
Odraude |
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Odraude wrote:Honestly, in a game where a gnome ninja, a half orc wizard, a dwarf bard, a tiefling fighter, and a kitsune paladin can come together and fistfight demons in a literal Hell on Earth (Abyss if you want to be pedantic ;) ), I find that getting hung up on an LGBT character in the game to make little sense.There seems to be a lot of deliberate misinterpretation of my point... my point isn't a problem with LGBT characters, and that's pretty clearly stated a number of times, even using specific examples. My point is the distraction created by using a gratuitous number of them. Let's use your 'race' analogy - if all of a sudden the majority of NPC's were all gnomes, wouldn't you say 'wait a minute, this doesn't make any sense... what's up with all the gnomes?'. You wouldn't ask the question because you're a gnome-hating racist, you'd ask it because demographically speaking it simply doesn't make sense within the story.
Moreover, let's acknowledge that LGBT characters aren't remotely the same as non-human races for the purposes of these adventures. Nobody is including gnomes specifically to make sure the gnomish among us are properly represented or so that a confused or outcast teen-aged gnome might feel a sense of inclusion and acceptance.
As I said, ZERO problem with LGBT characters in Pathfinder adventures, especially considering that we have had and even now have players who fit that category... I simply felt the need to overpopulate the key NPC's with LGBT characters might have the effect of pushing an agenda to the point of making people deaf to it, or worse reactionary against it. I think Irabeth and her mate's story is interesting and provides some fascinating depth to the characters, even if it is just backstory with little if any direct impact on the here and now... but the additional inclusion of a second gay couple already in just the second book for no other reason than just to shoe-horn it in, the likelihood that out of 5 main NPC's in my game 4 of them would be LGBT...
Well, for the gnomes, no I really wouldn't question it because to me, we're in a fantasy world. All kinds of crazy things happen in a fantasy world. We've got dragons that fly and break the Three Cubes law, and half owl half bear monstrosities that roam the countryside. So for me, I'm not going to blink if I find a town of gnomes :)
And speaking of non-human races, while obviously, there are no gnomes or half-orcs in real life to cater to, the personality of the non-human races are something that people attach themselves to. An example is myself and half orcs. When I was a wee Odraude, I got picked on a lot at school for my race. Got in a lot of fights and called beaner or wetback a lot. When I started playing DnD 2nd Ed with my dad, there weren't many humans I clicked with since none of them really looked like me. I found the Half-Orc section in The Complete Book of Humanoids and instantly clicked with them. Here was a race of humanoids that were hated because of their race, much like I was as a kid. I instantly made a half-orc barbarian and from then on, it was me and half-orc characters till I was in high school. I also knew a girl that'd play gnomes because of their ADD-like nature, which she had. So in some ways, playing these non-human characters was a way for people to ultimately express their own frustration and worries through the medium of gaming.
Now, on to the gay couple. Spoilers abound! Their inclusion wasn't forced for me, because it actually does bring about story hooks. We forget that one of the guys has an addiction problem and there is a certain halfling trying to sabotage them, with getting him to relapse as one of the ways to do it. That right there is a good story hook, especially if the players are more involved with the couple. Leads to what happens if the couple is less forgiving of the halfling than the PCs and what happens if she is discovered sabotaging.
Ultimately, I actually don't think you hate LGBT people or are bad for worrying a bit about inclusion. It is fine to kinda step back and wonder "That's odd. Why include so many X?", and your worries do make some sense. However, in the grand scheme of things, I don't see the issue of two gay couples (or an 'oversaturation' of races) when the world is filled with magic and unusual creatures and beings already baked into the setting. And at least for me, I also don't think you need to have a specific story purpose to be a gay character, or a black character, or a female character, or a white character. You can just be a character for no other story purpose than to be that character.
Which, as soon as we as a culture get to a point where someone can just play any character without there being a special story purpose, then I'm happy. We're there with different ethnicities and genders, so I want to get there with alternate sexuality.
Trust me Story Archer, I've met people vehemently against inclusion because of hateful reasons. And you are definitely not one of them. It's fine to have some reservations about inclusiveness, but ultimately, I wouldn't let it bother you too much in the grand scheme of things.

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Story Archer wrote:harlequinn wrote:Now, this could be an issue of parallel design: these chapters have two different authors, and if both wanted to include this element, no designer is going to write them and say, "Sorry, Neil, we have to change the characters you wrote because Amber already used up the gayness quota for this AP."This is a possibility that honestly never occurred to me, but it would make perfect sense.
It's not parallel design. Part of a devloper's job is to prevent parallel design.
It's all by specific design, in other words. All of the significant NPCs in this adventure path were part of the outline I created for the adventure path for the authors to develop.
I do not think that NPC background material is ever irrelevant to the game—anything we put in for an NPC that's got as significant a role in the adventure as these do is directly supporting the adventure by giving the GM more information to use to roleplay the character as intended. If you want to change something about an NPC to make the NPC more appropriate for your group, by all means do so.
But the inclusion of LGBT characters in this AP in positive roles is completely and absolutely the point. I understand if that doesn't sit well with some folks, and in those cases they should absolutely change the characters to be more appropriate for their games. But I absolutely do not apologize for including these characters in the adventure path.
The reason I mention relevance is because I have gotten used to character backgrounds and details playing an important part on every NPC and their interactions with the players. Reign of Winter was particularly good at this imho (specially Jadrenka and Seceer of Ning). Thou if you sir are saying that their backgroudn will come up into play, even a little bit, as the adventure progresses (either some behavior pops up as the tension and danger rises, or subplots regarding them and some antagonists arise) then it makes perfec sense because as of now it just seems like wasted space for the sake of being inclusive. I look forward to what will be done with both Irabeth and Anevia.
PD: Personally, i made Anvia very obvert about dfeending her life choices to the point of being easily offended by things that were not meant as such, while Irabeth was probably the nices most earnest person possible who even made apologies for her wife{s behavior. In fact Irabeth was slightly reluctant to taking control because she did not feel confortable on her own skin (for being a half orc and having a relation with a former thief). they still lov each other madly but now they got room to grow as the story unfolds. A good chance for it was when the announced their plan to attack the gray garrison and I gave Irabeth a brutal greatsword as a sign of her embracing her orc heritage (becoming more confortable with who she was).

Martial, Martial, Martial! |

But the inclusion of LGBT characters in this AP in positive roles is completely and absolutely the point. I understand if that doesn't sit well with some folks, and in those cases they should absolutely change the characters to be more appropriate for their games. But I absolutely do not apologize for including these characters in the adventure path.
And the exclusion of them in villainous roles? Or are hetero's the only ones with the capacity for evil...?

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The reason I mention relevance is because I have gotten used to character backgrounds and details playing an important part on every NPC and their interactions with the players. Reign of Winter was particularly good at this imho (specially Jadrenka and Seceer of Ning). Thou if you sir are saying that their backgroudn will come up into play, even a little bit, as the adventure progresses (either some behavior pops up as the tension and danger rises, or subplots regarding them and some antagonists arise) then it makes perfec sense because as of now it just seems like wasted space for the sake of being inclusive. I look forward to what will be done with both Jadrenka and anevia.
In the case of Sosiel and Aron...

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James Jacobs wrote:But the inclusion of LGBT characters in this AP in positive roles is completely and absolutely the point. I understand if that doesn't sit well with some folks, and in those cases they should absolutely change the characters to be more appropriate for their games. But I absolutely do not apologize for including these characters in the adventure path.And the exclusion of them in villainous roles? Or are hetero's the only ones with the capacity for evil...?
We've had plenty of villainous ones already in previous APs, as early as Curse of the Crimson Throne, in fact.

