DM Cobalt |
"Big B-Boss call up powerful monsters with it," Snotgobble replies, shivering in fear.
"Big stone creatures, or big fire creatures. Big fire creatures burn stuff good..." he says a little enviously.
"But Big Boss or Pretty Lady come out an' see you dere, they be plenty mad, so should stay off bad-stone-hill."
Terra Crux |
"This thing can summon elementals!" Terra exclaims, losing interest in the goblin's response before he has a chance to finish. "How does it work~" Terra starts to study the object more intensely, losing track of the situation.
Not sure if this thing can be use or identified, but Terra will try...
Spellcraft Identify Magic Item: 1d20 + 11 ⇒ (10) + 11 = 21 3rds
Unless she can actually make this thing work, Terra will continue to nerd out over this item until someone grabs her attention away from it.
Was the plan to draw the baddies out? If so keeping them away from this is gonna be important.
DM Cobalt |
I'm sort of waiting for the ambush or attack to be started, since it is your guy's plan. If it doesn't happen soon, I'm going to have something happen.
I haven't heard from Felix or Soth-Loren in a bit. I'll try to get a response.
Darian Castilan |
I was waiting for the magic-y stuff to finish up. I'm ready to kick this off.
With the nod of readiness from the folks on the hill, Darian turned toward the goblin village and began moving into position.
I'm not sure how you want to run this. Feel free to set the stage and drop me wherever you think would be most tactically sound. Being down by two players is going to make this a lot more difficult.
DM Cobalt |
Just to refresh things, here is the map.
Map
Ta = Taravel
Te = Terra
Dd = Darian's dog
D = Darian
E = Emyralda
Sg = Snotgobble
SL = Soth-Loren
F = Felix
Terra: 1d20 + 5 ⇒ (10) + 5 = 15
Taravel: 1d20 + 1 ⇒ (9) + 1 = 10
Darian: 1d20 + 2 ⇒ (6) + 2 = 8
Emyralda: 1d20 + 3 ⇒ (2) + 3 = 5
Soth-Loren: 1d20 + 1 ⇒ (2) + 1 = 3
Felix: 1d20 + 2 ⇒ (3) + 2 = 5
Init:
Terra
Taravel
Darian
Emyralda
Felix
Soth-Loren
Currently there are no bad guys in init, because they aren't active yet. So iniot is more of an idea of who goes when for once something starts.
Darian Castilan |
Darian moved forward as quietly as he could until he saw a group of goblins. Glancing back to make sire his partner was ready, he nodded, the two of them rushing in at the same time.
Darian leaped into the middle of them an swung, hoping to catch more than one with his powerful swing.
Power Attack, Charge: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
Damage: 2d4 + 9 ⇒ (2, 4) + 9 = 15
Cleaving Finish: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Damage: 2d4 + 9 ⇒ (3, 2) + 9 = 14
DM Cobalt |
Getting ahead of ourselves, aren't we?
Quietly moving along the cliff face, you come to a pair of wagons, one tipped over on its side, and both marked with crude pictures of goblins attacking wagons.
Just beyond their shelter is a crudely fenced in area, attached to both the cliff face and a ramshackle hut. There are 5 goblin dogs enclosed within, growling and snapping at each other. They haven't seemed to notice you yet, because of the noise and the cover from the wagons.
The rest of the village seems to be quiet (although with the waterfall's noise, quiet is a relative term). The sounds of goblins seems to be coming from much farther off.
Darian Castilan |
Just trying to do what you were telling us to do. I thought there were goblins. I guess I'll just use those rolls on the Goblin Dogs.
Darian turned up his lip at the disgusting oversized rodents, stepped forward and brought his polearm down over the fence.
Moving to L15. Ignore the Cleaving Finish.
Tara, you might want to delay your action until they rush the fence toward me. Right now they're all out of your reach.
DM Cobalt |
Emyralda |
"Well, that should get the goblins' attention," Emyralda comments to Terra as the goblin dogs begin to howl. The young Varisian glances up toward the caves in the cliff to see if any enemies respond to the commotion.
Holding action with crossbow loaded and ready to fire.
DM Cobalt |
Between Darian and Taravel, the goblin dogs are swiftly dispached (there were only 5 in that pen). And yet their noise has set off the goblin dogs in the pen across the canyon, and (by the sounds of it) more goblin dogs penned up farther down the canyon.
A few heartbeats later, a small number of goblins stick their heads out of various huts to see what the noise is all about, blinking sleep from their eyes.
Also, a large-headed goblinoid female steps out of the cave onto the ledge above the hill where Tara and Emyralda wait.
I can't access the map from where I am currently at, so I'll have to post it later. But as it stands, you have 1 goblin exiting the hut next to the goblin dog pen where Darian and Taravel are at, 1 goblin exiting the hut attached to the other goblin dog pen, and one female goblinoid steping out onto the ledge.
Emyralda |
Emyralda fires her crossbow at the large-headed goblinoid female on the ledge above and quickly loads another bolt into her weapon.
Expending Held action when the goblinoid female steps out of the cave. Standard action to fire crossbow; move action to reload.
Light Crossbow Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Light Crossbow Damage: 1d8 ⇒ 8
Number of bolts used: 3/10
Terra Crux |
Rolls from above are 19 to hit, 5 damage. If you rather me roll again, then that is fine.
"Gyah!" Terra Squeaks in response to Emyralda's action. She then turns to the direction that she shot and fires at the same goblin.
DM Cobalt |
DM Cobalt |
The goblin, half asleep is surprised by Taravel, and falls to her longspear.
Darian moves up near her, and the goblin dogs in in the pen in front of them set up a renewed frenzy of howls.
The other goblins drift around, trying to discover the source of the disturbance. A few more goblin stick their heads out of huts.
1d8 + 3 ⇒ (5) + 3 = 8
Felix drops the goblin by the pen you just left with an arrow.
Emyralda |
Emyralda takes a step to get a clearer view of the goblin village and fires her crossbow at a goblin as it exits its hut (goblin g6).
5-ft step to square AA,12. Standard action to fire light crossbow at goblin g6; move action to reload.
Light Crossbow Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Light Crossbow Damage: 1d8 ⇒ 5
Number of bolts used: 4/10