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I've been reading about the trading and settlement systems that will exist in PFO and it occurred to me that something was missing, the market of sin. Will there be such a system within the game (I do not expect graphic detail to exist within the game) but many cities funded great programs for families and children on the taxes gained from the selling of sin. Heck to this day the tax on cigarettes and alcohol make big money for states. I live in one state that just legalized marijuana with the expectation of increasing it's coffers on the tax revenue. Ultimately, i am curious if prostitution, drug and alcohol markets will be allowed with in player settlements?

JonGarrett |
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Do you hear that noise? It's a scream of, 'Won't someone think of the children!' so loud that it not only echoes back in time, but echoes back from potential futures.
Sadly, I imagine it'll have to apply the usual double standard - unrelenting violence is perfectly OK, but the suggestion that adults do certain acts for pleasure and procreation are terrifying and taboo.
Drugs and alcohol are possible, however. If nothing else you can always play a character hooked on low level potions.

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Age of Conan had prostitutes and bare breasted women... sure... there was no actual prostitution, but it has been hinted at in game.
You could have a... romantic encounter... in SWTOR too, just it wasn't shown.
I find the double standard a bit silly too. But I don't expect anything graphic, raises the rating too high.
Also, I'm sure there are plenty of people that would be put off by such stuff... I think it can add a great deal to the drama and intrigues myself... just look at Game of Thrones... I mean the books :P

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discussing prostitution is a "suggested theme" and that's only a "T" rating. of course all online games are listed as "not rated" for online play, because the ESRB can't control players fingers. :) Also just as a reference World of Warcraft carries an "M" rating, yet i know quite a few under "17" players. ><

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@Banesama I highly doubt they would, the question is whether they'll ban it as a form of "player created content". Preeetty much every online game out there not highly moderated and restricted, and managed by Disney, has it.
Not exactly the most classy thing to run into, but it's usually worth a chuckle. Or some good 'ol "Yar Yar Hump Hump" trolling in the Tram. (Great thread, look it up if you're of the mind.. epic troll.)

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discussing prostitution is a "suggested theme" and that's only a "T" rating. of course all online games are listed as "not rated" for online play, because the ESRB can't control players fingers. :) Also just as a reference World of Warcraft carries an "M" rating, yet i know quite a few under "17" players. ><
My mistake WoW is a "T" rating.

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Unless Goblinworks wants the game to have an 'M' rating, I don't see them adding prostitution into the game with or without graphics. Just the theme enough will cause certain 'censor' groups out there to protest the game.
Neverwinter Nights was rated T for teen and had a brothel in the first city. Nothing was shown but it was strongly implied.
The same groups that would protest the game due to sideways references to brothels would also protest it purely on the grounds that it's based off a game developed from D&D. I tend to ignore those groups, and feel everyone else who doesn't agree with their nonsense should probably do the same. (To be clear I'm not insulting any particular religion, just people who feel they can protect their kids from the real world by hiding it from them, and who shove their ideas down other people's throats.)
As for alcohol and tobacco they are BOTH in the core rulebook. And in the game mastery you find a chart on drugs and drug addiction.
The point of the teen rating is because Pathfinder itself is a teen rated product. We should not have to avoid anything in the published paizo works in order to preserve a teen rating.

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Well, I'm assuming in the settlement management game, there will be some factor which measures the overall morale/happiness of the settlements NPC population. For certain types of settlements (alignments) it wouldn't be that out-of-bounds, I would think to allow certain types of "improvements" that could effect the settlements morale. Pretty easy to make these suggestive without making them explicit, I should think. YMMV.