Odraude |

James Jacobs wrote:But the inclusion of LGBT characters in this AP in positive roles is completely and absolutely the point. I understand if that doesn't sit well with some folks, and in those cases they should absolutely change the characters to be more appropriate for their games. But I absolutely do not apologize for including these characters in the adventure path.And the exclusion of them in villainous roles? Or are hetero's the only ones with the capacity for evil...?
There's also Reign of Winter's Third Book, although much less cut and dry as the two villains can become allies if you play your cards right (which is really hard).

Martial, Martial, Martial! |
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Martial, Martial, Martial! wrote:James Jacobs wrote:But the inclusion of LGBT characters in this AP in positive roles is completely and absolutely the point. I understand if that doesn't sit well with some folks, and in those cases they should absolutely change the characters to be more appropriate for their games. But I absolutely do not apologize for including these characters in the adventure path.And the exclusion of them in villainous roles? Or are hetero's the only ones with the capacity for evil...?
We've had plenty of villainous ones already in previous APs, as early as Curse of the Crimson Throne, in fact.
The post was in jest - probably should have put a smiley face in there somewhere. Crimson Throne was, unfortunately, before my time.

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Okay, just to address the concerns in the original post.
Story Archer: At no point did I think your concerns painted you as not liking LGBTQ inclusion. You noticed a pattern, different from the norm and brought up a concern. There is nothing wrong with questioning.
You're concerned that LGBTQ characters are too heavily concentrated in this AP, but consider what that really means. It means that such characters need to justify their existence in a way that cisgendered heterosexual characters just don't have to.
Consider the following:
"In this AP there are too many NPCs in committed relationships. The single players at my table are just going to think it's forced."
The argument just doesn't hold water.

Tangent101 |
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One thing everyone here should hopefully do (without taking offense at an old fart like myself saying "calm down everyone!" is to take a step away from the keyboard, take a deep breath, and relax. You see, few of us truly know one another. So stating that Story Archer's comments is this or that fails to account for one important fact: who Story Archer is. Or for that matter who Tangent101 is or anyone else here.
The Internet is not the best media for communicating as it can be difficult to impart emotion and intent in the communication unless you get very wordy (like me). Accusations and near-accusations are likely to be best avoided because unless you personally know one of the posters, you don't know the intent behind a comment. And we should try to avoid putting words in one another's mouths... and try to give one another the benefit of the doubt.
Please?

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... because as of now it just seems like wasted space for the sake of being inclusive. I look forward to what will be done with both Irabeth and Anevia.
Ugh, I'm tired of seeing people use this argument.
Frerezar, could you please point me to all the "wasted space" that you mourn so greatly that was invested into this issue? because I read both adventures, and through both of them the issue of the same gender relationship was barely ever addressed - that is, if the couples would have been heterosexual, about the same amount of space would have been devoted to describing them and their relationship. The only place where extra text is added is to describe Anevia's sex change via the potion. Other than that, the fact that the couple is gay instead of heterosexual takes no extra space from the adventure.
So please, show me the wasted space.
What I feel you are *really* complaining about is not wasted space in the product, but rather that you believe if there's a detail (ANY detail) about an NPC, is should lead to a subplot or something. Well, here are a few:
1) In the case of Anevia and Irabeth, the fact that Anevia was not always a female is a secret when the adventure starts. Learning about it could be a fun roleplaying opportunity that really comes to show that the NPCs came to trust the PCs. There is an added tension in the Horgus knows about Anevia's past and the PCs don't, which could also lead to interesting moments featuring both NPCs.
2) In the case of Irabeth, her admiration towards her father could easily be a driving force for her. Before the final section of the first adventure, use the oppurtunity to show Irabeth as frightened and desperate, and have her tell the PCs about her loving Orc father, and how whenever she saw him restrain his naturally violent urges, she knew that there's good in the world, and that it's worth fighting for.
3) Sosiel and Aron are a *ripe* source of roleplaying potential - as a couple they hold a dark secret, and Aron is in grave danger during "sword of valor", as Mr. Jacobs already said in this thread. Besides, their reunion in the start "sword of valor" could easily be a touching moment if you make sure to have the PCs interact with Sosiel before that happens.
So where is the wasted space?

Matt Thomason |
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Personally, I don't ever see any NPC background text as wasted space, no matter how irrelevant it may be to the AP itself.
Half the time, I'm able to take that text and run with it to help me play the NPC, it all helps to get "in character" for them. I might even build in new subplots and story hooks suggested by it.
The other half of the time, it's simply entertaining to read. I may have bought an AP, but I don't mind if it also happens to make for cool reading material outside of the Journal pages.

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Frerezar wrote:... because as of now it just seems like wasted space for the sake of being inclusive. I look forward to what will be done with both Irabeth and Anevia.Ugh, I'm tired of seeing people use this argument.
Frerezar, could you please point me to all the "wasted space" that you mourn so greatly that was invested into this issue? because I read both adventures, and through both of them the issue of the same gender relationship was barely ever addressed - that is, if the couples would have been heterosexual, about the same amount of space would have been devoted to describing them and their relationship. The only place where extra text is added is to describe Anevia's sex change via the potion. Other than that, the fact that the couple is gay instead of heterosexual takes no extra space from the adventure.
So please, show me the wasted space.
What I feel you are *really* complaining about is not wasted space in the product, but rather that you believe if there's a detail (ANY detail) about an NPC, is should lead to a subplot or something. Well, here are a few:
1) In the case of Anevia and Irabeth, the fact that Anevia was not always a female is a secret when the adventure starts. Learning about it could be a fun roleplaying opportunity that really comes to show that the NPCs came to trust the PCs. There is an added tension in the Horgus knows about Anevia's past and the PCs don't, which could also lead to interesting moments featuring both NPCs.
2) In the case of Irabeth, her admiration towards her father could easily be a driving force for her. Before the final section of the first adventure, use the oppurtunity to show Irabeth as frightened and desperate, and have her tell the PCs about her loving Orc father, and how whenever she saw him restrain his naturally violent urges, she knew that there's good in the world, and that it's worth fighting for.
3) Sosiel and Aron are a *ripe* source of roleplaying potential - as a couple they hold a dark secret, and Aron is...
Funny thing is that #1 and 2 I used as described, putting even more emphasis on Irabeth and her father, the former being portrayed as less comfortable in her own skin-literally- than a paladin should be, and embracing that "savage" side was the centerpiece of her rallying speech before the attack on the Gray Garrison. The problem is that, for example, such details are NOT included in the adventure itself (which would have been great. The same goes for Anevia´s "mystery", as there are no plot points or events related to the players finding out. It could be added, but it is not part of the adventure.
On the other hand, as I said before, Sosiel and Aron´s relationship seems more relevant and to the point that Avevia and Irabeth´s (I specifically remember saying that I liked it).
Now regarding wasted space, it is not only the focus drawn towards their sexuality and racial background (which in the story as written do NOT come into play), but the lengthy write ups of their background that revolve around this thematically irrelevant facts. Also, if the couple had been heterosexual and the same amount of space had been dedicated to the details of a relationship that has no bearing on their personality or behavior i wold complain as well. Thou I have to admit I would have less of an issue if such a thing was just a mistake on the part of one of the designers (to err is human after all), but in this the "mistake" was not so and instead it was a deliberate course of action, and the fact that it was deliberate means that it will happen again.
PD: While dealing with this issue I had an idea on how to connect Sosiel and Anevia´s story in a more meaningful way. Since I portrayed Anevia as more of a reactive, defensive gruff person, and Irabeth as softer, apologetic and even as an enabler of Anevia´s negative behavior, Sosiel and Aron´s misadventures could be a cautionary tale for the two girls of what might happen to them (portraying the two guy´s relationship as strained because of the whole addiction thing) if the half orc does not speak he mind more regarding Anevia´s foul defensive mood.

