Bestiary 5 Wish List


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Found a bunch of Turkic creatures I hadn't heard of, on Wikipedia actually. Cutting and pasting:
Äbädä - Spirit of forest. It is an innocent spirit in Tatar mythology, that looks like an old woman. Äbädä also is represented in mythologies of Siberian peoples. He protects the birds, trees, and animals of the forest.
Al Basty - Female daemon spirit. She is an ancient female spirit, the personification of guilt, found in folklore throughout the Caucasus mountains, with origins going as far back as Sumerian mythology.
Archura - Forest monster. Archura usually appears as a man, but he is able to change his size from that of a blade of grass to a very tall tree. He protects the animals and birds in the forest.
Bichura - A household spirit in Tatar / Turkic folklore. Traditionally, every house is said to have a Bichura. It has also been said that Bichura can take on the appearance of cats or dogs. It wears red dresses.
Basty - Spirit of nightmares. Basty is best known for its shapeshifting abilities and it is an evil spirit or goblin in Turkic folklore which rides on people's chests while they sleep, bringing on bad dreams (or "nightmares").
Zilant - Serpent-like dragon. Since 1730, it has been the official symbol of Kazan. This winged snake is mentioned in legends about the foundation of Kazan. Zilant should be distinguished from Aq Yılan (White Snake), which is the king of snakes.
Yuxa - Queen of serpents. According to popular beliefs, every 100-years old snake is transformed into Yuxa. In fairy tales, Yuxa is described as a beautiful damsel who would marry men in order to beget offspring.
Ubir - A monster like vampire. It is a mythological or folkloric being in Turkic mythology who subsist by feeding on the life essence (generally in the form of blood) of living creatures, regardless of whether it is undead person or being.
Shurala - Forest daemon. According to legends, Şüräle lives in forests. He has long fingers, a horn on its forehead, and a woolly body. He lures victims to a thicket and tickles them to death.
Irshi - A fairy-like spirit. She is generally described as a beautiful girl) appearance and having magical powers. Although they are often depicted as young, sometimes winged, tall, radiant, angelic spirits.
Susulu - Mermaid in Turkic mythologies. She is a legendary aquatic creature with the upper body of a female human and the tail of a fish. She is the daughter of the Sea King.
Hortdan or Hortlak - A monster, who goes out from graves. The Hortdans are creatures of Azerbaijanese mythology, as a representation of evil spirits, the spirits of the dead.
Orek - Animated corpse like zombi. In Turkic folklore it is an animated corpse brought back to life by mystical means such as witchcraft. It is an animated corpse raised by magical means, such as witchcraft.
Karakoncolos - A malevolent creature. Bogeyman. According to Ottoman Turkish myths, they appear on the first ten days of 'the dreadful cold', when they stand on murky corners, and ask seemingly ordinary questions to the passers-by.
Mhachkay - Akin of vampire. It is a creature a bit similar to vampire in Turkic (and especially Tatar) folklore. People who were born with two hearts and two souls were believed to be Mhachkay.
Uylak - A witch or spirit, that infested with people. An Uylak can turn into any animal or any object. He is capable of shapeshifting into a horse, a moth, or a wolf. He is also resistant to Archura's enchantments.
Neme - A spiritual being. They are mythical creatures originated in Turkic folklore. Nemes are elves very similar to other ones but they keep watch over forests, mountains, caves and underground.
Chak - A folk devil. He was specifically busy corrupting peasants. While sometimes shown in any rustic setting, he was usually pictured standing on or near a willow tree at the edge of a swamp.
Khyrtyq - A female swamp demon. In Turkic mythology she is known for being malicious and dangerous. She was said to live in thickets near rivers, streams and lakes.
Ardow - Spirit of water. Ardows are spirits of human souls that died drowning, residing in the element of their own demise. They are responsible for sucking people into swamps and lakes as well as killing the animals standing near the still waters.
Azmych - Road spirit. He is an evil-spirit that causes disorientation and leads a person aimlessly around and round. The term also refers to lose one's way.
Erbörü - A creature like Werewolf. It is a mythological or folkloric human with the ability to shapeshift into a wolf or an therianthropic hybrid wolf-like creature, either purposely or after being placed under a curse or affliction (e.g. via a bite or scratch from another werewolf).
Erbüke - A creature like Shahmaran. An Erbüke is often depicted as a wise and benign man with the features of a man above the waist and those of a serpent below the waist. He is held to be king of the snakes.
Yarbogha - A creature like bull. Yarboghas are half-man, half bull; having the torso of a man extending where the neck of a bull should be. They were said to be wild, savage, and lustful.


