
Edgar Ripley |
If a creature has spells, such as a Dragon, are the spells that they gain fixed or are the spells listed in their stat block just examples.
To be specific, I'm building a Dragon for my players to fight. It's an adult Dragon, but I'm customizing it's feat and skill selection. It has spells as a 7th level sorcerer. If I want to give it, say, Slow instead of Dispel Magic, is that within the rules?
I realize that as DM I can simply apply Rule Zero but given the potential danger of this encounter I want to make sure that everything I do is technically legitimate so I don't accidentally screw my players over.

DM_Blake |

To be more specific, the Dragon entry says that dragons cast spells as sorcerers. So treat them as any other NPC sorcerer and pick their spells as you see fit.
But this is not true of all monsters that have spells. Many of them have a set list of spells, often just a few spells, and no text that says they are (or cast like) any kind of spellcaster - for those monsters, changing the list would be an actual change to the monster, something you can still do, but which would be more of a "Rule Zero" kind of thing.

blahpers |

Also, in the case of Rule Zeroing a monster to have different SLAs (but not necessarily spells), a character who makes a sufficient knowledge check should get a heads up about it--or, at least, a heads up that, e.g., "Some pixies have different powers, such as winking in and out of existence or forcing their enemies into a deep slumber." The exact amount of information depends on the circumstance and the player's skill check.

Mark Hoover |

Also, in the case of Rule Zeroing a monster to have different SLAs (but not necessarily spells), a character who makes a sufficient knowledge check should get a heads up about it--or, at least, a heads up that, e.g., "Some pixies have different powers, such as winking in and out of existence or forcing their enemies into a deep slumber." The exact amount of information depends on the circumstance and the player's skill check.
I've used this statement to make now almost a dozen different tiny flying spellcaster types; faeries with water powers, fogs, stinky fey, necromantic types... Good Times!