We're testing out some combat options for Allu, and we want to know what you think about something.
Do you think it would be fun to be able to:
a) replace your full attack sequences (e.g., +17/+12/+7) with flurries (e.g., three attacks at -4 each) as well as...
(b) converting those attacks to energy (i.e., temporarily changing your weapon into fire/ice/lightning, etc.)?
Some other question:
- What kinds of options would you like to go along with that special attack?
- How often should you be able to do it?
- How would you want to determine the energy type?
There are some givens, here, because of how elemental energy works in this game world, but I want to hear your ideas before I bog you down with them.