| Ravingdork |
Is there a way to get a +8 Ability modifier?
My understanding is that +7 is the highest currently possible, but I heard a rumor that there was a published adventure somewhere that had a story element that could potentially push it further.
| Castilliano |
At least one AP lets you get to +7.5...so still +7, but it sets a precedent for stat bonuses as a narrative reward.
Some of the early APs have NPCs of standard Ancestries w/ +8 and such, which suggests PCs could have that too. Paizo has stated those were errors made to justify the math & stats (essentially to make the NPCs viable w/o too much wealth). Since PF2 doesn't require such underlying math, yep, an error, a holdover from PF1 methodology. They've said they'd watch out for that, and AFAIK have, yet I wish that'd extend to monsters, so no hulking beasts more dexterous than Legolas (even if those skills and saves remain the same).