| Black Fang |
cool, unfortunately I spent all my meager earnings.
Please take a look at my sheet. There is a custom mundane item I would like approval on, it just combines two items into one, no savings in cost or weight. adventurer's sash and spell component pouch.
Let me know if there is a problem with any of the kits as well. Again, just mundane gear grouped by function.
The adventure sash not in the PRD but from Seekers of Secrets? ;)
Sure, why not.
No, I'll not allow them to combine into a single item, but you can attach you spell component pouch to it instead of wearing it around your waist.
| Deylinarr |
If you don't see yourself listed above, double check what you've posted and the character creation rules, including the expanded explanations.
Expressed interest:
Deylinarr
Mark me down as another one who was using the wrong online resource so Im going back and making updates, hope to have something posted later tonight or tomorrow.
As I make the changes, wondering if you would consider approving these 2 things:
| Black Fang |
Black Fang wrote:If you don't see yourself listed above, double check what you've posted and the character creation rules, including the expanded explanations.
Expressed interest:
DeylinarrMark me down as another one who was using the wrong online resource so Im going back and making updates, hope to have something posted later tonight or tomorrow.
As I make the changes, wondering if you would consider approving these 2 things:
Archaeologist is in the PRD, so it's obviously allowed.
As for Strong Arm Supple Wrist, sure.
| Black Fang |
@Ynaeve Amryln: I calculate you have 41 gp, 7 sp, 5 cp remaining, and carrying 37 pounds.
From what I can tell, you are personally carrying or wearing the following: light crossbow with 20 bolts, explorer's outfit, adventurer's sash, spell component pouch, backpack, pathfinder's kit (belt pouch, clay mug, dagger, two fishhooks, flint and steel, sewing needle, 50 ft. string, 50 ft. thread, whetstone), spellbook, mwk thieves' tools, and 53 coins (just over 1 lbs.)
Since you calculate 31 lbs., what have I included or what did you not include in what you are personally carrying?
| Joshua Hirtz |
Looking through the traits, these are what draw my eyes currently.
- Rostlander or Sword Scion - As he will either have been allowed in upon his father's credit and is working to prove himself worthy or he has been going through intensive training as a monk in hopes of improving his chances at Aldori Swordlord (Which would work out well as it starts at level 3).
- Reactionary - He is quick to react in hopes to prove himself worthy.
- Heirloom Weapon - A momento of his father and an object of great importance to him. Every time he looks upon it his resolve in his choices strengthens.
With that said, will you allow Heirloom Weapon as one of my traits?
Also, do you have any criteria for how we spend our starting gold? If possible, I would like to spend pretty much all of his gold on making his heirloom weapon a Masterwork Aldori Sword instead of the standard stated in the trait. This will allow him to have it enhanced as the adventure goes on so that it can stay with him through his journeys and still be his main weapon.
| Black Fang |
Candidate list update:
(Morrin) Andrei Baskov, male half-elf bard (court)/summoner
(fnord72) Ynaeve Amryln, female aasimar (emberkin) rogue/wizard (conjurer [teleportation])
(MisterLurch) Korren Blake, half-giant gunslinger/inquisitor or strix druid (pack lord)/fighter (archer)
(Joshua Hirtz) unnamed, human fighter/monk (master of many styles)
(Lurking Tyranny) dwarf inquisitor/monk (master of many styles, ki mystic) or elf magus (maybe bladebound or kensai)/ninja
(Sunset) fighter/ninja that thinks of itself as a monk
(tomtesserae) cavalier/magus
(Ashe) Baelin Orlovsky, male aasimar monk (ki mystic, master of many styles)/summoner (synthesist)
(Jariath) Jarriath Orlovsky, male human ranger (trapper)/rogue (knife master)
(Cuàn) unnamed, female samsaran magus (kensai)/witch (white-haired)
(Daylinarr) unnamed, bard (archaeologist)/?
If you don't see yourself listed above, double check what you've posted and the character creation rules, including the expanded explanations.