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Nice list W. Demon Lord, When I first read it I thought you meant Turkish myth but I had to look up the term Turkic.

Maybe they could make the Susulu a fey, because I would love a fey version of a mermaid.


I've found some new monsters over a couple of months that I didn't mentioned yet here I guess, some slavic swamp demon that creates quicksand, and a giant white serpent that is protected by thousands of smaller serpents that crawl around its body like a living shield.

They can be found on my pinterest pages along with some others I forgot.


Of all creatures I ever posted, I really need these in Bestiary 5 or in a AP bestiary, these are the rarest creatures from mythology, there is little info about them and some lack images all together, Paizo should give these awesome creatures a face:

Amhuluk
Abere
Zitiron
Ugjuknarpak
Anaye (Binaye-Ahani, Yeitso and Delgeth)
Utlunta or Spearfinger
Brobinyak
Bushyasta
Djieien
Gaasyendietha
Ga-Gorib
Awd Goggie
Haakapainizi
Haietlik
Horerczy
Ikuutayuuq
Il-Belliegha
Kaw Kaw or Gaw Gaw
Odontotyrannos
Lavellan
Tsemaus
Ly Erg
Nargun
Osschaart
Yehwe Zogbanu
Raktavija
Bocanach
Seitaad
Shadhavar
Sianach
Tera-Tsutsuki
Bonguru
Trenti
Wulgaru
Parandrus
Zhenniao

These are very unique and original creatures with special appearances and powers/abilities, so no 13 in dozen ghosts or humans that can turn into random animals.


I like the Abada, Archura, Bichura, Zilant, Yuza, Irshi, Susulu, Karakoncolos, Neme, Azmych, Erbuke, and Yarbogha.


My personal wishlist:

* More original creatures. There will always be a market for real world mythology imports, and as such, they can certainly wait.
* More creatures that are not automatically hostile. Creatures that can be meaningfully interacted with (beyond fighting) are awesome.
* Male equivalents for the myriad of "attractive female creature that is meant to seduce/charm/solicit help from the PCs." Ten million gold stars if they're neutral or good-aligned instead of evil.
* Basically more fossegrim. That was such a well done monster.
* More interactions between monsters and silver and cold iron. Not just DR, but add some interesting vulnerabilities or weaknesses, like monsters having to succeed on a Will save to attack a character wearing a silver item of at least X GP value, or wearing X GP of cold iron giving a bonus to saves vs. a monster's (Sp) or (Su) attacks. And not just on lycanthropes, fey and demons, define what silver and cold iron really mean in a metaphysical sense and apply them to more types of monsters.
* Puzzle-monsters. Like the ghosts and haunts, invent ways for players to puzzle out how to defeat a monster beyond just dealing damage or using save-or-dies.

Those are my wishes for upcoming bestiaries.


There is plenty of room for new and old, I like there format of a mix of myth, reprints, 0HD races, animal companions, familiars, dinosaurs/megafauna, classic literature, creatures from pop culture, cryptids, and whatever else hits there fancy.


Shadow Knight 12 wrote:

My personal wishlist:

* More original creatures. There will always be a market for real world mythology imports, and as such, they can certainly wait.
* Basically more fossegrim. That was such a well done monster.

First of all you wish for LESS mythology monsters, and then you want more creatures like Fossegrim, which also comes from mythology...?

UHM newsflash, there are more mythology monsters than Hydra, Werewolf, Vampire, Medusa, Minotaur and Harpies.

YES those overused pieces of overusedfulness are appearing in every single game out there, but they are already in pathfinder, so dropping the bomb on the mythology monsters that don't appear in every new DragonQuest or RPG game like the zombies and medusa is just rude.

Also many not-yet-covered mythology monsters are far more original than anyone can come up with, so that is the second error.


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Calm down Sincubus. Stop attacking other people's opinions.


Wannabe Demon Lord wrote:
Calm down Sincubus. Stop attacking other people's opinions.

Lol never heared anyone say that when they attack me for not wanting robots in the bestiary.

Humans are so biased.

And that wasn't an attack, that was a lesson.


Oh yeah that reminds me, I hope we finally get some robots in Bestiary 5.


Shadow Lodge

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with lasers!

Silver Crusade

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Pathfinder Adventure Path Subscriber

And aliens!


