Your the boss.
I can check the keys. Me heal real quick.
He heads over to get the keys unless stopped.
Nasty: When/If you step through the portal. You feel an icy wind as your feet feel what appears to be stone. FYI you are effectively blind, so do you feel for walls?, if so what side of the hallway?
Right side of the hallway. Tastes it with his tongue.
We should all hold hands. Or less decent anatomical expressions.
JRR Tolkien wrote: Notes on Corridor#1 also known as corridor of shadows: These areas have been permanently darkened to negate all forms of natural and magical light. While exploring these areas, torches burn but generate no illumination.Continual light, dancing lights and other light related spells do not function ,nor does infravision i.e darkvision. Spells such as magic missile that require the caster to see a rarget are useless.
All attacks, saving throws and AC's are 4 worse.
Just in case you need a reminder of these areas
Nasty: As you run your hand and tongue along the right side of the hallway, you feel the walls which are cool and rough to the touch. Scuttling insects crunch beneath the parties feet. The wall tastes like stone.
In the distance you hear the faint sounds of eerie, discordant violin music coming from the north.
*holds hands and follows the group after Nasty*
Jenny, is your blind sense only in jelly form, or can you use it in your human form?
Nasty/Leader: I assume you go until you feel/taste a change?. As you cannot judge distance and you are moving carefully/quietly, after what seems an eternity but is close to a couple of minutes. You feel an opening on the right side.
once I feel the opening I check it out with taste and touch.
Prehensile tongue Using his tongue to gauge temperature as well as taste in the air and feeling out ahead of him.
Nasty: This blindness has awakened in you a strange new ability, You know that opening as well as any area in this area are 10' wide x 10' tall. I will let you know if an area sounds/tastes different.
This is the left hall. Wasn't the 10x10 opening supposed to be on the left?
Alissa: Nasty stated that he was groping/tasting the right side of hallway
Blindsight is only for cubes... they truly are superior beings. We can only admire their perfection...
*sighs softly*
He is checking the right wall on the left most corridor.
He should not be encountering an opening.
Unless this is something not showing up on the mosaic.
Alissa: I agree with everything you just said.
Crap. The mosaic is wrong.
Are there still crunchy bugs beneath my feet?
AMH: Yes they still crunch beneath your booted heel occasionally.
Yummy bugs. Are there any bugs around Nasty? If so he laps one up into his mouth as he continues to check out this room and see if anything is in it other than the doorway he came in.
Nasty: Yes there are bugs around you, since you are an expert they taste like cockroaches and dung beetles, as you turn the corner(now facing east) you hear the sound of hissing in front of you and behind you.
Nasty? Do you need any salt?
JRR, Does light and darkvision work in this particular corridor?
All:I am starting to think that this whole darkness thing is going to be to much of a pain in the ass with PbP, And frankly I don't want to lose that loosey goosey flavor of this thread. How about we say that one of you can see, That person will not have the penalties. Thoughts?
Jenny, go cube and start aciding/devouring everything.
Okay. I walk in front of nasty.
"Blurpppp. Wobble..."
Hissing stuff gets paralyzed and dissolved. I move slowly ahead, using blindsight to do so. I try to keep my hind side not paralyzing and not acidic, so I don't freeze or hurt my companions. I make as much sound as I can, burbling along by absorbing air into vesicles and fusioning them to my external membrane.
"BLOPP! PLURRRR!!! URBLE!!! POP!!! GLUSH!"
What is ahead of me?
What is the hissing? He lashes his tongue out to taste.
AMS2: No better without salt thye are already pretty salty dung beetles and cockroaches. Also something is hissing over here. I will eat it and tell you what it is.
We'll say it's my undeadednes.
I follow after the group. "Why are you all fumbling around, morons...and Liss?"
Jenny: Ok then, you are in the lead and can in fact see. The hallway you came down is 120' so far and continues on to the north. Behind you on the left side are 2 hallways, 1 is 60' back and one is 20' back.
Ahead of you to the east/right side and behind you to the west/left side are strange creatures straight out of your nightmares. The creatures resemble 4' long black cockroaches with 4 spindly human arms and 2 legs, apair of ragged guazy wings, and a grinning human skull for a head. Razor sharp hooked fangs line its mouth. The chitinous body is greasy and smells faintly of rotten meat.
Jenny: 3 Attack you
Nasty Bite: 1d20 + 2 ⇒ (11) + 2 = 13 Pain: 1d6 + 2 ⇒ (3) + 2 = 5
Nasty Bite: 1d20 + 2 ⇒ (8) + 2 = 10 Pain: 1d6 + 2 ⇒ (1) + 2 = 3
Nasty Bite: 1d20 + 2 ⇒ (3) + 2 = 5 Pain: 1d6 + 2 ⇒ (4) + 2 = 6
Let me know if one hits
Nasty: 3 Attack you
Bite: 1d20 + 2 ⇒ (7) + 2 = 9 Pain: 1d6 + 2 ⇒ (4) + 2 = 6
Bite: 1d20 + 2 ⇒ (2) + 2 = 4 Pain: 1d6 + 2 ⇒ (3) + 2 = 5
Bite: 1d20 + 2 ⇒ (12) + 2 = 14 Pain: 1d6 + 2 ⇒ (3) + 2 = 5
Let me know if one hits
Point me in the right direction, so I can burn them!