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I look forward to using Aron especially when I run this. I think I will have Sosiel be recemtly deceased though to make Aron be a bit more despondant and open an avenue for one of my PCs to get involved with him.
I certainly don't think there are too many, and imo in a culture where sexual orientation is not taboo I believe the percentage of LGBT especially the B woukd be significantky higher than it is in our society.

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My problem is not that there are 2 homosexual relationships in this AP. If the plan was for Paizo to unfurl its rainbow banner and show the world that LGBTQNH characters can be good and strong and a driving force in the world of Golarion, then yay for Paizo.
My problem is that 2 out of 2 NPC relationships in the AP are homosexual. 2 out of the 1000s of potential relationships in the Worldwound... not a high percentage. 2 out of the only 2 relationships we've been exposed to? That's an unusual percentage. I can't think of any time in the real world, where I've met 2 LGBT couples in a row and it wasn't some sort of LGBT celebration. It rings false, and forced, and to be honest, shoved down our throats.
Sure, I can change it, and will. It won't suit my group. They'll ask the same question - "Two couples and both of them homosexual? Seriously?"

Tangent101 |
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Why change it? Why not instead have SEVERAL relationships among the army? Have the party hearing a male paladin questioning them and his female companion says "Have faith in Sarenrae, my husband. She would not have blessed them without good cause!" Seriously, I could easily see the paladins having several couples among them - shield companions and more.

Odraude |
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My problem is not that there are 2 homosexual relationships in this AP. If the plan was for Paizo to unfurl its rainbow banner and show the world that LGBTQNH characters can be good and strong and a driving force in the world of Golarion, then yay for Paizo.
My problem is that 2 out of 2 NPC relationships in the AP are homosexual. 2 out of the 1000s of potential relationships in the Worldwound... not a high percentage. 2 out of the only 2 relationships we've been exposed to? That's an unusual percentage. I can't think of any time in the real world, where I've met 2 LGBT couples in a row and it wasn't some sort of LGBT celebration. It rings false, and forced, and to be honest, shoved down our throats.
Sure, I can change it, and will. It won't suit my group. They'll ask the same question - "Two couples and both of them homosexual? Seriously?"
I once met two homosexual couples at a gaming store I went to for Living In Forgotten Realms. It's not that far-fetched or forced if it doesn't match your own life experience.

Tarondor |
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I have what might be a different take, so here it is:
I don't give a damn what your sexual orientation is, or whom you find attractive. And I care even less to know about the sex lives of fictional characters in a fantasy story.
I don't need to know if the heroes and villains around me are gay, straight, or deeply repressed because of something that happened in their oh-so-unimportant-to-me childhood. I need to know if they are good or evil and what role they're going to play in my character's story.
Was Bilbo Baggins gay? What about Princess Fiona from the Chronicles of Amber? Or the Twi'lek dancer in the Mos Eisley bar? Who knows? Who cares? It's just not relevant to any of those stories.

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My problem is not that there are 2 homosexual relationships in this AP. If the plan was for Paizo to unfurl its rainbow banner and show the world that LGBTQNH characters can be good and strong and a driving force in the world of Golarion, then yay for Paizo.
My problem is that 2 out of 2 NPC relationships in the AP are homosexual. 2 out of the 1000s of potential relationships in the Worldwound... not a high percentage. 2 out of the only 2 relationships we've been exposed to? That's an unusual percentage. I can't think of any time in the real world, where I've met 2 LGBT couples in a row and it wasn't some sort of LGBT celebration. It rings false, and forced, and to be honest, shoved down our throats.
Sure, I can change it, and will. It won't suit my group. They'll ask the same question - "Two couples and both of them homosexual? Seriously?"
That's the most ridiculous thing I've ever heard.
Lets play mad-libs:
"Two couples and both of them are mixed race? Seriously?"
"Two couples and both of them are in committed relationships? Seriously?"
"Two couples and both of them are Good aligned? Seriously?"
"Two couples and both of them have interesting backstories? Seriously?"
"Two couples and both of them feature people who like ice-cream? Seriously?"
"Two couples and both of them feature characters with high perception skills? Seriously?"
Let me restate it, in this AP, you player characters happen to make friends with some people who are LGBTQ. Having more than one LGBTQ couple in a relationship isn't some kind of epidemic, having two in a row doesn't skew the demographics. They are still a minority of characters both in this AP and overall in every adventure ever published.
There's no such thing as too many gay couples. If you really feel the need to change it for your players, that's okay I guess.
But if any player asked me that question I'd say:
"Yep, seriously. In any case, there are some demons to fight so let's get back to it."
If you don't make a big deal of it, then eventually it stops being a big deal.

Odraude |

Chuckling Elvish Bard wrote:My problem is not that there are 2 homosexual relationships in this AP. If the plan was for Paizo to unfurl its rainbow banner and show the world that LGBTQNH characters can be good and strong and a driving force in the world of Golarion, then yay for Paizo.
My problem is that 2 out of 2 NPC relationships in the AP are homosexual. 2 out of the 1000s of potential relationships in the Worldwound... not a high percentage. 2 out of the only 2 relationships we've been exposed to? That's an unusual percentage. I can't think of any time in the real world, where I've met 2 LGBT couples in a row and it wasn't some sort of LGBT celebration. It rings false, and forced, and to be honest, shoved down our throats.
Sure, I can change it, and will. It won't suit my group. They'll ask the same question - "Two couples and both of them homosexual? Seriously?"That's the most ridiculous thing I've ever heard.
Lets play mad-libs:
"Two couples and both of them are mixed race? Seriously?"
"Two couples and both of them are in committed relationships? Seriously?"
"Two couples and both of them are Good aligned? Seriously?"
"Two couples and both of them have interesting backstories? Seriously?"
"Two couples and both of them feature people who like ice-cream? Seriously?"
"Two couples and both of them feature characters with high perception skills? Seriously?"Let me restate it, in this AP, you player characters happen to make friends with some people who are LGBTQ. Having more than one LGBTQ couple in a relationship isn't some kind of epidemic, having two in a row doesn't skew the demographics. They are still a minority of characters both in this AP and overall in every adventure ever published.
There's no such thing as too many gay couples. If you really feel the need to change it for your players, that's okay I guess.
But if any player asked me that question I'd say:
"Yep, seriously. In any case, there are some demons to fight so let's get back to it."...
Pretty much this. Why would my character be worried about the demographics of homosexuals being unrealistic when the current demographics of demons in the Worldwound is much more frightening? :)

Tangent101 |

Not to threadjack or go off on a tangent (as is my wont) but is anyone else tempted to have as a side-quest for the PCs to go to the temple in question and rescue the clerics there... only to find that they're too late and there's only one survivor? It'd be an interesting method of introducing him before the second AP and even give a reason he wants to help the PCs.

