
submit2me |

Combat Patrol says "increases your threatened area", which normally you would have none with a ranged weapon. The Snap Shot feat chain says "you threaten squares within 5 feet of you". The 5 feet is your threatened area, just as it would be with a melee weapon. How do these feats not work together? At 20th level, you could have a maximum threatened area of 35 feet. It's kind of ridiculous, but it's also RAW as far as I can see.

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Combat Patrol says "increases your threatened area", which normally you would have none with a ranged weapon. The Snap Shot feat chain says "you threaten squares within 5 feet of you". The 5 feet is your threatened area, just as it would be with a melee weapon. How do these feats not work together? At 20th level, you could have a maximum threatened area of 35 feet. It's kind of ridiculous, but it's also RAW as far as I can see.
That is absolutely not RAW, with the exact quote you put even contradicting it. It says 5 feet, not "within reach"
The correct term you should use is RAI, be cause that is an interpretation using a guess of what the developers were thinking when they designed it

yeti1069 |

While wielding a ranged weapon with which you have Weapon Focus, you threaten squares within 5 feet of you. You can make attacks of opportunity with that ranged weapon. You do not provoke attacks of opportunity when making a ranged attack as an attack of opportunity.
As a full-round action, you may set up a combat patrol, increasing your threatened area by 5 feet for every 5 points of your base attack bonus. Until the beginning of your next turn, you may make attacks of opportunity against any opponent in this threatened area that provokes attacks of opportunity. You may move as part of these attacks, provided your total movement before your next turn does not exceed your speed. Any movement you make provokes attacks of opportunity as normal.
Normal: You cannot make AoOs with ranged weapons.
Snap Shot: You can make AoOs with ranged weapons.Snap Shot: You threaten 5 ft. with ranged weapons.
Combat Patrol: You increase your threatened area and make AoOs against enemies within that space.
They work together.
The reason you'd want Improved Snap Shot in addition to/instead is that CP requires a full-round action, or in other words, giving up Rapid Shot and Manyshot for a larger threatened area, while ISS gives you a smaller zone, but allows you to keep all of your normal attacks.
For a melee combatant, CP can be a great trade if you wouldn't be able to get in a full attack, or if you'd be dealing more damage via AoOs than with your full attack (you can easily have MANY more AoOs available to you than normal attacks), and it allows a melee character to have some influence over enemies beyond their normal reach, but for a ranged character, you may likely be giving up more than you're getting back, and you already can influence the battlefield by more than 5 ft. simply by virtue of using a ranged weapon.
If you're set up to make good use of AoOs, you may want both ISS and CP, and will definitely want Greater Snap Shot, which is just bonuses on ranged AoOs, and thus works well with both of the feats in question here.

Barry Armstrong |
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submit2me wrote:Combat Patrol says "increases your threatened area", which normally you would have none with a ranged weapon. The Snap Shot feat chain says "you threaten squares within 5 feet of you". The 5 feet is your threatened area, just as it would be with a melee weapon. How do these feats not work together? At 20th level, you could have a maximum threatened area of 35 feet. It's kind of ridiculous, but it's also RAW as far as I can see.That is absolutely not RAW, with the exact quote you put even contradicting it. It says 5 feet, not "within reach"
The correct term you should use is RAI, be cause that is an interpretation using a guess of what the developers were thinking when they designed it
No, the correct term is indeed RAW. They work together, according to the exact wording of the text.
Snap Shot = While wielding a ranged weapon with which you have Weapon Focus, you threaten squares within 5 feet of you.
Combat Patrol = As a full-round action, you may set up a combat patrol, increasing your threatened area by 5 feet for every 5 points of your base attack bonus.
So, by the exact wording of the rulebooks, a level 20 Gunslinger with the Weapon Focus (Musket) feat, Snap Shot, and Combat Patrol would threaten 25 feet as long as he has a loaded musket in his hands. (5 feet for the Snap Shot and an additional 20 feet for the +20 BAB at level 20.)
That is not RAI that's exact RAW. And kind of ridiculous. I would think a Sniper (at least the Sniper Rogue Archetype) would have the ability to see far, wait for the opportunity, and then BOOM! Headshot!
That's kinda what a sniper is for.

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No, the correct term is indeed RAW. They work together, according to the exact wording of the text.
Snap Shot = While wielding a ranged weapon with which you have Weapon Focus, you threaten squares within 5 feet of you.
Combat Patrol = As a full-round action, you may set up a combat patrol, increasing your threatened area by 5 feet for every 5 points of your base attack bonus.
So, by the exact wording of the rulebooks, a level 20 Gunslinger with the Weapon Focus (Musket) feat, Snap Shot, and Combat Patrol would threaten 25 feet as long as he has a loaded musket in his hands. (5 feet for the Snap Shot and an additional 20 feet for the +20 BAB at level 20.)
That is not RAI that's exact RAW. And kind of ridiculous. I would think a Sniper (at least the Sniper Rogue Archetype) would have the ability to see far, wait for the opportunity, and then BOOM! Headshot!
That's kinda what a sniper is for.
I concur with this reading of the RAW. Also, Barry that sniper action you described is either the "ready" action or it's the "delay" non-action. Either way, it already exists.

Barry Armstrong |

I concur with this reading of the RAW. Also, Barry that sniper action you described is either the "ready" action or it's the "delay" non-action. Either way, it already exists.
I meant more the ridiculous range than the ready or delay action. What if you have a Rifle with an 80ft range increment? You can only make an AoO up to a max of 25ft...

submit2me |

Thanks for backing me up, guys. I was almost 99% sure I was correct, but that 1% of doubt gets me every time.
I haven't been able to play it yet, but I made a fighter (archer archetype) build that utilizes Combat Reflexes, Combat Patrol, and the Snap Shot feat chain. The idea was to set up a perimeter (Combat Patrol), and use combat maneuvers in place of my AOOs to disarm and grapple opponents with my arrows.
I know grappling is a standard action that can't be done in place of an AOO, but the archer archetype has a slight implication that a grapple with an AOO is possible. The text says that you "perform this action with the bow", and that "it uses up arrows as normal." I might be reading too much into this, but if you're using a bow to fire an arrow to grapple, it seems that it would still be considered an attack action, and therefore can be done in place of a normal AOO. Does this sound right, or would it still be considered a standard action? I'm fine with it either way, as I can still trip opponents with AOOs using arrows. I just wanted to know what others think.