Gorillas have 15 Strength


Pathfinder First Edition General Discussion

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The question is, why? I've known Wizards and some guys who play frail races, who have accidentally rolled a 15 strength. 15 is a big deal to an average person, yeah, but for adventurers, it's kind of an "ok" stat(unless you're running one of those really hardcore old school games). And this would be fine if gorillas weren't completely insane in terms of what they could do.

Do you know what a gorilla can do? If one really, really wanted to, do you know how fast it could snap your femur like a twig? Do you know how immediately you'd be dead if for some reason, it just really wanted to kill you? Hell, a chimpanzee can completely tear a human apart in no time at all, and they're much less strong than gorillas. Did you see that news report of those chimps that tore that guy and his wife apart? It was horrific. And now you're telling me that our Wizard can arm-wrestle with a gorilla? What?

So, why do apes have 15 strength? What's going on, guys?

Liberty's Edge

Apes are incredibly unrealistic in most RPGs...they embarrass humans with their strength and agility in real life...and that's not terribly heroic. The truth is that the strongest man on the planet would have his arm yanked out of socket in a wrestling match with any given chimpanzee.


EldonG wrote:
Apes are incredibly unrealistic in most RPGs...they embarrass humans with their strength and agility in real life...and that's not terribly heroic. The truth is that the strongest man on the planet would have his arm yanked out of socket in a wrestling match with any given chimpanzee.

This. If we wanted to go full realism, any given ape would one-shot a human with no difficulty, and that's not very system friendly. Most of the mundane animals in the Bestiary can kill a real human (AKA a commoner) in one hit or two.


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Picking a fight with apes isn't very heroic, either.

Besides, don't most Pathfinder adventurers eventually become, like, superheroes?


With a 15 Strength and being large, gorillas as stated are 4x the strength of the average human. (Average human heavy load 100 lbs, average gorilla heavy load 400 pounds.)

3.5 apes had a strength of 21, making them 9x the strength of an average human (which fits with what I can find about gorilla strength online.) Average 3.5 ape heavy load 920 pounds.


See, 21 is a reasonable level of strength. A min-maxing 1st level character can get 20 strength, so I'd be cool with that.

The Exchange

It's not a particularly pretty fix, but if you simply apply 'Advanced' to all apes (essentially +4 to all stats) you'll get something more in the ballpark of ape strength and dexterity. (I do object to adding that +4 to Constitution, though, because despite their agility and muscle power apes are not the hardiest creatures around.)


Yes, that is one unfortunate fact.


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If you want a realistic fight against an ape, play rolemaster.

Our entire party of 4th level characters ran like sissies when confronted with 1 bear. Why? Because being graphically and violently killed in one attack isn't fun.


I believe that one of the developers said that it was because the Core Rulebook had already placed Apes at SM/SNA 3, so when the Bestiary was developed they had to keep the Ape in line power-wise with being available at that level (they would otherwise have made it stronger, but also increased the CR).


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Talk about a grizzly situation.


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Vamptastic wrote:
Talk about a grizzly situation.

What a terrible pun. I can't Bear it.


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You really had to claw your way to that punchline.


Plenty of animals have weak stats. Why do cats have such low Dex? (It's properly lower than that of a squirrel. I recently saw a cat fail at catching a squirrel it had ambushed.)


Honestly, the gorilla is soooo weird compared to real-world gorillas.

Large. Why? Males are usually up to 180 centimeters and weight about 200 pounds. Some are larger than that, but that's why we have the advanced template, right? Females are smaller. That's in line with humans and orcs.

Str 15. Why? They should be far stronger than that.

3 hit dice. Why? It's a really arbitrary number. It increases their combat power, but they could have that increase through having a strength closer to what it should be.

Honestly, I think they would've been better off if gorillas where medium-sized, had one or two hit dice, but a strength of around 20 and a con of around 18.


Hmmm, I've give that 18 to their Dex. But otherwise, yeah, I feel you on all that.


Pathfinder Rulebook Subscriber

Gorillas aren't very good pickpockets. Medium size, two hit dice, Str 20, Con and Dex 14. There is not any good reason an orc warrior should have a higher Strength than a gorilla.