Krinn |
It's just as easy to change Anevia to a male, and Aron to a female, and the story wouldn't be one inch different.
I too feel forced into all this "2 homosexual couples out of 2 relationships among NPCs."
I don't think this has any impact whatsoever in game though... the heroes are going to close the Worldwound afterall, no need to care about anyone's sexual preferences.
For me, it's wasted space.
About the sidequest, it's something I'd like to do actually, since I have a Paladin of Shelyn PC in party.

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Chuckling Elvish Bard wrote:
Sure, I can change it, and will. It won't suit my group. They'll ask the same question - "Two couples and both of them homosexual? Seriously?"That's the most ridiculous thing I've ever heard.
Lets play mad-libs:
"Two couples and both of them are mixed race? Seriously?"
"Two couples and both of them are in committed relationships? Seriously?"
"Two couples and both of them are Good aligned? Seriously?"
"Two couples and both of them have interesting backstories? Seriously?"
"Two couples and both of them feature people who like ice-cream? Seriously?"
"Two couples and both of them feature characters with high perception skills? Seriously?"
Your madlibs are, except for #1 and possibly #2 not in the same ballpark as my statement, but thanks for playing. #3, #4, and #6 are game related, and not controversial. #5 means you're comparing sexual orientation to personal taste, which goes completely against the dogma on both sides of the sexual orientation debate.
The NPCs' homosexuality is not game related, nor is it as banal as liking ice cream. It is a statement, as James posted. I don't like my ice-cream covered in ketchup, and I don't care to have someone else's political agenda dumped into my gaming.I'll be honest, my group is pretty much on the "Queer is just that," side of the debate, so yeah, they're going to look at 2 homosexual couples in a row and no straight couples in sight and find that jarring. If you don't, super.
And really... that's the most ridiculous thing that you've ever heard? Is that just code for, "Boy, CEB, you're really an ignorant git."?
Because one of the most ridiculous things I've ever heard is that there is a guy who shows up every year for the Badwater Ultramarathon (a 135 mile run through Death Valley) dressed in a pink bunny suit. That, my friend, is ridiculous.

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Additionally, if both couples were dwarven paladins, drow expatriots, blue-eyed asians or any other subset you like, with no real reason for them to (all 4) be dwarves or drow or blue-eyed asians, I'd change one set, because my players would again wonder what the heck was going on.
"Are we in the blue-eyed asian section of the Worldwound?"
"Why are we suddenly seeing so many good aligned drow?"
"More dwarves? I thought humans were the dominant species on this planet."
It jars, and there's no reason for it, except to make a very specific statement.

Tangent101 |
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Actually no. Because when you get down to it, Aneiva was BORN as a man but realized he was actually female and eventually was able to have a potion "set things right." We honestly don't know about Irabeth's sexuality. We do know she fell in love with Aneiva when she knew he was male and loved him so much that she sold her father's sword and used it to buy the potion that would allow Aneiva to physically become the gender that felt right. So honestly, would that make Irabeth lesbian, bisexual, or Aneiva-sexual? (The third being my theory that sometimes you meet someone with whom you connect and it doesn't matter about your sexuality, for that person you are attracted to that person regardless of their gender and your normal preferences.)
As I said prior, the relationship between Anon and Sosiel does not read to me as "just" a homosexual relationship but rather a WAR-relationship which led two people with problems to enter into a dependence-type relationship that may not be the most healthy of relationships and which may not even be an "until death" type relationship... and they just happened to be both men.
The only thing that seemed odd is for these two to play a prominent role in the wake of the Aneiva/Irabeth relationship.
When taken as part of the larger venue, there are a few oddities because of the exact previous AP having another male-to-female trans in a lesbian relationship with another woman, and a previous homosexual pairing for a semi-prominent NPC... but then we ALSO had a healthy and happy "traditional" family in which the husband died... and a legitimate reason for that (the single mother struggling to make ends meet is evocative for both current storytelling and fairy tales, and RoW has some strong fairy tale vibes running throughout it).
And don't forget, in Runelords we not only had a gay paladin dating a bard... but also the sheriff in a not-exactly-secret relationship with the madame of the local brothel! ;) Paizo has long had interesting relationships being the norm.

KSF |

Additionally, if both couples were dwarven paladins, drow expatriots, blue-eyed asians or any other subset you like, with no real reason for them to (all 4) be dwarves or drow or blue-eyed asians, I'd change one set, because my players would again wonder what the heck was going on.
"Are we in the blue-eyed asian section of the Worldwound?"
"Why are we suddenly seeing so many good aligned drow?"
"More dwarves? I thought humans were the dominant species on this planet."It jars, and there's no reason for it, except to make a very specific statement.
Do you think you'd be posting about it, or there would be a thread about it, if it was two pairs of dwarven paladins?
And if Dudemeister's examples #1 and #2 are relevant, as you acknowledged, does that affect your perspective on this issue?

KSF |
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I have what might be a different take, so here it is:
I don't give a damn what your sexual orientation is, or whom you find attractive. And I care even less to know about the sex lives of fictional characters in a fantasy story.
I don't need to know if the heroes and villains around me are gay, straight, or deeply repressed because of something that happened in their oh-so-unimportant-to-me childhood. I need to know if they are good or evil and what role they're going to play in my character's story.
Was Bilbo Baggins gay? What about Princess Fiona from the Chronicles of Amber? Or the Twi'lek dancer in the Mos Eisley bar? Who knows? Who cares? It's just not relevant to any of those stories.
What you're offering is actually a pretty common take, one that has been expressed a number of times in relation to the LGBT characters in this AP.
There have also been some pretty common responses to that take. Including:
- Should we then remove any mention of romance, marriage, husbands, wives, etc., since that indicates something about a character's sexual orientation?
- This is four NPCs out of the numerous NPCs that appear in all of Paizo products. It's still a very, very small percentage, overall.
- Does the information about the NPCs orientation and relationships really take up that much space in each of the APs?
My own response (again expressed elsewhere by others) is this. Do you consider yourself to be LGBT? I don't want to presume, but if not, it may be worth pointing out that although you don't give a damn about NPCs sexual (or gender) orientation, and although you find it has no impact on your experience of the game (and therefore find it to be a waste of space in a product you paid money for, etc. etc., as some have argued), the presence of such characters can have a very positive impact on the experience of the game for people who identify as LGBT, or who have friends who are LGBT (both of which include the staff at Paizo).
The position you're putting forth is similar to a white person saying they "don't see race." It's easy to do this when you're in a privileged, majority position in society, and in a privileged, majority position in terms of representation within Pathfinder (and within media in general) and your life isn't impacted directly by race (in the case of this hypothetical) or sexual or gender orientation (in the case of the actual AP).
Putting it that way, consider this. The presence of the LGBT characters in this AP doesn't have a negative impact on your game, correct? The mentions of the NPCs relationship doesn't take up all that much space, and they're easily changed if one prefers to do so.
On the other hand, the presence of the LGBT characters in this AP can have a positive impact for LGBT players, particularly younger players (seeing something like Anevia and Irabeth's story in a module would have been huge for me when I was growing up and playing 1st edition AD&D). It also helps counteract the longstanding negative impact created by the usual lack of LGBT representation within RPGs (and media in general) which is, to borrow someone else's phrase, part of the background radiation of our lives.
There's a good expression of something similar, with regards to race, in this post by Inner Heru in the "Why do you love Golarion" thread, about why he plays Pathfinder:
It was not Pathfinder that did it or the slight tweaks to the system (they helped!) or even the commitment to Roleplay over Roll Play (a HUGE win) but it was Golarion. It also allowed me to figure a big part of what I did not like about D&D. In D&D I do not exist. Not really, as a Black male I am an after thought in D&D. A whole world and I'm Bigfoot, yeah you might find a pic of me here and there but the guy that took it is drunk or the pic is blurry or I might be a bear Ha!
Pazio gave me a world "I" could exist in. People I know can exist in this world. It's a real world with people from nearly all walks of life. Many many cultures to pick from. many shades of skin tone but again CULTURES to go with them. Men who love men, women who love women and now Half-Orc women who love human men who who felt like human women trapped in the body of human men that, through the power of love and lots of cash become human women.... BEST THAT AD&D!! HAHAHA
Summing up, there's no negative impact on your game, and a positive impact on others' games. The inclusion of such characters is a net positive. So what's the issue?

