
SoulzBane |
A question about how starting hand size, blessings and explorations work. We were playing a three player game last night and knew where the villain was. Our party was Valeros, Kyra and Seoni. Valeros was the most equipped to easily handle the villain and we were all at the villain's location.
Kyra's turn:
Kyra gives Valeros a Blessing of the Gods, moves to another location, explores and completes her turn.
Seoni's turn:
Seoni gives Valeros a Blessing of the Gods, moves to another location, explores and completes her turn.
Valero's turn:
(Hand now has 4 total BotGs (he started with two) and two other cards.) Normally he would start with 4 cards but this time he starts with 6 because of the "gifts".
Valeros explores and then burns through all three BotGs by discarding them to continue exploring until he finds the villain and defeats him. The other spread characters are able to temporarily close the other locations.
Is this a legit strategy? I can't find any reference to a hand limit other than at the end of your turn.

Kidd Collins |
But, wouldn't he need to start off his next turn with just 4 cards?
So, it would be better to get those BOG's out of the way before the end of his previous turn.
All the best.
Great Uncle LROG
Actually no, you do not "Reset Your Hand" until the end of your turn. Its the very last thing you do. The above play is legal and a good tactic.

paganeagle2001 |

A quick example, if it's wrong then someone will sat so.
You have your normal turn by turning over the top of the location deck.
That turn goes well and you look in your hand.
You have 2 BOG's
So, you discard on of the BOG's and explore again.
That one also goes well.
Now you can either end your turn or discard the other BOG to explore once more.
All the best.
Great Uncle LROG

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Ok the paragraph I was referring was on page 9 under explore I took it as meaning only one extra explore per turn.
...if, during a single exploration, multiple effects each give you an additional exploration, it counts as a total of 1 more exploration, not a series of additional explorations.
That's not saying you can only have one extra per turn—it's saying that if multiple things gave you more at the same time, you only get one.
Imagine this (completely hypothetical) situation: You've encountered a monster with a power that says "if defeated, you may explore again." And in your combat check, you cast a spell that says "you automatically defeat a monster, and you may explore again." In that case, the quoted rule says you'd get one additional exploration, not two.