They're just not trained in pickpocketing.


RJGrady wrote:
Gorillas aren't very good pickpockets. Medium size, two hit dice, Str 20, Con and Dex 14. There is not any good reason an orc warrior should have a higher Strength than a gorilla.

Those stats sound good. Might make them a little to offensively focused compared to their defenses though. Maybe swap great fortitude for toughness, and change one of the primary slams to a secondary bite (gorillas have strong bites and two primary attacks will probably be too much with that strength). In that case, their statblock would look like this:

Gorilla CR 2
XP 600
N Medium animal
Init +2; Senses low-light vision, scent; Perception +4
DEFENSE
AC 15, touch 12, flat-footed 13; (+2 Dex, +3 natural)
hp 16 (2d8+4+3)
Fort +5, Ref +5, Will +1
OFFENSE
Speed 30 ft., climb 30 ft.
Melee Slam +6 (1d4+5) and bite +1 (1d6+2)
Space 5 ft.; Reach 5 ft.
STATISTICS
Str 21, Dex 15, Con 14, Int 2, Wis 12, Cha 7
Base Atk +1; CMB +6; CMD 18
Feats Toughness
Skills Acrobatics +5, Climb +13, Perception +4

Would that be a more reasonable gorilla?


C'mon now, we're talking about gorillas here. Chimps can settle for that 19-21 strength, but a gorilla? 24-26 MINIMUM.

(I am in no way concerned about balance for this argument. This thread is about realism after all. :) )


Pathfinder Rulebook Subscriber

Strength in game terms isn't simply lifting ability or energy output. Humans can Swim, which chimps can't even do, and I'd guess a strong human is far better at swinging a weapon for damage. Apes should probably qualify for a major bonus to Climb and grapple checks.


Paizo hit all animals except for cats with a giant nerf bat.


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Maybe they have 15/00 strength.


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I had this same discussion in a thread when the Bestiary first came out, and, yes, JJ came in and said, "The CR was fixed at the 3.5 level due to backwards-compatibility, so we nerfed them to make them fit that CR." As far as reducing HD and jacking STR, that would interfere with the "monsters at these CRs should have these stats" table they were showcasing in the Bestiary.

So, there you have it.

For what it's worth, in my home game apes have 21 STR and 6 INT, and I don't feel bad about that at all.


Pathfinder Starfinder Society Subscriber

Gorillas should not be size Large either -- they are nowhere near 8 feet tall. The "Ape, Gorilla" entry in the Bestiary has nothing to do with any real life animal.

Silver Crusade

Its the same reason that bears start at small and only advance to medium and wolves and big cats start at medium and advance to large
the devs that did the beastiary know nothing of real world animals and tried to balance animal according to complaints of people in the play test.

Liberty's Edge

RJGrady wrote:
Strength in game terms isn't simply lifting ability or energy output. Humans can Swim, which chimps can't even do, and I'd guess a strong human is far better at swinging a weapon for damage. Apes should probably qualify for a major bonus to Climb and grapple checks.

Trust me, you don't even want to know how powerful a chimp's 'swing' is. It's terrifying.

It's not a couple of points over human...it's half again what a human can do...if he's one of the best in the world.

That's a fairly average chimp.

Gorillas?

OMG.


The various apes have stronger denser muscles than humans. The muscles are also attached differently to the bones than humans are.

Humans have weaker muscles as a form of neoteny, which is retaining juvenile characteristics into adulthood, a.k.a. never fully maturing due to a genetic fluke. This neoteny allows us to retai much more sensitive nerve endings across our body, increasing our sense of touch greatly. It also allows our brains to continue learning at a great rate throughout our lives, rather than slowing down to a crawl of a rate of learning like apes to past their juvenile stage.

The denser muscles, combined with attachment points on the bones that are better for leveraging means that compared to a human, an ape can pull and tear with incredible strength.

This comes at a consequence however.

Ape muscles contract much more slowly than humans do. An Ape willl never be as fast as a Human. An Ape will never be able to throw a fraction as fast as a human. An Ape cannot punch with any great force compared to a human of similar size.

Seriously, an Ape is a terrifying thing to grapple. However is any non leveraged maneuver of strength or speed, humans kick Apes asses with our weak baby muscle.