KSF |

It's just as easy to change Anevia to a male, and Aron to a female, and the story wouldn't be one inch different.
I too feel forced into all this "2 homosexual couples out of 2 relationships among NPCs."
I don't think this has any impact whatsoever in game though... the heroes are going to close the Worldwound afterall, no need to care about anyone's sexual preferences.
For me, it's wasted space.About the sidequest, it's something I'd like to do actually, since I have a Paladin of Shelyn PC in party.
If Anevia was described as a male, or Aron as a female, would that also be wasted space?

KSF |

If there were 2 couples of dwarves in a land where the dominant race should've been human, and those 4 dwarves happen to be 4 out of 6 NPCs that you're traveling with... then something's clearly off.
What about the "wasted space" issue?
And with regards to the 2 couples of dwarves in the land of humans example, what do you think about what Odraude posted above:
I once met two homosexual couples at a gaming store I went to for Living In Forgotten Realms. It's not that far-fetched or forced if it doesn't match your own life experience.
Was something "clearly off" in that instance?

Krinn |
Krinn wrote:If Anevia was described as a male, or Aron as a female, would that also be wasted space?It's just as easy to change Anevia to a male, and Aron to a female, and the story wouldn't be one inch different.
I too feel forced into all this "2 homosexual couples out of 2 relationships among NPCs."
I don't think this has any impact whatsoever in game though... the heroes are going to close the Worldwound afterall, no need to care about anyone's sexual preferences.
For me, it's wasted space.About the sidequest, it's something I'd like to do actually, since I have a Paladin of Shelyn PC in party.
If they put as much words to describe their lovestory, yes, it would still be wasted space. They're engaged, nothing else should matter.
This is only partially related to the fact that 2 homosexual couples out of 6 NPCs is strikingly "odd". Just like 2 dwarven couples out of 6 NPCs in a human-dominated land.
Krinn |
Krinn wrote:If there were 2 couples of dwarves in a land where the dominant race should've been human, and those 4 dwarves happen to be 4 out of 6 NPCs that you're traveling with... then something's clearly off.What about the "wasted space" issue?
And with regards to the 2 couples of dwarves in the land of humans example, what do you think about what Odraude posted above:
Odraude wrote:I once met two homosexual couples at a gaming store I went to for Living In Forgotten Realms. It's not that far-fetched or forced if it doesn't match your own life experience.Was something "clearly off" in that instance?
Yeah, it was something that was really unrealistic to happen. It's been a curious occurrence, yes. It was also clearly off, because 997 times out of 1000 you don't meet 2 homosexual couples out of 6 people you meet, unless you are in a very special circumstance that tilts the probabilities.
It can happen, it just feels *really* odd. Like the dwarven example. There should be other odd things to focus on in the AP, like a certain demonic invasion... that's where the real meat is, not some random NPC's sexuality.
KSF |

If they put as much words to describe their lovestory, yes, it would still be wasted space. They're engaged, nothing else should matter.
Okay, another question. Would you come here to post about it if that was the case? Do you think there'd be a thread like this about it?
This is only partially related to the fact that 2 homosexual couples out of 6 NPCs is strikingly "odd". Just like 2 dwarven couples out of 6 NPCs in a human-dominated land.
Yeah, it was something that was really unrealistic to happen. It's been a curious occurrence, yes. It was also clearly off, because 997 times out of 1000 you don't meet 2 homosexual couples out of 6 people you meet, unless you are in a very special circumstance that tilts the probabilities.
Should Odraude have told the two couples this was "strikingly odd" and asked one or both of them to leave? And what does "clearly off" mean in this instance? Is it "clearly off" when there's more than one gay couple walking around an area?
Another way to think about it. For most of my friends, I'm the only trans person they know. Trans people have been estimated to represent something like 0.2 or 0.25% of the US population (if I have the numbers right - this is assuming there are about 700,000 trans people in the US). Does this mean that if I'm in a room with less than 500 people in it, there's something "clearly off"? Should I not be allowed into rooms with less than 500 people in it? If I'm in a room, is another trans person allowed in the room without going out and finding another 500 people to bring in?
And one more thing to think about. Aren't adventurers often exceptional? If your campaign is set in Varisia, would you disallow a player character Taldor? Would you set a quota on the number of such characters that would be allowed before things became "strikingly odd"?
Finally, does the presence of these two couples really have a negative impact on your gaming experience? In a concrete way that you can express? If it's still the wasted space issue, how many paragraphs were used to describe the relationships? What would you have placed there instead? And do you not allow romance to be a plot element, or something that influences character goals (NPC or PC) in your games?
Edit to add:
It can happen, it just feels *really* odd. Like the dwarven example. There should be other odd things to focus on in the AP, like a certain demonic invasion... that's where the real meat is, not some random NPC's sexuality.
In wartime, are people ever motivated by romance? Do soldiers think about their loved ones during war? If people are faced with an invasion of their own land, do both people in a relationship ever fight against that invasion? Would they ever work together? Would they think about and interact with their loved ones during the ongoing fight against the invasion?

Krinn |
I like that you're trying to put words in my mouth. I'll bite.
Yeah, if they used that much space about their relationship, I'll be posting here too. As I said, their relationship could just be summarized as "they're engaged", saving a lot of space that could've been used to show some extra Terendelev scales for larger parties or specify what Horgus says when first interacted. These elements are missing, in favor of a relationship description that has no effect in the story that couldn't be summarized as "they love each other".
I don't know where you're coming from with your question "Should Odraude have told the two couples this was "strikingly odd" and asked one or both of them to leave?" That's completely unrelated to this topic and I'm not answering to that or any following questions about what you should or shouldn't do. APs are not set in the real world and there's no author to decide how you or I should behave.
About adventurers quota, I sometimes do. In an Eberron game starting at 1st level, one wanted to play an Elan. I told him what being Elan meant in Eberron (they're basically prisons for "criminal" evil spirits and only exist in one continent), and asked how he could escape the Inspired and move beyond an ocean and reach Varna in the Eldeen Reaches at 1st level with 0 xp. He then decided to play a Kalashtar. If something is so unusual, I'm asking for a relevant backstory.
The presence of 4 homosexual NPCs out of 6 (and 100% of relationships so far) is such an oddity that it breaks suspension of disbelief for me and my gaming group. As if lightnings kept falling twice (or more) in the same place (druidic powers nonwithstanding). If a PC is hit by normal lightning once, it happens... twice? either the GM hates that PC or some magic is at work.
In the case of these NPCs, 2 out of 6? Yeah it happens, and they're 2 because they're a couple, so it stands to reason that when you find one, the other also shares the same views... another 2? Yeah, couldn't see that happen.
Romance can be a plot element, but doesn't need that much backstory. Especially if it just feels that it's there to justify oddities that don't add anything to the story.
In wartime, focus of the action is on war. Romance might be a factor but not the main factor, or we would be playing with BoEF rules instead of Mythic Adventures ones. Weather plays a much heavier role and it can be described as "it rains, so ranged attacks have a -2 to hit and the muddy ground counts as difficult terrain". One line.

