Encountering A Card question...


Pathfinder Adventure Card Game General Discussion


First off, I've got to say that the game seems pretty solid. We've given it two attempts now and each time was fun. So, THUMBS UP guys.

The Question: On page 10 of the rule book it says "Any character at that location can attempt one or more of the checks, as long as the character who encountered the bane attempts at least one of them." So, when more than one character is at a location does this mean each character can attempt to defeat the bane encounter? If there are more than one check involved (as in "Or" or "Then), can each character try each of the checks? With all these checks, exactly when is a bane considered "undefeated"?

Most everything else became more clear as we played through the game. I'm curious to see errata and FAQ but this is the only big question so far. Thanks in advance for advice.


I have wondered the same thing.

I'm pretty sure that another character is only allowed to do one of the checks if there is a "then" connecting the two checks.

Although the way your suggesting would make for some interesting game play,


What it means is that if there are 2 (or more) characters at a location, and you encounter a "then" check, you can use 2 different characters to attempt each half of the then as long as one of them is the encountering player.

It does not mean both characters can attempt all checks. A bane is considered undefeated when one of the checks is failed.

So let's say you had Combat 12 OR Wisdom 8 THEN Combat 14, and Valeros and Lini at the location, you could have Lini attempt the Wisdom check then have Valeros attempt the Combat 14. Edit: But if Lini fails her Wisdom check, the bane is undefeated. I "think" Valeros would only have to roll in that case if he was the encountering player, for damage purposes.

Paizo Employee Chief Technical Officer

Rules: Encountering a Card, p.10. wrote:
If multiple checks are listed on the card with “or” between them, choose one of them. If there’s a “then” between them, you’ll need to succeed at both checks sequentially to defeat the bane; you must attempt both checks, even if you fail the first (because failure often has consequences). “Or” takes priority over “then,” so if a card says “Wisdom 10 or Combat 13 then Combat 15,” you must first attempt either a Wisdom check with a difficulty of 10 or a Combat check with a difficulty of 13, and then attempt a Combat check with a difficulty of 15. Any character at that location can attempt one or more of the checks, as long as the character who encountered the bane attempts at least one of them. If the character who encountered the bane is not able to attempt at least one of these checks, the bane is undefeated and other players do not need to attempt checks against it.

Multiple characters may not attempt the *same* check. And the bane isn't undefeated until all of the required checks have been attempted.

In Mestrahd's example, after Lini fails her check, the bane *will* be undefeated... but Valeros still must attempt his check.

You can decide who's attempting each check on the fly, though, so if, for example, Lini had discarded her whole hand due to damage from the first check, she might want to attempt that second check instead of Valeros because she's got nothing left to lose. (Unless Valeros was the encountering character, in which case leaving the first check to Lini would mean he'd *have to* attempt the second check.)


So, what if the card said "Or" but not "Then"? Could one character try and fail one of the checks and then a second character try the other?

Paizo Employee Chief Technical Officer

No—"or" means there's only one check being made, so it must be made by the character who encountered the card. They do get to choose which skill to use, but if they fail, it's done.


Once an "or" check is failed, it is undefeated. Another character can not attempt the check.,


Thank you so much for clearing this up. I read that section 5-10 times today and I kept going back and forth on what I thought. My first instinct was correct though. Appreciate all the help.

I do have a question about the future of this game. It seems that the box was designed for the ROTRL Adventure Path only. Once those 6 decks come out, will there be another box release for Curse Of The Crimson Throne, and then 6 adventure packs for that path? I'm just curious on what the vision for the future is. Thanks.


Mike had stated in the forums that, beyond the first six adventure paths, the future is up in the air. Not surprising I guess, Paizo is only going to be committed up to a certain point. I'm sure the design team are already hard at work though.

So- tell your friends I guess...

EDIT- so I went looking for the aforementioned post and couldn't find it. I may well have made that all up, however it wouldn't surprise me if that's the case. As long as PACG doesn't go the full "Firefly" on us...


Maybe the post that you were looking for was in the product discussion for the Base Set where Vic said:

Vic Wertz wrote:
Things are looking very good for another AP, which we intend to handle much like this one: A new Base Set, Character Add-On Deck, and six Adventure Decks. You'll be *able* to combine cards from different sets, but you won't *need* to (and you might not really *want* to—the flavor of each AP will generally remain more true to the source material if you keep things separate).


I'm also curious to hear what the next AP might be. I was discussing with a few people and by my math, they will either be way behind the current path at all times or they will have to skip some. I don't think they would skip ahead to work with the most current but I wouldn't be surprised if they jumped ahead to Shattered Star. I might even support that. Either way I'm excited to see the rest of this AP.


Vic Wertz wrote:
Rules: Encountering a Card, p.10. wrote:
If multiple checks are listed on the card with “or” between them, choose one of them. If there’s a “then” between them, you’ll need to succeed at both checks sequentially to defeat the bane; you must attempt both checks, even if you fail the first (because failure often has consequences). “Or” takes priority over “then,” so if a card says “Wisdom 10 or Combat 13 then Combat 15,” you must first attempt either a Wisdom check with a difficulty of 10 or a Combat check with a difficulty of 13, and then attempt a Combat check with a difficulty of 15. Any character at that location can attempt one or more of the checks, as long as the character who encountered the bane attempts at least one of them. If the character who encountered the bane is not able to attempt at least one of these checks, the bane is undefeated and other players do not need to attempt checks against it.

Multiple characters may not attempt the *same* check. And the bane isn't undefeated until all of the required checks have been attempted.

If the "bane isn't undefeated until all of the required checks have been attempted.", why does the rule says, "If the character who encountered the bane is not able to attempt at least one of these checks, the bane is undefeated and other players do not need to attempt checks against it." If the player is unable to attempt and other players do not need to attempt surely the bane is not undefeated. What happens then?

In what kind of situation is active player unable to attempt at at least one of these checks?


Raintree wrote:
In what kind of situation is active player unable to attempt at at least one of these checks?

As far as I know, there is no such situation. Maybe in later chapters it'll come up? For example, there could be a barrier (magical trap or something?) that specifically says that the check cannot be attempted untrained.

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