Pathfinder Rulebook Subscriber
EldonG wrote:

Trust me, you don't even want to know how powerful a chimp's 'swing' is. It's terrifying.

It's not a couple of points over human...it's half again what a human can do...if he's one of the best in the world.

That's a fairly average chimp.

Gorillas?

OMG.

No chimp is ever going to bat for the Giants. Their grappling, jumping, and climbing ability is amazing, of course. In game terms, even an average chimp should start off with the equivalent of Athletic and Improved Grapple, on top of a fairly high Strength score. But humans can and do hunt apes using hand weapons.

More and more, I'm thinking that not only is Ape, Gorilla, not a real gorilla, but a lot more could be done without breaking CR guidelines. I'm kind of iffy on 2 HD versus 3 HD. 2 HD is usually enough for a formidable fighting animal, but to be honest, gorillas are infamous for taking on multiple chimps or baboons at once and winning, so maybe 3 HD is not absurd.

Grand Lodge

After reading this, I'll be slapping an advanced template on my next gorilla.

Liberty's Edge

RJGrady wrote:
EldonG wrote:

Trust me, you don't even want to know how powerful a chimp's 'swing' is. It's terrifying.

It's not a couple of points over human...it's half again what a human can do...if he's one of the best in the world.

That's a fairly average chimp.

Gorillas?

OMG.

No chimp is ever going to bat for the Giants. Their grappling, jumping, and climbing ability is amazing, of course. In game terms, even an average chimp should start off with the equivalent of Athletic and Improved Grapple, on top of a fairly high Strength score. But humans can and do hunt apes using hand weapons.

More and more, I'm thinking that not only is Ape, Gorilla, not a real gorilla, but a lot more could be done without breaking CR guidelines. I'm kind of iffy on 2 HD versus 3 HD. 2 HD is usually enough for a formidable fighting animal, but to be honest, gorillas are infamous for taking on multiple chimps or baboons at once and winning, so maybe 3 HD is not absurd.

They don't bat.

Given a bat, I bet they can shatter it, OTOH.


Pathfinder Rulebook Subscriber

Trying to adhere to CR guidelines:

Gorilla CR 2
XP 600
N Medium animal
Init +1; Senses low-light vision; Perception +8
DEFENSE
AC 12, touch 11, flat-footed 11; (+1 Dex, +1 natural)
hp 22 (3d8+6+3)
Fort +5, Ref +4, Will +2
OFFENSE
Speed 30 ft., climb 30 ft.
Melee Slam +7 (1d4+5) and bite +7 (1d6+5)
Space 5 ft.; Reach 5 ft.
STATISTICS
Str 21, Dex 12, Con 15, Int 2, Wis 13, Cha 7
Base Atk +2; CMB +7; CMD 18
Feats Skill Focus (Perception), Toughness, Improved Grapple (bonus feat)
Skills Acrobatics +5, Climb +17, Perception +8
Superior jumper: Gorillas gain a +4 racial bonus to Acrobatics checks to make a long or high jump.

Differences: size is Medium, Improved Grapple as bonus feat, bite and slam instead of two slams, Str is slightly higher, natural armor is lower, scent is gone (scent? how weird).

Liberty's Edge

RJGrady wrote:

Trying to adhere to CR guidelines:

Gorilla CR 2
XP 600
N Medium animal
Init +1; Senses low-light vision; Perception +8
DEFENSE
AC 12, touch 11, flat-footed 11; (+1 Dex, +1 natural)
hp 22 (3d8+6+3)
Fort +5, Ref +4, Will +2
OFFENSE
Speed 30 ft., climb 30 ft.
Melee Slam +7 (1d4+5) and bite +7 (1d6+5)
Space 5 ft.; Reach 5 ft.
STATISTICS
Str 21, Dex 12, Con 15, Int 2, Wis 13, Cha 7
Base Atk +2; CMB +7; CMD 18
Feats Skill Focus (Perception), Toughness, Improved Grapple (bonus feat)
Skills Acrobatics +5, Climb +17, Perception +8
Superior jumper: Gorillas gain a +4 racial bonus to Acrobatics checks to make a long or high jump.