Jessica Price Project Manager |
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I have what might be a different take, so here it is:
I don't give a damn what your sexual orientation is, or whom you find attractive. And I care even less to know about the sex lives of fictional characters in a fantasy story.
I don't need to know if the heroes and villains around me are gay, straight, or deeply repressed because of something that happened in their oh-so-unimportant-to-me childhood. I need to know if they are good or evil and what role they're going to play in my character's story.
Was Bilbo Baggins gay? What about Princess Fiona from the Chronicles of Amber? Or the Twi'lek dancer in the Mos Eisley bar? Who knows? Who cares? It's just not relevant to any of those stories.
So no one in your world is ever married, in love, or a parent. Check.

Krinn |
Tarondor wrote:So no one in your world is ever married, in love, or a parent. Check.I have what might be a different take, so here it is:
I don't give a damn what your sexual orientation is, or whom you find attractive. And I care even less to know about the sex lives of fictional characters in a fantasy story.
I don't need to know if the heroes and villains around me are gay, straight, or deeply repressed because of something that happened in their oh-so-unimportant-to-me childhood. I need to know if they are good or evil and what role they're going to play in my character's story.
Was Bilbo Baggins gay? What about Princess Fiona from the Chronicles of Amber? Or the Twi'lek dancer in the Mos Eisley bar? Who knows? Who cares? It's just not relevant to any of those stories.
Non sequitur.

Jessica Price Project Manager |
4 people marked this as a favorite. |

Jessica Price wrote:Non sequitur.Tarondor wrote:So no one in your world is ever married, in love, or a parent. Check.I have what might be a different take, so here it is:
I don't give a damn what your sexual orientation is, or whom you find attractive. And I care even less to know about the sex lives of fictional characters in a fantasy story.
I don't need to know if the heroes and villains around me are gay, straight, or deeply repressed because of something that happened in their oh-so-unimportant-to-me childhood. I need to know if they are good or evil and what role they're going to play in my character's story.
Was Bilbo Baggins gay? What about Princess Fiona from the Chronicles of Amber? Or the Twi'lek dancer in the Mos Eisley bar? Who knows? Who cares? It's just not relevant to any of those stories.
Not at all. Tarondor said he doesn't want to know about the sex lives or orientation about characters in his fantasy stories.
But every time you mention that a man and woman are married, you are talking about their orientation and sexuality. Every time you mention someone's mother and father, you are talking about their parents' orientation and sexuality. Every time you mention that a man flirting with a barmaid, or that the mayor's daughter is sweet on an adventurer, you are talking about their orientation and sexuality.
So I'm just curious as to why that's okay with straight couples/people and not with gay ones.

Krinn |
It's not okay if the majority of couples (and 2 out of 2 is the majority) you find in an AP are gay couples. This breaks suspension of disbelief in exactly the same way as if the majority of NPCs met in a dwarven land (say, 4 out of 6) be elves without an in-game reason that affects the PCs in a meaningful way.
It's not okay if a huge part of an NPC's backstory is devoted to specify the particulars of his orientation or sexuality. Stating that NPC A and NPC B are in love for each other is ok, putting a short Romeo-and-Juliet-like novel that is not the focus of PC play (not even mentioned in a sidequest) is not ok.
That's IMHO, of course.

Tangent101 |
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Here's another question, aimed to the people who are thinking of altering the gender of any of these characters:
Why does it matter?
Why is it so important that you actually need to alter the gender of one of the characters?
I mean, I find it curious myself that they had two homosexual relationships as prominent NPCs for the adventurers to interact with (assuming they survive - if Aneiva dies before the PCs ever get out of the caves then they'd likely not realize she was married to Irabeth). But I'm not going to change any of it because to be honest? It doesn't matter. It's a curiosity, that's all.
I say this as a GM who has very Christian players... who don't care about the sexuality of the characters (and I've chatted with them about it). Not a single player has mentioned having a problem with it or with the depiction of homosexuality and how Golarion societies react to these relationships. And yes, I've talked to them about it because I don't want players to feel uncomfortable in my games (I consider it an important aspect of being a GM to avoid subject matters that certain players dislike - one hates rape, being powerless, and eye-trauma... and I make sure to leave the first out and allow him to find ways of avoiding the other two).
If you have players who have a problem with these relationships and you talked to them about it? Then I can see altering it. But that's not the general gist of what I'm hearing. It feels more like "too many prominent gays," as if Golarion's closet is best kept shut. And I fully admit I am probably (and hopefully) wrong here.

KSF |

Yeah, if they used that much space about their relationship, I'll be posting here too. As I said, their relationship could just be summarized as "they're engaged", saving a lot of space that could've been used to show some extra Terendelev scales for larger parties or specify what Horgus says when first interacted. These elements are missing, in favor of a relationship description that has no effect in the story that couldn't be summarized as "they love each other".
Great. I'll look forward to your posts on such missteps by Paizo in the future.
I don't know where you're coming from with your question "Should Odraude have told the two couples this was "strikingly odd" and asked one or both of them to leave?" That's completely unrelated to this topic and I'm not answering to that or any following questions about what you should or shouldn't do. APs are not set in the real world and there's no author to decide how you or I should behave.
It's not unrelated at all. You seem to be trying to argue that the two couples break your suspension of disbelief because it's unlikely in the real world. I pointed out a real world example someone gave. In other words, your argument seems to be based on a disconnect between what we see in-game in Paizo and your real-world experience and expectations about the presence and demographics of LGBT people. (This is my interpretation of what you're saying. If you're saying something different, I apologize. I don't wish to put words in your mouth. But this seems to be the meaning of your posts as near as I can see.)
You're essentially asking that one of the two LGBT couples in the AP be asked to leave the game. I'm asking if you would do the same in real life. Again, since your criticism of the game seems to be based on real life expectations, asking how you would treat a similar situation in real life doesn't seem irrelevant. But okay, I'll drop it. (Saying that something's "off" when there are a couple of LGBT couples present could be seen as a bit offensive, though. Just an FYI.)
About adventurers quota, I sometimes do. In an Eberron game starting at 1st level, one wanted to play an Elan. I told him what being Elan meant in Eberron (they're basically prisons for "criminal" evil spirits and only exist in one continent), and asked how he could escape the Inspired and move beyond an ocean and reach Varna in the Eldeen Reaches at 1st level with 0 xp. He then decided to play a Kalashtar.
And yet, in Golarion, Paizo seems to have indicated that LGBT people are not uncommon. And those that are present are less likely to be in the closet since there's no stigma against LGBT in the game world, so effectively, there would be more noticeable LGBT people around.
Are LGBT characters (NPCs) not present in the crusade up against the demons pouring in the Worldwound? Has this been indicated somewhere? Why wouldn't they be there? Why would they be turned away? If they wouldn't be turned away, is it impossible that there would be a few, or more than a few, LGBT couples? (Keep in mind that there have been and are LGBT soldiers in the military in the real world, so it's not unrealistic to find such people in a war in a fantasy world. And again, part of your argument is built on real world demographics and expectations, so bringing this in in comparison is relevant.)
If something is so unusual, I'm asking for a relevant backstory.
Which is exactly what Paizo included in the AP, for both couples. So what's the issue?
The presence of 4 homosexual NPCs out of 6 (and 100% of relationships so far) is such an oddity that it breaks suspension of disbelief for me and my gaming group. As if lightnings kept falling twice (or more) in the same place (druidic powers nonwithstanding). If a PC is hit by normal lightning once, it happens... twice? either the GM hates that PC or some magic is at work.
You're misunderstanding how probability works, particularly with regards to demographics. This is what I was suggesting you think about with my example of me and a room of less than 500 people. Does the presence of one trans person in a room of less than 500 people (in game or in real life) break your suspension of disbelief?
I'd also point out, in regards to your lightning analogy, that a lightning rod would probably result in lightning hitting the same place more than once. What is the crusade against the Worldwound if not a massive lightning rod for people from all walks of life, given that it's an all-hands-on-deck, let's-save-the-world situation? (In other words, your Ebarron analogy doesn't hold. Apologies, my original Varisia one is less effective as well. I could have chosen a better one.)
In the case of these NPCs, 2 out of 6? Yeah it happens, and they're 2 because they're a couple, so it stands to reason that when you find one, the other also shares the same views... another 2? Yeah, couldn't see that happen.
So in this massive war, the outcome of which will impact all of life on the planet, it's unlikely that more than one LGBT couple will be present? Any others that show up will be turned away?
Romance can be a plot element, but doesn't need that much backstory. Especially if it just feels that it's there to justify oddities that don't add anything to the story.
Does it need that much backstory? Okay, no. Can it function with that much backstory? Yes. Can it be enriched with that much backstory? Yes. (Also, another FYI, referring to LGBT people, fictional or otherwise as "oddities" is a bit offensive. There are ways to express what you're trying to express without being offensive.)
In wartime, focus of the action is on war. Romance might be a factor but not the main factor, or we would be playing with BoEF rules instead of Mythic Adventures ones. Weather plays a much heavier role and it can be described as "it rains, so ranged attacks have a -2 to hit and the muddy ground counts as difficult terrain". One line.
There are many different ways to tell a story about war. The presence of some romance backstory for a few PCs does not detract from the main focus of the action. It offers a means of enhancing it, providing additional, immediate stakes, particularly if the PCs take a liking to the NPCs.
Also, it sounds like you've never seen "Casablanca."

