Grapple, Grab and Animal Fury Totem Rage Power


Rules Questions


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Alright, I've been thinking about playing a Goblin Feral Gnasher Barbarian. They gain a natural bite attack, which later gains the grab ability.

Now, assuming I had the rapid grappler feat and all its predecessors, how many bit attacks could I make during a "perfect" round of combat? My reasoning so far would be:

Establish bite during round ONE of combat with charge + grab (just for the record)
Start of round TWO:
Maintain Grapple (Move action) -> 1st bite from animal fury totem
Chose To Damage Enemy -> 2nd bite
Maintain Grapple (Move action) -> 3rd bite from animal fury totem
Chose To Damage Enemy -> 4th bite
Maintain Grapple (Swift action) -> 5th bite from animal fury totem
Chose To Damage Enemy -> 6th bite

HOWEVER, the entry for Grab states:

Quote:
If a creature with this special attack hits with the indicated attack (usually a claw or bite attack), it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. Unless otherwise noted, grab can only be used against targets of a size equal to or smaller than the creature with this ability. If the creature can use grab on creatures of other sizes, it is noted in the creature's Special Attacks line. The creature has the option to conduct the grapple normally, or simply use the part of its body it used in the grab to hold the opponent. If it chooses to do the latter, it takes a –20 penalty on its CMB check to make and maintain the grapple, but does not gain the grappled condition itself. A successful hold does not deal any extra damage unless the creature also has the constrict special attack. If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold. Otherwise, it deals constriction damage as well (the amount is given in the creature’s descriptive text).

The two bold lines seem to contradict each other. Does that mean my round TWO should look like this?

Maintain Grapple (Move action) -> 1st bite from animal fury totem
Automatical 2nd Bite From Grab
Chose To Damage Enemy -> 3rd bite
Maintain Grapple (Move action) -> 4th bite from animal fury totem
Automatical 5th Bite From Grab
Chose To Damage Enemy -> 6th bite
Maintain Grapple (Swift action) -> 7th bite from animal fury totem
Automatical 8th Bite From Grab
Chose To Damage Enemy -> 9th bite


Alright then, I figured that it's a total of 6 attacks.

Quote:
The creature has the option to conduct the grapple normally, or simply use the part of its body it used in the grab to hold the opponent. If it chooses to do the latter, it takes a –20 penalty on its CMB check to make and maintain the grapple, but does not gain the grappled condition itself. A successful hold does not deal any extra damage unless the creature also has the constrict special attack. If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold. Otherwise, it deals constriction damage as well (the amount is given in the creature’s descriptive text).

It seems this entire paragraph only refers to the special -20 grab, not grappling in general. So if I chose to only grapple using the natural attack with grab, I can't pin or move my enemy, only damage him.

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