RoW GM experience (as in, how much?)


Reign of Winter

Dark Archive

This seems to be a unique AP. My group switches GMing between me and another. One of our players expressed that he wants to give the GM seat a try. How "GM beginner friendly" is RoW?

For example, Kingmaker and Skull & Shackles were IMO not GM beginner friendly. Rise of the Runelords and Legacy of Fire were.

Thoughts?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hmmm, well. The AP travels a lot and as it seems so far, we won't get recurring NPCs beyond the first two modules. That's generally beginner friendly.

OTOH, the locations are wildly different and the new GM has to do some research to represent them well, so that will cause some work. He also has to learn the cold weather rules in and out for the first module ( after which I think everybody will be sporting Boots of the Winterlands, anyway ).

I'd say it looks beginner friendly. One big factor in making it better for beginners is that there seem to be no new sub-systems like ship combat or caravan rules, which always cause some problems.


Agreed with magnuskn's assessment. Hopefully the writing will get the new GM excited to run it and keep everyone in your group that gets RoW on subscription from cracking thier copies open electronically or physically.

RPG Superstar 2011 Top 16

It is of course way too early to tell, but this AP seems to be shaping up very much like Legacy of Fire in terms of structure.

I say it's probably going to be one of the most beginner-friendly APs that Paizo has made.


Like LoF? How so, if you dont mind me asking?

Silver Crusade

Can't speak for Erik but what I think he means is that LoF lept around a bunch of different locations, throwing you from new environment to new environment. Some people disliked it, others (myself included) loved it.

Dark Archive

Great feedback. Thanks folks!

RPG Superstar 2011 Top 16

Pendagast wrote:
Like LoF? How so, if you dont mind me asking?

This isn't entirely well-informed, as our knowledge of RoW is incomplete, but:

- both have a strong environmental grounding (desert/heat vs tundra/cold)
- both have a strong cultural grounding (Arabic vs Russian)
- these groundings are strong enough to make certain types of weapons/magic so much more common than others that you should make sure to plan your build around them
- both are a "road show" where the PCs don't stay in any one place for very long and have no real chance to put down deep roots with recurring NPCs/locations
- both are "long distance road shows" where the PCs go to extremely exotic/nonstandard places
- both are very fast-paced where it looks like the PCs will go from levels 1-18 in about 6 months of gametime or less
- both look like they'll have the problem/feature of "I can't buy stuff from magick shoppes" in books 4&5
- neither use any subsystems, which are very common in other APs (e.g. Fame, Kingdombuilding, Plunder, Caravans, etc)
- both introduce you to the BBEG somewhat early on in the series (which is uncommon in other APs)

Now, there's differences to be sure. But if I try and figure out which AP that RoW will be closet to, it's more like LoF than it is to any other one.

Full disclosure: I'm a huge fan of LoF, and I am pumped to also be a big fan of RoW. :-)

Sovereign Court Developer

Erik Freund wrote:

- both look like they'll have the problem/feature of "I can't buy stuff from magick shoppes" in books 4&5

A problem I can assure you that we've taken into account, which makes it a feature in this AP! :)

RPG Superstar 2011 Top 16

Rob McCreary wrote:
Erik Freund wrote:

- both look like they'll have the problem/feature of "I can't buy stuff from magick shoppes" in books 4&5

A problem I can assure you that we've taken into account, which makes it a feature in this AP! :)

Personally, I hate magick shoppes, and as a player I greatly enjoy the constraints of having to use the treasure I've found. (But you can't do that alone in party...)

I know that some people thought of magic-item-shop restriction in LoF was a bug, but for me, it was a huge, huge feature.


Erik Freund wrote:
Rob McCreary wrote:
Erik Freund wrote:

- both look like they'll have the problem/feature of "I can't buy stuff from magick shoppes" in books 4&5

A problem I can assure you that we've taken into account, which makes it a feature in this AP! :)

Personally, I hate magick shoppes, and as a player I greatly enjoy the constraints of having to use the treasure I've found. (But you can't do that alone in party...)

I know that some people thought of magic-item-shop restriction in LoF was a bug, but for me, it was a huge, huge feature.

Yay! Im not an alien!

When I play DDO (an MMORPG) my favorite guild raid night is when we all go in buck naked, and can only use items that drop from monsters we kill, it's hilariously fun! By the end of the raid we are all usually fully euipped with weird looking stuff we would not normally have on on characters... too much fun


Pendagast wrote:


Yay! Im not an alien!

When I play DDO (an MMORPG) my favorite guild raid night is when we all go in buck naked, and can only use items that drop from monsters we kill, it's hilariously fun! By the end of the raid we are all usually fully euipped with weird looking stuff we would not normally have on on characters... too much fun

That does sound hilariously fun..


Crustypeanut wrote:
Pendagast wrote:


Yay! Im not an alien!

When I play DDO (an MMORPG) my favorite guild raid night is when we all go in buck naked, and can only use items that drop from monsters we kill, it's hilariously fun! By the end of the raid we are all usually fully euipped with weird looking stuff we would not normally have on on characters... too much fun

That does sound hilariously fun..

yea the monks and casters lead the way with the martial types and rogues scavenging for drops and hiding behind stuff.

there is always one guy who starts whipping butt and you are like...dude what did you FIND?


Pendagast wrote:
Crustypeanut wrote:
Pendagast wrote:


Yay! Im not an alien!

When I play DDO (an MMORPG) my favorite guild raid night is when we all go in buck naked, and can only use items that drop from monsters we kill, it's hilariously fun! By the end of the raid we are all usually fully euipped with weird looking stuff we would not normally have on on characters... too much fun

That does sound hilariously fun..

yea the monks and casters lead the way with the martial types and rogues scavenging for drops and hiding behind stuff.

there is always one guy who starts whipping butt and you are like...dude what did you FIND?

ROFLMAO

Ok, *that* ... is awesome.

RPG Superstar 2012 Top 16

Back to the OP's question, I thought the first part of Snows of Summer certainly seemed very new GM-friendly.

RPG Superstar Season 9 Top 32

@Pendagast that sounds sweet!

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