Doug Miles |
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You are legally allowed to play the second one--with a new 1st level PC.
As you suspected a level 6 PC would be "out of tier" in a Tier 1-5 scenario. This would be a good opportunity in your timeline to start a new PC anyway. You don't want there to be too large of a gap between the characters you can play. What will happen when you level up to 8 and then the only scenario offered is a 3-7? Now you can't bring in a new 1st level character and you can't play with your existing one. Time to make a new PC. In fact, make a few new characters. That way you will have some flexibility if the Tier 1-2 party is lacking an important party role.
Roac |
Alternatively you could use the slow advancement track, only receive 1/2 XP (and downsized PP and gold). That way you're still 5th lvl when the second adventure starts and go up to 6th by the end of the second adventure.
Though I would recommend what Doug Miles posted, flexibility within the party is always a good thing.
Purple Fluffy CatBunnyGnome |
Alternatively you could use the slow advancement track, only receive 1/2 XP (and downsized PP and gold). That way you're still 5th lvl when the second adventure starts and go up to 6th by the end of the second adventure.
Though I would recommend what Doug Miles posted, flexibility within the party is always a good thing.
slow advancement can only be chosen at each level up -- it sounds like he's sitting at 5.1 so opting for slow advancement won't work in this instance ... the new character is really about the only option avilable.
Matt Haddix |
slow advancement can only be chosen at each level up -- it sounds like he's sitting at 5.1 so opting for slow advancement won't work in this instance ... the new character is really about the only option avilable.
I always thought that was a silly rule..does anyone know why it's in place?
Purple Fluffy CatBunnyGnome |
I think so there is a standard across the board ... w/out the rule you'd have people with odd numbers and such .. this way it's even ... just think if you could switch on each scenario ... oops .. i died ... guess i'll be at full progression to get the money to rez and stuff .. and oh next scenario i'll go back to half progression cause i want to play more.
CRobledo |
Mrs. bunnygnome took it from my thoughts. Dying is worse in slow progression, so you could just say "I'm going to go ahead and take this one full." for the money when you die.
Plus, it would also open up more shenanigans when attempting to play Eyes of the Ten and making sure you land at 12.0 correctly. right now the only way to screw up is to play a module being past level 11 in regular or 11.2 or more in slow track.
Benrislove |
Changing on the fly for progression could create a lot of awkward problems. It also prevents a character from having a half experience for their entire career.
I would "go slow" for every session I played down, and make sure to go fast for every session I played up, which would artificially increase my gold intake.
honestly I think the slow progression rule is pretty odd, why wouldn't you want to play more new characters?
HOWEVER I really like "going slow" for levels where I apply a GM credited module, or an Adventure path chronicle. That way I still play the same number of times, and I get the nifty AP or Module credits :). it also makes you only lose 1 PP from the module or AP credit instead of 2 :)
Chalk Microbe |
Purple Fluffy CatBunnyGnome wrote:I always thought that was a silly rule..does anyone know why it's in place?
slow advancement can only be chosen at each level up -- it sounds like he's sitting at 5.1 so opting for slow advancement won't work in this instance ... the new character is really about the only option avilable.
Not to mention the Chronicle has already been signed and reported by the coordinator, too late to change it now.
Matt Haddix |
I think so there is a standard across the board ... w/out the rule you'd have people with odd numbers and such .. this way it's even ... just think if you could switch on each scenario ... oops .. i died ... guess i'll be at full progression to get the money to rez and stuff .. and oh next scenario i'll go back to half progression cause i want to play more.
But you can already do that, just only for those scenarios when you're exactly at the level cutoff.