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I am probably going to build a wandering crafter who specializes in building structures, if that is possible, and I was wondering if other crafters were interested in setting up an informal organization for crafters. Not a a true guild, because I definitely would prefer having guild crafters involved. I am thinking that it would be a way for crafters to pass on information about guilds or people that they have interacted with. Things like this guy will try to cheat you, or this guy will try to steal the item you crafted for him. Or this guild robs crafters. That way if a group of bandits jumps a crafter and demand payment the crafter could respond that if they do this that no crafter will ever build for them again, and it mean something. It would also allow less scrupulous crafters to be able to go these people or guilds and say, "Hey I will build that thing for you, but it will cost you." I'm not quite sure how the information would be passed on to other individuals. I am kind of thinking that their would be a point of contact/bulletin board, or some other form of communication in each of the 3 main NPC cities.

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One thing to bear in mind is the level of crafting you can achieves sounds like it will depend a lot on what level of training is available in a city or settlement and that may possibly in turn depend on the quality of crafters in the settlement.
That is one reason why I think its great the Keepers of the Circle have made crafting and trade rings equal from the start with the various combat and magic rings.
It has not been made clear whether there will be a limit on learning higher crafting skills if you rely on NPC cities alone.

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The Pax Mercatorum's markets are open to independent traders and craftsmen such as yourself.
-theStormWeaver,
Oligarch of the Pax Mercatorum