Gnomes


Pathfinder Online

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Goblin Squad Member

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Remember their hair has to have glitter/glow options! Something akin to GW2 Sylvari.

Please put that in. That is all.

Scarab Sages Goblin Squad Member

They should also have the widest possible range of skin, hair and eye colors. Humans may have a range of skin tones, but gnomes have a range of skin hues, in addition a range of tones within each hue.


I just hope we have an option to modify eyebrow length.

Goblin Squad Member

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And eyes up to anime-sized! And mouths up to goblin size!
But jokes aside, all these details may wait for OE, imo.


I want to be able to make my gnome look like This. Don't forget the eyebrows. ;-)

Goblin Squad Member

Or this http://www.kickstarter.com/projects/2087444096/gnomish-adventurers-box-set !


Yup. Thats part of what makes them so different from gnomes in other fantasy settings. Given that a huge part of their racial identity lies in the whole Bleaching affliction, and one of the major ways one can tell a gnome is "Young and healthy" lies in just how vibrant their skin, hair, and eye colors are, this extends beyond just being extra cosmetic resources. Gnomes actually NEED that stuff if this is to be set in the Golarion setting.

Goblin Squad Member

Once you go gnome, you'll never go home.

Goblin Squad Member

And considering their "Fey-ness" they are more elf than Golarion elf. I personally grew up on "The Fantasy Trip" so I am for tall slim elves...but I know many people prefer the diminutive elves of other "realms"...for the hard core fantasy readers.

Personally, Gnomes in Golarion are so unique, I cannot pass up the chance, even if I have to play at 50% normal scale. Speaking of whicvh, I hope reach, aka height actually matters. If I want to play a 3 ft 35 lbs character, I should have repercussions, good and bad...can you say knockback...

Goblin Squad Member

Gnomes are like goblins, the real important question is how many will fit in a backpack?

Goblin Squad Member

Oh...them might be fighting words...depending upon how comfortable your backpack is...and how long you intend to keep one of us there...

Goblin Squad Member

'course...if we all play gnomes...then the world will be at 100% scale...only bigger =)

Goblin Squad Member

*Sigh* I am just bored... A gnome may save my life some day. I will pad the backpack and build in a mini bar. =P

Goblin Squad Member

Bringslite wrote:
*Sigh* I am just bored... A gnome may save my life some day. I will pad the backpack and build in a mini bar. =P

*looks upon BL horrified* But...but...look at this plant here...no....no...chech out the colors on this rock...no! Don't let the bleaching take you........

....noooooo.....!

Goblin Squad Member

Also, don't gnomes have a racial 10 word name minimum???? Or am I confusing them with another race?


Echo the bleaching point - also I'd explore the Fey element magically (spells and prestige classes). If they have a unique psychology (gnome logic?)then that would be interesting, likewise there is a slight divine magic schism (for non-druid gnomes) in my opinion and possibly throw in some unique equipment(for those that like inventors).

Goblin Squad Member

So how does GW make the Bleaching a real mechanic?

And yes, Gnomes do have a unique psychology. I highly recommend the Paizo book on Gnomes.

Goblin Squad Member

KitNyx wrote:

So how does GW make the Bleaching a real mechanic?

I'm not sure they should. I haven't read more about it than can be found here so there might be more to it than what I think but,

Would bleaching be fun for the players or just a hassle?

Is it not reasonable to think that gnome PCs (player characters) will be sufficiently stimulated to avoid being affected by it?

Would it not be sufficient to allow for duller skin tones and hair colors to display this effect for those who might want to RP being bleached?


I would concur, facing vampires, dragons, etc, etc would surely keep the coat glossy.

Goblin Squad Member

Milo Goodfellow wrote:
Also, don't gnomes have a racial 10 word name minimum???? Or am I confusing them with another race?

Only the males. The females prefer simple names.

Goblin Squad Member

Will they get a bonus when using the fishing or gardening skill...?

Goblin Squad Member

It depends on how (or if) they implement the obsession trait.

Goblin Squad Member

If any of you are planning to play gnomes, I am planning to have a small house on the edge of a settlement. I did wonder how to decorate the garden, but I think I've just settled that one.

Goblin Squad Member

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@Sadurian

You may have some wait for the house and the garden. Not to Wizz in your lettuce, just don't want you to be disappointed. :)

Goblin Squad Member

I always thought gnomes were monsters... I swear I saw a manual that said that...

*ducks*

Goblin Squad Member

Virgil Firecask wrote:

I always thought gnomes were monsters... I swear I saw a manual that said that...

*ducks*

4e D&D doesn't apply. -_-

Goblin Squad Member

Drakhan Valane wrote:
4e D&D doesn't apply. -_-

And right there is your mistake. 4e D&D always applies. Even if it doesn't.

Goblin Squad Member

I don't understand.

Goblin Squad Member

It means Gnomes are going to be the awesome just to stick a fork in D&D's eye!

I hope...

Goblin Squad Member

Just keep an eye on any 'gnomes' that talk incessantly about ancient maps and exhibit signs of kleptomania.

Any such may be what is known in other dimensions as Kender.

Goblin Squad Member

Those are halflings, not gnomes.

Goblin Squad Member

The Dragonlance writers developed the Kender as an alternative to halflings. The gnomes weren't exactly great either - inventors whose inventions never work in an 'oh so hilarious' manner....

