|
So can we be crystal clear:
If you had a legitimate reason for walking away from a table well before the third encounter (say even before the first encounter), you can say sorry guys I have to go, and then if the GM wants to give you a 0xp/0gp chronicle, the player is then able to decline it?
Edit: Answered by Kristie in the last post, looks like we're all posting at the same time.
|
So can we be crystal clear:
If you had a legitimate reason for walking away from a table well before the third encounter (say even before the first encounter), you can say sorry guys I have to go, and then if the GM wants to give you a 0xp/0gp chronicle, the player is then able to decline it?
Edit: Answered by Kristie in the last post, looks like we're all posting at the same time.
Ninjas all around!
Helping to clear things like this up are one of the reasons the VCs are here. Your table gm might insist on the chronicle/ reporting for you, but a VO would review the situation and make the right call.
Edit: the 'right call' depends on the individual circumstances and fair play for both the players and the campaign.
|
This would be a idea but I've had three different times, with different VCs, where the VC was the problem that needed to be reported.
I'm fortunate enough to know who to contact and how to do it. What's a new player supposed to do?
Finding Mike Brock's information and/ or these forums should be within the means of most players. I agree though that bad gms/players can drive away new players before they even get that far and I assure you that it is a constant concern for those of us who are trying to build our communities.
My own first experiences with org play were so bad that it was 3+ years before I even considered it again. Pre-PFS campaigns.
I see that you are already a dedicated gm, Feral. Hopefully that means that you provide good experiences that outweigh the bad ones provided by others. If enouh good folks gm, negative experiences are minimized.
But I know of no way to remove human failure from the overall equation (player-side and gm) to ensure a great experience 100% of the time. All I know to do is run good games, encourage good gms, coach ones who struggle and use formal complaint procedures when things are an epic fail. And to try to remember that it is a game and something I do for fun. :-)
|
|
Someone acting out of initiative (presumably to try to speed up the combat as the people in the back have to hold delay and ready until the one in front clears a little space) doesn't seem like something to start calling the feds for.
You are NEVER going to stop a munchkin from asking for more advantage. Someone asking for it isn't even a rules violation.
I'm sorry you didn't have a good time, but no one denied someone a saving throw on a death effect, granted a pre surprise surprise round, arbitrarily shut down your abilities, targeted your character maliciously, added monsters to kill you, buffed the monsters to make things more interesting and killed you, let the paladin burn down orphanages in "self defense" or a thousand other things that could have made things far far worse.