Nesod: 2 For you
Bite: 1d20 + 2 ⇒ (10) + 2 = 12 Pain: 1d6 + 2 ⇒ (4) + 2 = 6
Bite: 1d20 + 2 ⇒ (16) + 2 = 18 Pain: 1d6 + 2 ⇒ (2) + 2 = 4
AMS: You are at a crossroads, to your left, right and forward are 10' x 10' hallways, Jenny has the right one pretty much clogged up. Nasty and Nesod are in a battle in front of you.
However from the left more of the nightmarish creatures appear
Uncorks a flask and hurls it at the freakish bug when it is in range
Alchemist fire and an extra crispy bug coming right up!
Oh, can't forget hit rolls and damage...
Range Attack 1d20 + 1 + 7 ⇒ (9) + 1 + 7 = 17 Dragon Boon
Alchemist Fire Damage 1d6 + 5 ⇒ (1) + 5 = 6 Dragon Boon
Oh, the alchemist fire "splashes" in a 10' area.
AMS: The strange creatures(2) hiss and clack their teeth together in apparent pain. They move to attack!
Bite: 1d20 + 2 ⇒ (5) + 2 = 7 Pain: 1d6 + 2 ⇒ (5) + 2 = 7
Bite: 1d20 + 2 ⇒ (2) + 2 = 4 Pain: 1d6 + 2 ⇒ (1) + 2 = 3
Shoting in the same direction as AM S.
Listen: 1d20 + 8 ⇒ (4) + 8 = 12
Twang: 1d20 + 12 - 4 ⇒ (8) + 12 - 4 = 16
Thunk: 1d8 + 2 ⇒ (1) + 2 = 3
Nesod. Cast and illusion that makes this place look like it is lit up.
Alissa: You hear a hiss as your arrow sinks into the strange creature.
Lets say one in the left hallway, that took damage from AMS alchemist fire.
JRR: None hit AC is 16
"Hmm something try to bite me. Me bite back and see what it is." He attacks back:
axe attack: 1d20 + 18 ⇒ (19) + 18 = 371d12 + 9 ⇒ (11) + 9 = 20
Tongue attack and grapple: 1d20 + 9 ⇒ (2) + 9 = 111d20 + 20 ⇒ (8) + 20 = 28
Swallow: 1d20 + 18 ⇒ (14) + 18 = 324d6 + 12 ⇒ (4, 6, 2, 4) + 12 = 28
Second axe swing: 1d20 + 10 ⇒ (5) + 10 = 151d12 + 9 ⇒ (2) + 9 = 11
Light illusion from my wand. I provoke.
What Knowledge would this fall under?
Nasty: You cleave 1 of the foul beasties in half(even with the -4), The other one manages to avoid your tongue.
The 2 attack you!
Bite: 1d20 + 2 ⇒ (4) + 2 = 6 Pain: 1d6 + 2 ⇒ (6) + 2 = 8
Bite: 1d20 + 2 ⇒ (14) + 2 = 16 pain: 1d6 + 2 ⇒ (2) + 2 = 4
Nesod: You will not provoke, but I will tell you that nothing short of a wish will light up this area and even then for short periods of time.
Just an ILLUSION of a lit hallway.
If that fails, ATTACK!
Attackl: 1d20 + 3 ⇒ (7) + 3 = 10 for 1d8 + 1 ⇒ (2) + 1 = 3
Can I crit with my touch attack?
Nesod: Hmmm. That is a weird one, but then again that's kind of the point..sure why not!
Yes you can crit with a touch attack
Nesod: Oh by and by 2 attack
Bite: 1d20 + 2 ⇒ (2) + 2 = 4 Pain: 1d6 + 2 ⇒ (3) + 2 = 5
Bite: 1d20 + 2 ⇒ (3) + 2 = 5 pain: 1d6 + 2 ⇒ (2) + 2 = 4
edit:oops sorry yes you hit
1d20 + 3 ⇒ (14) + 3 = 17 for1d8 + 1 ⇒ (4) + 1 = 5
Same one as before.
To explain what the illusion is doing: replicating the hallway as I (with my undead magic see things vision) see it.
Is there a knowledge to identify these demon roaches?
Raises his staff and lets a Arcane Blast rip across the left corridor.
1d20 + 1 + 5 ⇒ (5) + 1 + 5 = 11 + Dragon Boon
Damage 2d6 + 5 ⇒ (5, 1) + 5 = 11
Nesod: You're power rips through the strange abomination turning in into chunky salsa
AMS: The combination of the fire you threw and your inner dragon turn the remaining foes to your left into a charred mess of rotten meat
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