Dragon78 wrote:
Oh yeah that reminds me, I hope we finally get some robots in Bestiary 5.

Aren't robots... exclusive to Numeria?

The Bestiaries kinda must remain generic without going into exclusive setting territories.

While I wouldn't mind at all to see robots in B5, good luck DE-adapting them from Golarion without much consequences... Yeah, yeah, I'm aware that the Technology Guide was "made" into a SRD booklet, but... I don't know... I think that for robots, it would require more thinking than simply copying and pasting them from one source to another.

Your best options for more robots are either wishing for a 2nd Inner Seas Bestiary or by getting all 6 booklets from the Iron Gods AP.


Gorbacz wrote:
And aliens!

To follow up my comment, aliens are actually easier to do, since outer space has been used as a theme in Bestiaries before. For robots, this isn't the case... yet.


Robots are universal, it would be incredibly easy, who doesn't love Robots :-)


Pathfinder Adventure Path Subscriber
JiCi wrote:
Dragon78 wrote:
Oh yeah that reminds me, I hope we finally get some robots in Bestiary 5.

Aren't robots... exclusive to Numeria?

The Bestiaries kinda must remain generic without going into exclusive setting territories.

While I wouldn't mind at all to see robots in B5, good luck DE-adapting them from Golarion without much consequences... Yeah, yeah, I'm aware that the Technology Guide was "made" into a SRD booklet, but... I don't know... I think that for robots, it would require more thinking than simply copying and pasting them from one source to another.

Your best options for more robots are either wishing for a 2nd Inner Seas Bestiary or by getting all 6 booklets from the Iron Gods AP.

Robots within Golarion are exclusive to Numeria, but robots as generic "monsters" are found throughout literature, movies, TV, etc, so are fair game for a setting agnostic bestiary.


MMCJawa wrote:
JiCi wrote:
Dragon78 wrote:
Oh yeah that reminds me, I hope we finally get some robots in Bestiary 5.

Aren't robots... exclusive to Numeria?

The Bestiaries kinda must remain generic without going into exclusive setting territories.

While I wouldn't mind at all to see robots in B5, good luck DE-adapting them from Golarion without much consequences... Yeah, yeah, I'm aware that the Technology Guide was "made" into a SRD booklet, but... I don't know... I think that for robots, it would require more thinking than simply copying and pasting them from one source to another.

Your best options for more robots are either wishing for a 2nd Inner Seas Bestiary or by getting all 6 booklets from the Iron Gods AP.

Robots within Golarion are exclusive to Numeria, but robots as generic "monsters" are found throughout literature, movies, TV, etc, so are fair game for a setting agnostic bestiary.

Oh... well, with that angle, sure, I guess these would be eligible then ^_^


Dance Bot 3000, now with new "groovy" settings.


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okay, All posts in this thread to Page 52, post timestamp Sep 18, 2014, 11:29 PM are now in the compiled list.

Unique requests now over 3,100!


I am surprised your finding so many new items for the wishlist after so many pages. But still 3,100 request is still wow, can't wait to see how many it will be when you get to page 60+.


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1. More things that can appear on other planets in the solar system.
2. More monsters for the planes
3. More things for Numera (more mechanical things).
4. More fay. Way more fay. Make stuff up.
5. More original, creative monsters. I suggest alcohol and sugar for brain storming.
6. More dragons. You can never have too many dragons.


Numeria, not Numera (too much Cook over here).


So in other words you want more aliens, robots, dragons, fey, and planar creatures;) I would like to add that the planar creatures are from planes were few or even no creatures have been done.

Grand Lodge

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Oni and rakshasas should be more common then demons and devils because they're on golarian more and that means they're easier to use in adventures. Bestiary 5 should have a lot of them.


Flynn Salbenblatt wrote:
Oni and rakshasas should be more common then demons and devils because they're on golarian more and that means they're easier to use in adventures. Bestiary 5 should have a lot of them.

Don't forget Kami.

Also, I'd be happy seeing a lot more nature spirit-y type creatures that aren't fey in Bestiary 5.


Milo v3 wrote:
Flynn Salbenblatt wrote:
Oni and rakshasas should be more common then demons and devils because they're on golarian more and that means they're easier to use in adventures. Bestiary 5 should have a lot of them.

Don't forget Kami.

Also, I'd be happy seeing a lot more nature spirit-y type creatures that aren't fey in Bestiary 5.

