Daenar |
I have begun to develop the opinion that 100 hit points is one of the most major benchmarks in a character's career.Now as I have begun to get less random with development my next step is to implement average hit points after the maximum at first level in keeping with bestiary and npc power level. Now as to the thought exercise I would like to see how quickly you out there can reach 100 hit points not counting temporary hit points using max at level 1 and average thereafter with standard wbl. All core material is good. No races outside core.
Tarantula |
Barb's get d12. They will hit it first.
Max con, take toughness. Pick a race with a con bonus. So, assuming 20con, with toughness and barbarian levels you get:
1st level 20
2: 11
3: 11
4: 12
5: 12
6: 12
7: 12
8: 12
That hits 102 at level 8. If you get a belt of +4 con, you'll hit 104 at level 7. What were you thinking would happen?
Daenar |
Well consider if you will the bestiary would have us doing 6.5 hp after level one which as they explain works out as 7 even numbered levels 6 on the odd numbered levels. So, that means the base for d12 before modifiers as a pc mind you, would be crunching12,7,6,7,6,7,6. Then we add 7 for toughness and the 35 from con to get 100.