Expressed interest:
twilsemail
| Black Fang |
I have officially switched my concept over to the Human Fighter/Monk (Master of Many Styles) concept instead of the Sound Striker Bard/Ninja. I think this concept just fits better and will be a more enjoyable character for this campaign.
I'm cool with that.
Looking through the traits, these are what draw my eyes currently.
- Rostlander or Sword Scion - As he will either have been allowed in upon his father's credit and is working to prove himself worthy or he has been going through intensive training as a monk in hopes of improving his chances at Aldori Swordlord (Which would work out well as it starts at level 3).
Either trait is fine.
Do you mean the Aldori Swordlord prestige class?Reactionary - He is quick to react in hopes to prove himself worthy. Heirloom Weapon - A momento of his father and an object of great importance to him. Every time he looks upon it his resolve in his choices strengthens. With that said, will you allow Heirloom Weapon as one of my traits?
Also, do you have any criteria for how we spend our starting gold? If possible, I would like to spend pretty much all of his gold on making his heirloom weapon a Masterwork Aldori Sword instead of the standard stated in the trait. This will allow him to have it enhanced as the adventure goes on so that it can stay with him through his journeys and still be his main weapon.
Heirloom weapon is fine.
Your starting wealth is yours to spend however you want. After all, if somebody plays a fighter/ranger with the brigand KM trait would have 700 gp starting wealth.
| Black Fang |
I was actually referring to the Fighter Archetype that starts up at level 3, but I might have to look at the prestige class as well now since you hinted towards the fact that I might be able to achieve access some how.
Ah, I generally think of a character as their archetype even if the alternate class features don't kick in until later levels.
| Joshua Hirtz |
I can understand that view, I just think it will flow really well that it starts at level 3 since I'm leaning towards Sword Scion as his Kingmaker trait. So his trait says he strives towards becoming a great Aldori Swordlord and gaining access to the archetype at level 3 shows he has hit a major milestone in his life. Perhaps he finds a mentor at that point in the game or some other defining moment in his life long goal.
| Black Fang |
Agreed, in this happen stance it just works really well to have him start it at a later level. And looking over the Aldori Swordlord prestige class, I find I would like to work towards that once I get more information, though I might have to ask if you would allow me to alter a feat for it.
Which feat?
| Joshua Hirtz |
Intimidating Prowess - It allows one to add their Strength along with their Charisma to Intimidation checks. I would request that I be allowed to use my Dexterity instead of Strength with the feat as his entire premise is about using his manueverability to overcome his foes, not his strength. So while others might hit harder, he hits more accurately. While others swing their swords in what he considers wasted motions, he strikes with grace and practiced strikes.
Its not a required feat, but it is one I would be likely to take if I went into the prestige class.
| Black Fang |
Intimidating Prowess - It allows one to add their Strength along with their Charisma to Intimidation checks. I would request that I be allowed to use my Dexterity instead of Strength with the feat as his entire premise is about using his maneuverability to overcome his foes, not his strength. So while others might hit harder, he hits more accurately. While others swing their swords in what he considers wasted motions, he strikes with grace and practiced strikes.
Its not a required feat, but it is one I would be likely to take if I went into the prestige class.
Sure, something like this?
Frightening Agility (Combat)
You move with startling grace.
Prerequisite: Dex 17.
Benefit: Add your Dexterity modifier to Intimidate skill checks in addition to your Charisma modifier.
Special: You cannot have this feat and Intimidating Prowess on the same character.
| Almagafor |
Submiting for approval, Hyglak Lebeda. Required approval: Tiefling w/ claws alternate trait, House Lebeda campaign trait.
