Mikaze
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Just saw the "down with Colson" thread in the sidebar
Disgust with and refusal to carry out certain missions seems to pop up a lot. But the only means of showing actual disapproval with the direction of the faction's leadership is to either willingly fail the mission or take complaints to the boards/PFS leadership. The former doesn't really seem to communicate that feeling very well though.
Wonder how much work it would add and how effective it would be to give players the option to send their faction letters back at the beginning or end of a scenario with some notice of rejection for whatever their RP reasons were, be it "I refuse to sully myself or our nation's honor with these deeds" to "seriously, @#$% you guy" to "hey, did you leave Zarta alone in your room recently?".
I mean, it certainly seems that conflicts of interest with one's faction leadership has become a thing. Maybe some additional data mined from mission rejections could help things develop organically?
got no real dog in this race, just idle thinking here
| MrSin |
I'd do it. I'd do it a lot. Especially when my silver crusaders are told by the Andorans to purposefully sabotage a country for my mission. I like silver crusade because I'm not part of all that after all. Also being a good guy. I find that rather important sometimes.
Probably wouldn't help me get PP to repeatedly tell the faction no however. Or make me look good... Its not something we can't already tell the GM we would do either.
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I believe if we could send things back to faction leaders that our characters didn't want to do with little notes I think we would see people being kicked out of factions. I happen to know for a fact bosses don't like hearing "No, I'm not going to do that." Once or twice they might let it slide, repeatedly and they usually fire people.
On the technological side, it would take some work to get a system in place to actually track objections to faction missions rather than failure to complete.
Mikaze
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I believe if we could send things back to faction leaders that our characters didn't want to do with little notes I think we would see people being kicked out of factions. I happen to know for a fact bosses don't like hearing "No, I'm not going to do that." Once or twice they might let it slide, repeatedly and they usually fire people.
That's why you go over their heads if need be. ;)
Though it will still eventually make potential enemies out of people. Then again, it's all soon to be a moot point now.
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The main issue is more about player picking the wrong faction. You want to play a LG character, don't join the Szczarni. Oh you want to be a GOOD Monk, guess what, don't join Cheliax. Want to be a CN thug who does whatever, don't join the Silver Crusade or Andoran.
I think a lot more of this has to do with people choosing an alignment and not giving a thought about what faction they join. Example "My friend Buddy joined Cheliax, so I'll join it too. Except he's a Necromancer and I'm a Paladin. Boo hoo."
Mikaze
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The main issue is more about player picking the wrong faction. You want to play a LG character, don't join the Szczarni. Oh you want to be a GOOD Monk, guess what, don't join Cheliax. Want to be a CN thug who does whatever, don't join the Silver Crusade or Andoran.
I think a lot more of this has to do with people choosing an alignment and not giving a thought about what faction they join. Example "My friend Buddy joined Cheliax, so I'll join it too. Except he's a Necromancer and I'm a Paladin. Boo hoo."
I think those folks put sufficient thought into their alignment and faction.