
Valiant |
Hey guys!
Spoiler alert
I am running the Harrowing at the moment and I've done the 'Sonnorae' encounter where she acually turns out to be a Mute Hag.
Now the adventure states that she (if under some conditions) will bargain with the players for her token and does not immediately attack straight off the bat...
Now...how am I supposed to have her 'talk' if she's a mute hag...
I had her talk anyway and did some bargaining...only to realise this iffy thing later.
Any thoughts on this?
Thanks!

MythicFox |

I recently ran that encounter and handwaved it that she had the ability to speak regardless (something like Are's 'ghost sound' suggestion). I made the executive decision that just as many of the NPCs in the Harrowing aren't precisely what they're represented as in the text (the Nightpeddler not being an actual Denizen of Leng, for instance), I could fudge a bit with Sonnorae.
If nothing else, you could say it works like the illusion power the folks in the playhouse have -- it's just a quirk of the world that it works the way it does.

Antimony |

I have an undead skeletal assassin in a game I play, which cannot talk. When it seeks to parlay, it has the other party meet it at some unhallowed location. And I have it hunched over a piece of paper, pricking its clawed skeletal finger into a vat of ink and scrawling on the page.
Only when the parlay is over and the assassin leaves does the other party realize it was pricking its claw into a living creature. Usually a dove, though if the other party represented a church with a sacred animal, it would probably be that instead.