Krinn |
I just pointed out the option to change NPC sex if someone was uncomfortable with it. And explained that changing sex wouldn't change the story in any meaningful way.
I am just going to be as truth to the story as I can, so I'm not changing anything, it's pointless exactly because it changes so little.
But this doesn't change the fact that it feels extremely odd to have 4 homosexual NPCs out of 6 and it feels forced. And backstories that seems too much focused into justifying the relationships. Hence my complaints.

KSF |

It's not okay if the majority of couples (and 2 out of 2 is the majority) you find in an AP are gay couples. This breaks suspension of disbelief in exactly the same way as if the majority of NPCs met in a dwarven land (say, 4 out of 6) be elves without an in-game reason that affects the PCs in a meaningful way.
It's not okay if a huge part of an NPC's backstory is devoted to specify the particulars of his orientation or sexuality. Stating that NPC A and NPC B are in love for each other is ok, putting a short Romeo-and-Juliet-like novel that is not the focus of PC play (not even mentioned in a sidequest) is not ok.
That's IMHO, of course.
I'll acknowledge your IMHO in all of this. And, of course, no one is telling you how to run your specific game.
However, once again, you're misunderstanding how demographics work. Populations are not uniformly distributed, even when those populations are dominated by a particular majority. Seriously.
And from what I understand of the backstories for both couples, there are thematic resonances with the overall themes of the AP, involving past mistakes and redemption (in the case of the couple from the second AP) and involving sacrifice, and possibly notions of duty (in the case of the couple of the first AP).
That sounds relevant to me, even if these relationships and their backstories don't impact the plot (which we actually don't know yet, since the entire AP has not yet been published). Even if I wasn't LGBT, even if none of my friends were, I'd be okay with this, and my suspension of disbelief would not be broken. You'll have to take my word for that, if you want to.
And IMHO, of course.

Tarondor |
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Krinn wrote:Jessica Price wrote:Non sequitur.Tarondor wrote:So no one in your world is ever married, in love, or a parent. Check.I have what might be a different take, so here it is:
I don't give a damn what your sexual orientation is, or whom you find attractive. And I care even less to know about the sex lives of fictional characters in a fantasy story.
I don't need to know if the heroes and villains around me are gay, straight, or deeply repressed because of something that happened in their oh-so-unimportant-to-me childhood. I need to know if they are good or evil and what role they're going to play in my character's story.
Was Bilbo Baggins gay? What about Princess Fiona from the Chronicles of Amber? Or the Twi'lek dancer in the Mos Eisley bar? Who knows? Who cares? It's just not relevant to any of those stories.
Not at all. Tarondor said he doesn't want to know about the sex lives or orientation about characters in his fantasy stories.
But every time you mention that a man and woman are married, you are talking about their orientation and sexuality. Every time you mention someone's mother and father, you are talking about their parents' orientation and sexuality. Every time you mention that a man flirting with a barmaid, or that the mayor's daughter is sweet on an adventurer, you are talking about their orientation and sexuality.
So I'm just curious as to why that's okay with straight couples/people and not with gay ones.
It's absolutely "okay". Like so many in this discussion, I believe you are ascribing to me motives I do not have.
What I said was that it adds nothing to the story. An AP is not a romance; it is an adventure. What possible relevance to the story of WotR is there in Anevia's deep-seated desire to be another sex?
We know nothing about the relationships of Horgus or Aravashnial. Given that, this particular motivation does not say "integral to the story"; it says "tacked on to make a subset of our audience happy." If fan service was Paizo's intent, then well done. If the intent was the best possible story structure, then not so much. Baggage is baggage, even if it's baggage you really like. Consider Faulkner's quote about things that don't add to a story's power: "In writing, you must kill all your darlings."
For my money, it wasn't the relationship between Anevia and Irabethrs that stuck out as clearly agenda-driven, it was all the information about how Anevia doesn't want to be a woman. How does that possibly play into the story at hand? It doesn't, and therefore it is superfluous to a well-told story.
So, referring to my earlier comment, we know nothing about Bilbo Baggins's orientation. You could convince me he was straight or gay or never gave it much thought. But you couldn't convince me it was relevant to the story of his adventures.

