Fighter (tactician) and Cavalier Multiclass Question


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2 people marked this as FAQ candidate.

Here are two abilities:

Advanced Player's Guide wrote:
At 1st level, a cavalier receives a teamwork feat as a bonus feat. He must meet the prerequisites for this feat. As a standard action, the cavalier can grant this feat to all allies within 30 feet who can see and hear him. Allies retain the use of this bonus feat for 3 rounds plus 1 round for every two levels the cavalier possesses. Allies do not need to meet the prerequisites of these bonus feats. The cavalier can use this ability once per day at 1st level, plus one additional time per day at 5th level and for every 5 levels thereafter.

and

Ultimate Combat wrote:

At 5th level, a tactician gains this ability as the cavalier class feature. He may use this ability once per day at 5th level, plus one additional time for every five levels after 5th (to a maximum of four times at 20th level). If the tactician also has cavalier levels, these levels stack for determining the number of uses per day, and he can take the better progression.

This ability replaces weapon training 1.

How would you say these two abilities interact for a multiclass cavalier / fighter? Would you get a second Teamwork Feat as a bonus feat to use with Tactician? Does the second ability also allow Fighter and Cavalier levels to stack for determining tactician's rounds per use?


I'm sure it was a typo, or was taken out in editing to create space to fit the text on the page. If the ability stacks levels for uses per day, it only makes sense that it stacks for rounds per use. Also, since you get the ability twice, it would seem that you do get two teamwork bonus feats, but I guess that depends on your GM's interpretation.

The easiest case of level stacking would be cavalier 1/tactician 5, since that is when the stacking first comes into effect. Your cavalier level would be considered 6 for stacking purposes. That would give you two uses per day, and six rounds (3 + 6/2) per use.

As far as tactician-like abilities go, I much prefer the holy tactician's battlefield presence. As long as you can deal with the lawful good baggage, you get a lot more out of it. You get more teamwork bonus feats, and you can change the applied feat as a swift action. Sure, it costs a standard action to use in the first place, but it also doesn't limit you to uses per day or rounds per use. And if you can make it to level 20, you can apply different teamwork feats to different allies.

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