first time pfs gm and chronicle sheets


Pathfinder Society


alright so ive just ran my first pfs game for my online group and i have a couple questions about chronicle sheets.

1. i understand they only get the loot from encounters they actually encounter, but what if they bypass the encounter through other means than fighting. do they still get the items?

2. now on the sheet, is the max gold figured by selling all the mundane and magic equipment and dividing it by an assumed party of 4? if it is, what if you have 5 or 6 players, does the max gold become less?

5/5 5/55/55/5

Benoc wrote:

alright so ive just ran my first pfs game for my online group and i have a couple questions about chronicle sheets.

1. i understand they only get the loot from encounters they actually encounter, but what if they bypass the encounter through other means than fighting. do they still get the items?

Yes. From the guide page 35 under creative solutions:

Sometimes during the course of a scenario, your players
might surprise you with a creative solution to an encounter (or the entire scenario) that you didn’t see coming and that
isn’t expressly covered in the scenario. If, for example, your
players manage to roleplay their way through a combat and
successfully accomplish the goal of that encounter without
killing the antagonist, give the PCs the same reward they
would have gained had they defeated their opponent in
combat. If that scene specifically calls for the PCs to receive
gold piece rewards based on the gear collected from the
defeated combatants, instead allow the PCs to find a chest
of gold (or something similar) that gives them the same
rewards. Additionally, if the PCs roleplayed past an NPC
who carries a specific potion or scroll that the PCs might be granted access to on the scenario’s Chronicle sheet, don’t
cross that item off the sheet—instead, allow the PCs to find
the item elsewhere as a reward for creatively resolving the
encounter without resorting to combat. Pathfinder Society
Organized Play never wants to give the impression that
the only way to solve a problem is to kill it—rewarding the
creative use of skills and roleplaying not only make Society
games more fun for the players, but it also gives the GM a
level of flexibility in ensuring players receive the rewards
they are due.

Quote:
2. now on the sheet, is the max gold figured by selling all the mundane and magic equipment and dividing it by an assumed party of 4? if it is, what if you have 5 or 6 players, does the max gold become less?

No. they get the same amount of gold.

Do not worry about the pathfinder society loot system.

Do not look directly at the pathfinder society loot system.

Do not stare into the pathfinder society loot system

Do not try to figure out the pathfinder society loot system. It was designed by a gnome and they went mad from the revelation and non Euclidean math a week later.


haha thank you again mr wolf. i thought as much but apparently ive been over thinking it

Shadow Lodge 3/5

Personally I like to think of it this way:

Hooray! Loot for everybody!

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