This. More kami. So many more kami. 3,100 more kami. The next three bestiaries should be kami exclusive.

And dinosaurs. OMG MAKE A KAMI WITH A DINOSAUR WARD! Excuse me I need to go breath into a paper bag for a bit...


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber
Dragon78 wrote:
I am surprised your finding so many new items for the wishlist after so many pages. But still 3,100 request is still wow, can't wait to see how many it will be when you get to page 60+.

The recent surge was purely the fact that page 52 had a lot of very long lists on it from other posters, rather than the half dozen or so per post of prior pages.


Volcano kami, river kami, desert kami, city kami, pond kami, and mountain pass kami could be nice.


Yeah, looking back I see what you mean Anthony.

I would be happy if they just reprinted the Kami(and Oni) from the Jade Empire AP.


Dragon78 wrote:
I would be happy if they just reprinted the Kami(and Oni) from the Jade Empire AP.

I'd really like if they reprinted a decent chuck of the AP monsters, it's currently rather sucky that you had to buy specific adventure books to get a decent enough amount of an outsider subtype. Only ones that don't suffer from it seem to be demons and devils.

Dark Archive

Milo v3 wrote:
Volcano kami, river kami, desert kami, city kami, pond kami, and mountain pass kami could be nice.

Kami related to manmade areas could also be neat, showcasing how they differ from fey.

Graveyard kami, battlefield kami, marketplace kami, ship kami, school / monastary kami.

I also wouldn't mind seeing less regionally specific critters normally defined by a particular culture, showcasing how they can be used in the entire game setting, and not just in the one that looks kind of like the Earth region that spawned that mythical beastie.

Genies related to the Tien elements of Wood, Metal and Void, for instance, or that function as loa to the Mwangi (and look / dress / act appropriately), or nature spirits of the Tien or Arcadians or Linnorm Kings lands, and don't have any interest in silk pantaloons and turbans and bronze scimitars and oiled black mustachios.

Similarly, Kami that represent oases and wells, revered in the deserts of Greater Kel, and not 'faux Asian' in appearance, dress or attitudes.


Well actually I would like them reprint all the remaining monsters in the Jade Empire and King Maker APs.


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I'll add we have enough demons/devils for now. What we need are more angelic/divine creatures to balance that out.


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Yes, couldn't agree more Ceirwyn.

Scarab Sages

Familiar, Red Panda and more Egyptian based monsters.

Silver Crusade

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Pathfinder Adventure Path Subscriber
Ceirwyn wrote:
I'll add we have enough demons/devils for now. What we need are more angelic/divine creatures to balance that out.

Useless stat blocks are useless. Unless you're running Way of the Wicked and are in the business of mass slaughtering celestials, that is.


Ceirwyn wrote:
I'll add we have enough demons/devils for now. What we need are more angelic/divine creatures to balance that out.

+1


Just a thought/question that I need to share. (gonna get a lot of hate for this, btu I don't care)

What is people's obsession with good-alignment creatures like celestials and kami?

You can rarely fight those, only corrupted versions or if you are a evil team, and seeing Americans obsessions of playing the heroes, I don't think many people here play the villians.

So my question to you, what are you gonna do with all those celestials and kami's? Quest-givers? But what are their stats for then?

And lol, don't think Demons/Devils are over, the upcoming AP Hell's Bells? and Wrath of the Righteous both had/gonna have lots of demons and devils in it, and most AP monsters get in somewhere, so that means there gonna be some demons and devils in Bestiary 5.

I'm not a big fan of most demons/devils either, but I don't mind them as much as some other creatures which also come from AP's.


Robot celestials power up your holy lasers:)


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Gorbacz wrote:
Ceirwyn wrote:
I'll add we have enough demons/devils for now. What we need are more angelic/divine creatures to balance that out.
Useless stat blocks are useless. Unless you're running Way of the Wicked and are in the business of mass slaughtering celestials, that is.

Or your GM is sentient enough to figureout ways to fight against people for reasons beyond just "LOOK EVIL. STAB IT." -.-

Myth Lord wrote:

Just a thought/question that I need to share. (gonna get a lot of hate for this, btu I don't care)

What is people's obsession with good-alignment creatures like celestials and kami?

You can rarely fight those, only corrupted versions or if you are a evil team, and seeing Americans obsessions of playing the heroes, I don't think many people here play the villians.

So my question to you, what are you gonna do with all those celestials and kami's? Quest-givers? But what are their stats for then?