Krinn |
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I'm sorry if my words are offending you or anyone else. English is not my native tongue, so I just use the first thing that comes out of the dictionary. I don't mean to disrespect anyone here. I guess "unusual" would be a better word instead of "odd" then. By my dictionary, they're synonims.
As a Physicist, I studied statistics at University. One can use "normal" statistics when there are at least 20-30 samples. If sample is as low as 6, then one uses Poisson statistics. Keeping in mind the variance, 1 unusual fact can be expected, but it's still a surprise. More unusual facts and the chance that something else is skewing the analysis skyrockets.
You can play poker and get 4 aces. People then cheer at your luck. Keep getting 4 aces and someone could think that you're cheating. You might just be having a serious good luck, but that doesn't change the fact that the more unusual facts, the more one thinks reality is manipulated.
There were 12330 people in Kenabres before the fall. I read in the wiki that LGBT people are about 5% of the total population in USA, and I don't have reasons to think Golarion to be any different, or it should be written somewhere. The chance that 4 important NPCs out of 6 be LGBT is abysmal. Since an AP is a written work and not reality, I think that's done on purpose by the writers to send a message to the readers.
However good is the message, and I don't deny that it is good, it still feels forced into the AP story, to such a degree to break verisimilitude, in the exact same way as 4 elves out of 6 NPCs would break it in a dwarven land where 95% of the population is dwarven.
I hope my opinion came across right this time :)
PCs need some backstory explanation because they are special, they are unusual by definition, the story revolves around them. NPCs? not so much. NPCs are there to interact with PCs, so anything important or unusual about their backstory should be relevant to the PCs in some way, otherwise it's wasted space that should have been used for more PC-related stuff, IMHO.
In a massive war against demons etc... it's not unusual that there are many LGBT NPCs fighting, nor is unusual that there are many dwarves or elves or halforcs or [insert other unusual races] NPCs fighting in a human-dominant environment. What's unusual is that the main cast is made up of LGBT NPCs mostly, as if they were the majority of population in Kenabres and not the other way around, or if being LGBT provides more "oomph" to be on the spotlight.
There are many ways in which you can tell a story, but if you have limited space you should focus on important facts. In WotR, those important facts are PCs and their fight to save Kenabres, free Brezen and eventually close the Worldwound, not the sexuality of NPCs. Imho.
I never saw Casablanca, no, but I'm fairly sure the story focuses on the main characters, not the minor ones. That's my point.

Tangent101 |

Actually, here is an interesting statistical question to consider: WHY is the LGBT population at 5%? Well, if LGBT is biological in nature (and it seems likely it is) then if the U.S. didn't have this unfortunate tendency to persecute people that are considered undesirable (like the very unfortunate persecution of people who played Dungeons and Dragons during the 1970s and 1980s... oh wait, were you expecting me to use a different example? ;) ) then more people with LGBT tendencies would be likely to admit to this... and there would be more openly LGBT people. And for that matter, more openly bisexual people would have children and educate their children as to the acceptance of LGBT... oh wait, wouldn't that alter the curve? Wouldn't there thus be MORE LGBT people as a result?
Golarion does not persecute LGBT people in most regions. As such, the acceptance of these people allows more of them to exist. And seeing there are magical methods of allowing for children (including for a gay man to, if he so chooses, to be transformed into a woman so "she" can have "her" husband's child, and after giving birth and nursing their child being turned back into a man) then the passing of genetics that are predisposed toward LGBT traits would be greater.
Makes for interesting story fodder too. :)

KSF |

Krinn,
Thank you for the clarification of your position (and for the lingual clarification). I'll still disagree with you.
Note that, in poker, there are only 4 aces in the deck, total, while in the crusade against the Worldwound, there are presumably more than 4 LGBT people involved in the fighting. That's going to make getting all 4 aces more than once while playing poker much less likely than running into more than one LGBT couple in Kenabres. However, the former certainly can happen, and it can happen without cheating.
And I'd again ask you to consider my 1-in-500 trans example. If I let my friends know I'm trans, and they're friends with less than 500 people, if, later, another friend of theirs came out as trans, would they think, huh, something is skewing things in this direction? Or, to the second person, I don't believe you, this is too much to believe?
Right now, at this moment, the section of the facility I'm sitting in has a total of 6 people in it, working, including me. Which means 16.7% of those present are transgender. Would this be an unrealistic scenario to include in an adventure? Would it break verisimilitude? Some of the other people who come in here to do work sometimes are gay or lesbian, and any one of them could potentially show up today. If one of them did, 2 out of 7 would be LGBT, or 28.6%. Would that be unrealistic in an adventure scenario? Right now, everyone here is female. That's 100% of the people in a small sample of 6. Do you see the difference between this and your lab example? Which one more closely corresponds to what's going on in the APs?
I never saw Casablanca, no, but I'm fairly sure the story focuses on the main characters, not the minor ones. That's my point.
Casablanca is a romance story set in the middle of a war, both of which are relevant to the plot. That was my point. The film is about the romance, and it's about the war. And how one is impacted by the other. One doesn't exclude the other.
(Also, it's a great film. You should check it out sometime.)

KSF |

It's absolutely "okay". Like so many in this discussion, I believe you are ascribing to me motives I do not have.
What I said was that it adds nothing to the story. An AP is not a romance; it is an adventure. What possible relevance to the story of WotR is there in Anevia's deep-seated desire to be another sex?
It ties into the sacrifices her wife made for her, selling her family sword, etc., which ties into notions of paladinhood, and into notions of what it is that constitutes good versus what it is that constitutes evil.
It could also potentially impact the story if one or the other is later placed in jeopardy. We have a better sense of what they went through to be together, which will inform their attempts to stay together in the face of the horrors of the Worldwound, and of the campaign. It adds roleplaying potential, much as all the little details in the various gazeteer articles add to the different locations of Golarion.
If the intent was the best possible story structure, then not so much. Baggage is baggage, even if it's baggage you really like. Consider Faulkner's quote about things that don't add to a story's power: "In writing, you must kill all your darlings."
There are other, more expansive models of what stories can be. Sure, one approach is trimming out anything not directly related to the plot. That can work quite well, it's one I often advocate in my own work. But the effect of a work of fiction (if we think of the AP in those terms) can be greater than the effect of the plot in and of itself. There's more to the experience of a work of fiction than the bare bones of the plot. If this weren't true, everyone would write in a style like Hemingway. From a content perspective, no single thing would be mentioned in stories that did not in some way eventually figure into the resolution of the plot. Put it another way - you can have side stories, avenues that are hinted at and not explored, etc., within a well-constructed story.
Everything included in a well-constructed story should contribute to the overall effect of the story. Plot is not the only means by which a story can achieve effects on an audience or have impact on the audience. (Though constructing a story that achieves its effects only through plot is a viable and effective approach, a subset of the various possible approaches to an effective story.)
For my money, it wasn't the relationship between Anevia and Irabethrs that stuck out as clearly agenda-driven, it was all the information about how Anevia doesn't want to be a woman. How does that possibly play into the story at hand? It doesn't, and therefore it is superfluous to a well-told story.
See the above.
So, referring to my earlier comment, we know nothing about Bilbo Baggins's orientation. You could convince me he was straight or gay or never gave it much thought. But you couldn't convince me it was relevant to the story of his adventures.
Look back at my original reply to you. If these issues are not relevant to you, it's easy to assume they're generally irrelevant to all players, whether or not they actually are. These characters seem to be relevant to a number of the people who post on this board, which suggests they're relevant to a number of other non-posting Pathfinder players.
Does it negatively impact your experience of the story of his adventure? It seems not, since you say it's okay. Conversely, might it positively impact the story of his adventure for LGBT readers? Speaking for myself, yes it would. I'd think others might agree.
As I said before, the net impact is positive of the inclusion of the two couples is positive. So what's the issue?
Edit to add:
Forgot this:
An AP is not a romance; it is an adventure.
Since when does the latter exclude the former?

Wiggz |

Let's all at least acknowledge that the inclusion of these LGBT characters wasn't some random case of the numbers just working out that way. James has specifically said that their inclusion was deliberate and with an agenda in mind. That's fine - its his product and its a worthy agenda, but let's stop pretending that people are reacting to a random aberration in demographics. They are reacting to something that was put there specifically to generate a reaction, for better or worse, and had abolutely nothing to do with the Worldwound, Mythic powers or the over-reaching story arc.