Magus??


Pathfinder Society

Liberty's Edge

Looking to put together my first Pathfinder Society character. I am wondering if Magus and it's Archtypes are allowed??


see additional resources.

Yes, you can use any base and core class in society.

Dark Archive 4/5

*Assuming you have a hard copy or legal PDF of Ultimate Magic.

Anything in Additional Resources requires access to the source material, and this source material must be brought with you when you play.

The Exchange 5/5 RPG Superstar 2010 Top 16

2 people marked this as a favorite.

Come and be welcome, thesmallonerae!!

One thing to remember, and the Additional Resources document points this out, is that you need to bring the rules that you're using to the table for the GM to see. So, if you're playing, say, a oni-spawn Tiefling soul-forger magus to the table, you'll need to bring Ultimate Magic, and Ultimate Combat, and Blood of Fiends. (Either the physical books, PDFs on some sort of readble device the GM can access, or print-outs from a PDF that you own.)

When you get through your first PFS adventure, please come back here and tell us how it went!

Dark Archive 4/5

Chris, remind me to take a lesson from you in being diplomatic and welcoming. After a day of staring at a screen, I become a little bit too jaded when replying.

Thesmallonerae: I hope you have a great time, and good luck with your character. :)

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

Welcome to the society! If you need help building you Magus (they can be rather tricky), please feel free to PM me - I built one recently, and can help walk you through it.

Liberty's Edge

Thank you all for you help!

I have been playing Pathfinder for about a year now and Magus has quickly become a favorite character type.

4/5

I need to give you a warning about playing a Magus. Some GMs have little to no idea on how spell combat and spell strike work. Be prepared to explain it and if possible, have some 'cheat sheets' as a example.

If possible, I like to run the Magus mechanics pass the GM before the game starts. Just to make sure there well be no problems during the game.

Shadow Lodge 1/5

Also, be sure YOU understand it, and how the abilities work together and whatnot.

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