Differences: size is Medium, Improved Grapple as bonus feat, bite and slam instead of two slams, Str is slightly higher, natural armor is lower, scent is gone (scent? how weird).

It looks pretty good for gaming purposes. :)


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Malignor wrote:

If you want a realistic fight against an ape, play rolemaster.

Our entire party of 4th level characters ran like sissies when confronted with 1 bear. Why? Because being graphically and violently killed in one attack isn't fun.

To be fair, it's Rolemaster. When encountered with an angry hissing cat you should at least keep track of your exit strategy.

Grand Lodge

Quintessentially Me wrote:
Malignor wrote:

If you want a realistic fight against an ape, play rolemaster.

Our entire party of 4th level characters ran like sissies when confronted with 1 bear. Why? Because being graphically and violently killed in one attack isn't fun.

To be fair, it's Rolemaster. When encountered with an angry hissing cat you should at least keep track of your exit strategy.

Truer words rarely spoken.


Ciaran Barnes wrote:
Maybe they have 15/00 strength.

I've seen the /00 from time to time. What does the 00 mean?

Liberty's Edge

Sauce987654321 wrote:
Ciaran Barnes wrote:
Maybe they have 15/00 strength.
I've seen the /00 from time to time. What does the 00 mean?

Good old times.

In previous editions (ADD at least), your strength could go to 18 max. Then you had a percentile showing how strong you were compared to other 18 STR characters.

18/00 meant 18-100, which was the strongest you could get before reaching inhuman levels of STR (ie, 19+).


It bothers me that cats have a higher charisma and lower dex than dogs, which is not true in real life.

Maybe that was just from 3.5, but it bothered me


Kirth Gersen wrote:
As far as reducing HD and jacking STR, that would interfere with the "monsters at these CRs should have these stats"

This was such a bad idea ... pouncing cats with the same stats as a bear who's main weapon (grapple) has been nerfed to hell should not be the same CR, the bear should have much better stats. You can't make rules for this kind of thing, you either have to wing it or run lots of same game tests.

Grand Lodge

Vamptastic wrote:

The question is, why? I've known Wizards and some guys who play frail races, who have accidentally rolled a 15 strength. 15 is a big deal to an average person, yeah, but for adventurers, it's kind of an "ok" stat(unless you're running one of those really hardcore old school games). And this would be fine if gorillas weren't completely insane in terms of what they could do.

Do you know what a gorilla can do? If one really, really wanted to, do you know how fast it could snap your femur like a twig? Do you know how immediately you'd be dead if for some reason, it just really wanted to kill you? Hell, a chimpanzee can completely tear a human apart in no time at all, and they're much less strong than gorillas. Did you see that news report of those chimps that tore that guy and his wife apart? It was horrific. And now you're telling me that our Wizard can arm-wrestle with a gorilla? What?

So, why do apes have 15 strength? What's going on, guys?

You're making a comparison out of context.

The ape is large and has a hefty base damage with it's natural attacks. The 15 Strength level 1 wizard or commoner is still dead meat. The first level fighter has a battle he has to take seriously.


The black raven wrote:
Sauce987654321 wrote:
Ciaran Barnes wrote:
Maybe they have 15/00 strength.
I've seen the /00 from time to time. What does the 00 mean?

Good old times.

In previous editions (ADD at least), your strength could go to 18 max. Then you had a percentile showing how strong you were compared to other 18 STR characters.

18/00 meant 18-100, which was the strongest you could get before reaching inhuman levels of STR (ie, 19+).

There was a time when 18/00 strength was the pinnacle of what a fighter could hope for.

Liberty's Edge

Ciaran Barnes wrote:
The black raven wrote:
Sauce987654321 wrote:
Ciaran Barnes wrote:
Maybe they have 15/00 strength.
I've seen the /00 from time to time. What does the 00 mean?

Good old times.

In previous editions (ADD at least), your strength could go to 18 max. Then you had a percentile showing how strong you were compared to other 18 STR characters.

18/00 meant 18-100, which was the strongest you could get before reaching inhuman levels of STR (ie, 19+).

There was a time when 18/00 strength was the pinnacle of what a fighter could hope for.