Goblin Squad Member

Tinker gnomes are great.

Goblin Squad Member

If they appear in PFO I hope they have good life insurance.

Goblin Squad Member

Drakhan Valane wrote:
Those are halflings, not gnomes.

Per Dragonlance, in the book 'Dragons of the Summer Flame', the Irda state Kender are descended from Gnomes. When the Greygem was released those gnomes who desired it out of greed were turned into Dwarves, but those who desired it in curiousity were turned into Kender.

Goblin Squad Member

I don't want Dragonlance Gnomes. I want Pathfinder gnomes!


Pathfinder gnomes are hyper and curious. Pathfinder halflings are brave, but pretty mellow, all things considered. I'd say kender are gnomes.

Goblin Squad Member

Kenders are just Halflings on crack. Eberron is the only setting that managed to make Halflings kinda cool.

Goblin Squad Member

Kender are not in the game.

Goblin Squad Member

I spoke to an orc once that insisted that you could tell the flavor of a gnome by the color of their hair... That was shortly before I cut his legs off and put out the house he was setting ablaze, but an interesting revelation none-the-less.

Goblin Squad Member

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Drakhan Valane wrote:
Kender are not in the game.

"Jeeze, Commander, you're such a downer." ~Joker

Goblin Squad Member

My favorite 3.5 character was a Gnome Paladin Valley Girl on a riding dog that use to have fly cast on her mount and Ride-by-Attack indoors.

She died doing it one day and reincarnated as a wood elf.

One of the stupidest things Wizards did in 4th ed was getting rid of gnomes and replacing them with idiotic dragonborn in an effort to suck in warhammer and WoW kiddies.

Goblin Squad Member

D&D became horrible. I never looked at 4th to find out if it was good.

Speaking of horrible, I played the beta of the new Neverwinter game. Wow though, I couldnt even get to the first town before I deleted it. What a waste... Especially when you have Neverwinter Nights or Baulders Gate to work off of...

Gnomes have to be added to the game, maybe not at the start but eventually.

Goblin Squad Member

Hmm, I was looking at the new Neverwinter game as well. I'm assuming you don't recommend it...

I like gnomes. I also like halflings, but I like the old-fashioned ones with a beer gut and hairy feet, not the new incarnation as nine-year-old children. Pathfinder managed to keep the hairy feet, so I can forgive them the lack of emphasis on pies.

Goblin Squad Member

For some reason I've always imagined Halflings as the horniest of the races. So addicted to good simple pleasures and all that, must be like jack rabbits.

Goblin Squad Member

Halflings...gotta have 'em.

Goblin Squad Member

Sadurian wrote:

Hmm, I was looking at the new Neverwinter game as well. I'm assuming you don't recommend it...

...

My limited observation is that it is most worth the while if you enjoy crafting adventures for others. The game itself isn't bad, but the story, at least as far as I have progressed, isn't something I would spend time or money for. Character type/variety is extremely limited. Resources for RP are overlooked, and the PvP is unimpressive. Animations and some visuals are very good. Sound is good. As a 'free' game I found it frustrating and expensive, but that expense will vary with the player's willpower.

Goblin Squad Member

Sadurian wrote:
Hmm, I was looking at the new Neverwinter game as well. I'm assuming you don't recommend it...

I thought the animations were horrible. When a zombie (skeleton maybe) it seemed to bounce at me instead of walk. And I dont remember the name but I can tell you this... I honestly couldnt tell if it was a skeleton or a zombie.

The character choices were pathetic. A couple races and a couple classes that gave you no options. Some on the forums said it was 4th that was that way... if thats the case I hope WotC sells the D&D name to Paizo so Pathfinder and D&D can be merged into one game. D&D game, Pathfinder world setting. (I consider it that anyway)

Oh and no Gnomes in the game.

Goblin Squad Member

I've just downloaded and played it.

Yuck.

It reminds me of the old pub video machine game where you played as a barbarian, knight, wizard or ranger. I had hoped to choose a first level spell, or at least to make a few choices for character development along the way. Nope. You're a Control Wizard (what the hell does that mean, anyway?) and all Control Wizards come from the same factory. Obviously in the new Forgotten Realms there is an approved wizard school where you learn wizardry by rote, and get punished for any sort of individuality.

Yeah, it reminded me all too painfully of D&D4.0.....

Goblin Squad Member

Xeen wrote:


The character choices were pathetic. A couple races and a couple classes that gave you no options. Some on the forums said it was 4th that was that way... if thats the case I hope WotC sells the D&D name to Paizo so Pathfinder and D&D can be merged into one game. D&D game, Pathfinder world setting. (I consider it that anyway)

Oh and no Gnomes in the game.

Pathfinder pretty much is D&D these days. Its solidly based in D&D 3.0 and 3.5.

WotC dropped the ball with 4th Edition, it removed all the fun amusing interesting aspects of oldschool tabletop D&D as well as a lot of the challenges and replaced them with a "you too can be instantly cool with no time or any effort" game designed to appeal to pimply high-schoolers with access to daddies checkbook. To make matters even worse they moved the whole setting from its tradtional Greyhawk roots to Neverwinter presumably to appeal to Drizzt fanboys and NWN fans. It did not work out well for them.

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