What software do you guys use to run your games?


Advice

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Just saw this on another forum:

Quest Kick founder talks in depth about app features. Listen to the podcast:
www.questkick.com/press


Tinalles wrote:

I'm GM'ing three games at the moment, 2 entirely pen-and-paper.

The third is a solo campaign where I use:

- Hero Lab (for building stat blocks; expensive but excellent)
- MapTool (virtual table top; free)
- TokenLab

I just want to sing the praises of TokenLab, by the way. It lets you generate super-useful Maptool tokens from Hero Lab stat blocks. They have buttons built in for practically EVERYTHING -- attacks, saves, spells prepared/cast, feat reference, the works. I no longer need to have umpty-dozen character sheet PDFs open all at once. It's made my life so, SO much simpler.

I also make heavy use of Photoshop for making custom maps. Maps take time. Lots of time.

So pre-made maps like the ones in Paizo's APs are dead handy. To get those out, I use Nitro PDF Reader. It has a very handy 'Extract Images' button, which will pull all of the images out of the PDF and dump them into a folder for you. Transparency preserved (where available) and map labels omitted (barring the occasional S for Secret Door, which are sometimes annoyingly baked into the image).

Those three tools are exactly what I use.

Plus Obsidian Portal to host a wiki and forums. (We play by post)


I use this to track the various modifiers from buffs, judgements, haste, etc on my Inquistor. Fantastic app!


Combat Manager for combat. Hero Lab for character creation. Roll20 for virtual table. Obsidian Portal for campaign wiki and management.

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