Player Kingdom: Magical Advancement & Growth Initiative (MAGI) (Revised)


Pathfinder Online

Scarab Sages Goblinworks Executive Founder

Name: Magical Advancement & Growth Initiative (MAGI)
Alignment: Neutral
Role: Bring magic to all
Accepted Roles: Any roles with an interest in growing their knowledge of magic.
Website: MAGI (We will utilize the systems built into PFOFan.com unless the membership decides otherwise)

The MAGI are a group of individuals dedicated to the advancement and growth of magic in the River Kingdoms through any means necessary. We walk the line of good and evil, law and chaos in order to find the answers to the great mysteries of magic. We are a bastion of knowledge and the first place you should look for any of your magical needs! The MAGI is NOT solely for those gifted in the arts of magic, but anyone who finds magic brings something more to this world, any knowledge seekers who wish to utilize magic for their own deeds, or even those who simply wish to find profit in spreading magic throughout the River Kingdoms.

The MAGI is made up of 5 fraternities, each of which has a leader, the Master Scholar, who is in turn a part of the College of MAGI. Each fraternity serves a unique purpose within the MAGI. At the head of the College of MAGI is the Magistratus, elected by the College of MAGI. Within each fraternity there are two sub-groups of members MAGI and apprentices. A MAGI may belong to more than one fraternity, however an apprentice must choose a single fraternity until they advance to the status of MAGI.

Fraternity of the Sword: This fraternity hosts the warriors of the MAGI. These members may or may not have the gift of magic, but they always are in the front lines of fights on the behalf of the MAGI. Conflict is the way of life in the River Kingdoms and without the Fraternity of the Sword, the MAGI would likely find themselves at the end of the swords of others.

Fraternity of the Gods: This fraternity hosts the divine practitioners amongst the MAGI. A great font of magic comes from the gods and it would be unforgiveable to leave out such a vital aspect of magic. While members of the fraternity are open to worship the deity of their choice, many are followers of Nethys. Those who are not must only abide by one rule; Do not interfere with the advancement of magic in the River Kingdoms.

Fraternity of the Shadows: This fraternity hosts the members of the MAGI who prefer stealth and subterfuge to direct confrontation. As with the Fraternity of the Sword members may or may not have the gift of magic, however they all utilize their skills on the behalf of the MAGI.
Fraternity of the Wild: This fraternity hosts members who draw their strengths from the wilds. As with the Fraternity of the Gods the wilds have their own sense of magic that is sometimes limited to only a few. As with other fraternities members may or may not possess the gift of magic.

Fraternity of the Mystic: This is the main fraternity of the MAGI. This fraternity hosts those with a special gift for magic. While holding no greater authority within the MAGI, this is by far the largest of the fraternities and provides the great font of knowledge.

Fraternity of the Trade: This fraternity hosts members who mainly focus on trade and craftsmanship. With all the research and advancements that the MAGI make, they would be of no use if they could not be spread to the River Kingdoms and in return provide additional funds for the MAGI to continue their research. Members may or may not have the gift of magic.

The MAGI have only one guiding rule: Do as you will, but do not interfere with the advancement of magic. We do not get tied down by good vs evil, law vs chaos. Instead we focus on spreading magic.

**Link to Original Thread**

Goblin Squad Member

Sounds good. You forgot to bold Fraternity of the Wild. It is currently hidden in the Fraternity of Shadows. ;)

Goblin Squad Member

The wild is frequently hidden well in the shadows.

That is where alert eyes are cautious, even when they blink.

Goblin Squad Member

Updated the list.

Scarab Sages Goblinworks Executive Founder

Elminster000 wrote:
Sounds good. You forgot to bold Fraternity of the Wild. It is currently hidden in the Fraternity of Shadows. ;)

Ah the joys of no edit after an hour :)

@Nihimon Thanks :)

Scarab Sages Goblinworks Executive Founder

Want to welcome the new players who have PMed me to join the group!! We are still slowly building up our numbers :)

Goblin Squad Member

Greetings to you M.A.G.I! I am The Wyldethorne, and I would like to introduce myself as an Ambassador of The Kingdom of Aeternum
and offer to establish Diplomatic Ties, if that be your desire. I sincerely hope to establish friendly and prosperous relations with you, our neighbors. Good day, and Well Met!

Goblin Squad Member

I would also like to welcome MAGI on behalf of the Keepers of the Circle. The members of our Ring of Crystal would surely benefit from ties with such a magically-minded organization, while the goods and services provided by our Rings of Iron, Wood, Steel may be of interest.

Please feel free to visit our Chancery if you have need to discuss trade, services, or any other matter.

Erian El'ranelen, Guardian of Gold

Grand Lodge Goblin Squad Member

Your wiki entry on pfofan.com is very nicely done.

Scarab Sages Goblinworks Executive Founder

Thanks :) Wish more CCs would add entries to make it easier for people to look up their information.

Community / Forums / Paizo / Licensed Products / Digital Games / Pathfinder Online / Player Kingdom: Magical Advancement & Growth Initiative (MAGI) (Revised) All Messageboards

Want to post a reply? Sign in.
Recent threads in Pathfinder Online