Animal Archetype : Racer. how works 'Sprint'


Rules Questions

Grand Lodge

Source Animal Archive pg. 21 wrote:


Sprint (Ex): At 6th level, once per hour a racer can move at 10 times its normal speed when it makes a charge or uses the run action. This ability replaces devotion.

emphasis mine

let's say base speed of animal is 50feet:
* normal charge (double move) is 100ft+attack
* run is (4x move) 200 feet

with sprint what does this become ?
1/ charge and run at 10x 50 feet
(ten times normal/base speed)

2/ charge becomes 1000feet & run becomes 2000 feet
(10 times speed for a charge/run)

I'd say one, but wanted to have confirmation.


1 person marked this as a favorite.

It should be the first. 10 times 50 ft normal move speed equalling 500 ft / 6 seconds which is nearly 57 miles per hour. The fastest race horse speed ever recorded by the Guinness World Records is almost 44 miles per hour so that's still superequine but not completely unbelievable.

2000 ft / 6 seconds is obscene... That's like Mach 0.3 or something.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Animal Archetype : Racer. how works 'Sprint' All Messageboards

Want to post a reply? Sign in.