And lol, don't think Demons/Devils are over, the upcoming AP Hell's Bells? and Wrath of the Righteous both had/gonna have lots of demons and devils in it, and most AP monsters get in somewhere, so that means there gonna be some demons and devils in Bestiary 5.

I'm not a big fan of most demons/devils either, but I don't mind them as much as some other creatures which also come from AP's.

I need good-alignment creatures because evil isn't the only thing in existence. You can be pitted against enemies that aren't evil. Alignment isn't a major thing in my games, and I want to use X type of outsider, BUT THERE ARE NO FREAKING STATS FOR OUTSIDERS UNLESS THEY ARE EVIL. It's seriously really really annoying.


Lawful Neutral / Neutral / Chaotic Neutral / Lawful Evil / Neutral Evil / Chaotic Evil

More than enough variety.

Neutral is best, can be used in many different ways.

Good is most boring, can only give tasks, a good angel that attacks you is just awkward. Evil is most effective in Neutral evil.


Myth Lord wrote:
Good is most boring, can only give tasks, a good angel that attacks you is just awkward. Evil is most effective in Neutral evil.

Severely disagree, just because someone shares an alignment with you doesn't mean you can't fight against each other.


Milo v3 wrote:
Myth Lord wrote:
Good is most boring, can only give tasks, a good angel that attacks you is just awkward. Evil is most effective in Neutral evil.
Severely disagree, just because someone shares an alignment with you doesn't mean you can't fight against each other.

In the real world yes.

But in the game world, angels are always pure good and never do something wrong, they only fight the most evil creatures.

Pixies? Dryads? Sure yeah, they can fight you. Celestials? Grow a evil heart and maybe yes, but if you are good you get the fight of Raiden vs the Revenants, he won't fight back.

Also most celestials annoy the hell out of me, extremely beautiful people with wings? Whats wrong with being ugly all of a sudden? the most ugly people are mostly the ones with the biggest heart anyway, while the most beautiful people (take me as example) have a rotten heart because of all the attention they have gotten, so turning the most pure and good creatures so beautiful is kinda harsh and stupid.


Myth Lord wrote:

In the real world yes.

But in the game world, angels are always pure good and never do something wrong, they only fight the most evil creatures.

Pixies? Dryads? Sure yeah, they can fight you. Celestials? Grow a evil heart and maybe yes, but if you are good you get the fight of Raiden vs the Revenants, he won't fight back.

Well, just make the angels be functioning as good in a cosmic role, while the PC's are good in a local role. Both desperately need to obtain the macguffin or something, but you can't both share the macguffin.


I understand the need for angels, but I can't believe people actually want more angels than other creatures...


Myth Lord wrote:

I understand the need for angels, but I can't believe people actually want more angels than other creatures...

I want Angels rather than demons and devils, I'd rather kami to Angels, I'd rather div to Angels, I'd rather kaiju to angels, I'd rather aeons to angels. All those things are more interesting than angels.

I mean, mythical creature are much more varied than just angels, demons, and devils. I want diversity... and so far, most outsiders are demons and devils.

Dark Archive

Myth Lord wrote:
What is people's obsession with good-alignment creatures like celestials and kami?

Don't know about the celestials, since I was talking about kami, which aren't 'good-alignment creatures.' Some are good, some are lawful, some are neutral, none have any alignment subtype, unlike demons, angels, etc.


Milo v3 wrote:
Myth Lord wrote:

I understand the need for angels, but I can't believe people actually want more angels than other creatures...

I want Angels rather than demons and devils, I'd rather kami to Angels, I'd rather div to Angels, I'd rather kaiju to angels, I'd rather aeons to angels. All those things are more interesting than angels.

I mean, mythical creature are much more varied than just angels, demons, and devils. I want diversity... and so far, most outsiders are demons and devils.

Which is kinda logical, as most people and other creatures have sin-ed, so they become evil twisted chaotic creatures. Seems like the Succubi are doing their job rather nicely. :-p

In a world with more good-natured creatures, the evil would be erased.

But then again, I have never had big love for good-alignment creatures, from child-on I was always a fan of neutrals and evils. They mostly look better, have better story and are more interesting, good only lives to fight off evil in many stories.

I didn't knew the Kami were actually neutral? Never gave their pages much read and I thought by seeing the pictures those were all good creatures. Maybe those 5? Kami in bestiary 3 are the wrong examples and there are more interesting Kami possible, also didn't really like the Kami from Jade Regent AP.

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