could learn that could be case without somatic components (i.e. which could be cast while dual-wielding weapons).
Overall she had a nice amount of versatility, being able to switch between sorcerous blasting and barbaric melee on the fly. Not the most optimal, of course, but she wasn't half-bad.

Kazaan |
Keep in mind that Sidestep Secret is an (Su) ability so it shuts off if magic is nullified (ie. Anti-Magic Field). Nature's Whispers, however, is an (Ex) ability so it can't be turned off. Additionally, if you go for an Undine, you get access to the racial spell Nereid's Grace which gives you a Deflection bonus to AC equal to your Cha mod (so long as you're either not wearing armor or your armor is not visible as with glamered armor).