...unless he had a Girdle of Giant Strength. Storm preferred. ;)

RPG Superstar 2012 Top 16

Tsh. Only halflings were allowed girdles of storm giant Str. There were, what, three of them in FR?

==Aelryinth

Liberty's Edge

Aelryinth wrote:

Tsh. Only halflings were allowed girdles of storm giant Str. There were, what, three of them in FR?

==Aelryinth

I had a character that had one. :p

...not a halfling. ;)


18/00 Strength allowed a character to lift up to 480 lbs. over his head and therefore would be the equivalent of a strength score of 22 in Pahtfinder.

ON TOPIC: 80lbs. Chimpanzees have been reported to deadlift 600 lbs. rather easy. There are less reliable sources, weird experiments from the 20ties, where Chimps pull 800-1200lbs. Ape are insanely strong.
A Silverback gorilla weights over 400 lbs. Just imagine how strong it would be. Some estimations are around 1800 lbs. lifting stregth, some go much higher.

Here is an female Orang-Utan beating a Sumowrestler in a tug of war. This guy is no strongman, but still twice as heavy as the monkey. Just look at the Ape, she isn't even trying or has any technique.
And Gorillas should be much stronger.

Now Strength 15 allows Pathfinder Gorillas only to deadlift their double double heavy load --> (134-200lbs.)x2 = 268-400lbs, which ranges up from "barely more than me" to "really strong though not quite a powerlifter". Seriously gorillas should stronger IMO.

Or even better make everyone stronger. Pathfinder chracters already are bordelrine superhuman. Put their strength in the same range too!


I3igAl wrote:

18/00 Strength allowed a character to lift up to 480 lbs. over his head and therefore would be the equivalent of a strength score of 22 in Pahtfinder.

ON TOPIC: 80lbs. Chimpanzees have been reported to deadlift 600 lbs. rather easy. There are less reliable sources, weird experiments from the 20ties, where Chimps pull 800-1200lbs. Ape are insanely strong.
A Silverback gorilla weights over 400 lbs. Just imagine how strong it would be. Some estimations are around 1800 lbs. lifting stregth, some go much higher.

Here is an female Orang-Utan beating a Sumowrestler in a tug of war. This guy is no strongman, but still twice as heavy as the monkey. Just look at the Ape, she isn't even trying or has any technique.
And Gorillas should be much stronger.

Now Strength 15 allows Pathfinder Gorillas only to deadlift their double double heavy load --> (134-200lbs.)x2 = 268-400lbs, which ranges up from "barely more than me" to "really strong though not quite a powerlifter". Seriously gorillas should stronger IMO.

Or even better make everyone stronger. Pathfinder chracters already are bordelrine superhuman. Put their strength in the same range too!

You didn't account for its large size, which gives it a x2 in carrying capacity. So it would boost that to at most 800.


Pathfinder Rulebook Subscriber

Simple fix for Medium gorillas: they get a special ability that grants +2 on Strength checks to break objects and +4 Strength for carrying capacity purposes. Still, having toyed with the numbers, it seems like gorillas should really be CR 3 with Strength 23. Chimps I guess would be about 19.

It does no good comparing dead lifts, for reasons noted above. If you used, say, throwing ability, gorillas would be about a 9, and for swimming, Strength 2. You have to pick a holistic number, and with a particular attention to whatever it will be used the most for in games (not dead lifting, as a general rule).


Quintessentially Me wrote:


To be fair, it's Rolemaster. When encountered with an angry hissing cat you should at least keep track of your exit strategy.

Ahh, I remember the days when you could conquer an entire rural village with a housecat on a long stick. Those critters were devastating maraduers compared a commoner's puny d4 HP.

Liberty's Edge

If you want a real-world comparison for gorillas, it's estimated that they could lift a ton or more. It's pretty pointless to be completely realistic if you want a heroic game...a low-mid 20s sounds fine.


I would like to see animals with more realistic ability scores. A human can take an ape with the appropriate weapons. Same with a tiger. Is it common, heck it is more than rare. But high level PCs are way above rare and truly exceptional. An ape is as strong as about 8 of the strongest body builders. Also keep in mind that few animals have our hand eye coordination and stamina.

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