Male Tiefling Ranger 1/ Inquisitor of Abadar 1 (Gestalt)
LN Outsider (native)
Init +3; Senses Perception +6, Darkvision 60ft
--------------------
Defense
--------------------
AC 19, Touch 13, Flat-Footed 16
HP 12 (1d10+2)
Fort +4, Ref +5, Will +4
Resistance to Cold, Acid, and Electricity 5
--------------------
Offense
--------------------
Speed: 30 ft (20ft with armor)
Attacks: Claw +3 (1d4+2) and Claw +3 (1d4+2)
-or-
Longbow +4 (1d8)
-or-
Longsword +3 (1d8+2)
Special Attacks
Favored Enemy: Human +2, Judgement 1/day
--------------------
Statistics
--------------------
Str 14, Dex 16, Con 14, Int 14, Wis 14, Cha 10
Base Atk +1; CMB +3; CMD 16
Feats: Power Attack
Traits: Noble Born(Labeda), Ease Of Faith, Charming
Skills: Bluff +2, Climb +2, Diplomacy +5, Knowledge(Local) +6, (Nature) +6, (Religion) +6, Perception +6, Ride +7, Spellcraft +6, Stealth +9, Survival +6
Languages: Common, Skald, Infernal, Draconic, Elven
--------------------
Special Abilities
--------------------
SQ Track +1, Wild Empathy +1
Domain: Nobility, Stern Gaze +1, Monster Lore, Orisons
Inspiring Word (5/day)
Skilled(+2 Bluff and Stealth)
--------------------
Spells
--------------------
Inquisitor
0th - Acid Splash, Create Water, Detect Magic, Sift
1st (2/day)- Divine Favor, Cure Light Wounds
---------------------
Equipment
---------------------
Longbow, 40 Arrows, Longsword, Breastplate, Explorer's Outfit, Silver Holy Symbol
Heavy Wooden Shield
Backpack, Bedroll, Blanket, 10 Days Rations, 50ft Silk Rope, Grappling Hook, Mapcase, 5 Sheets Parchment, Sewing Needle, 3 Torches
Belt Pouch, Chalk, Charcoal, Flint and Steel, Material Components Pouch
Light Horse(wartrained), Riding Saddle, Saddlebags, 5 Days Feed
50gp
"How was your trip big brother?" Hyglak asked, mirth in his eyes.
"Difficult and tiresome, these old bones aren't built for this anymore. But I am glad to see you Hyg." His wrinkled face beamed, "And how are my grandchildren? Been taking good care of them?"
"They're good Cob, your namesake is learning his swordwork well, I have the bruises to prove it. How about my nephew and nieces?"
"They take to New Stetven much better than I, come brother let's get out of this cold and around a fire." The elder brother led the way into the hall and Hyglak followed him.
It was the small hours of the morning, and in the firelight each of Iacobus's many wrinkles stood out. Hyglak was as smooth faced as when they were young, stealing kisses from the girls at the tavern, though he had developed a fair bit of stubble over the course of the day. Where one was grey haired and ancient the other could be confused for an elder grandson, that is except for his clawed hands and blood-red eyes. Hyglak was the product of their father's second marriage, a young Chelish noble woman of a minor house. Had it been known that Hyglak would be born a plane-touched such a marriage would never of happened, as it stood Hyglak had been forced to renounce his claim to so much as a branch house the day he came of age. Despite his fiendish heritage Hyglak was loved by his elder brother and that had kept him a productive member of the house. The younger brother had learned a degree of skill with the tongue and quill in addition to pursuits in hunting and tracking, for the last twenty years he had acted as the branch house's warden and marshall, finding criminals and game alike.
Iacobus's hand caressed the lanceboard piece before him, a pawn crafted of rosewood, "There is a war coming brother."
"Rumors have reached me here, is it as bad as it sounds?"
"It could be, a number of the swordlords are preparing a daring strategy to secure Brevoy's position should civil conflict begin." Iacobus moved the pawn into position and leaned back awaiting his brother's move.
"What could this strategy be? I thought that if Issia starts fighting Rostland the political manuevers would make discerning sides difficult?" Hyglak hovered his hand over his rook, eyeing the game board intently.
"There is a plan to send people in to secure trade in the Stolen lands, and possibly establish buffer or puppet states there."
Hyglak's eyes flicked up away from the gameboard and studied his brothers face, "And where do we fit in this brother?"
"I want you on one of the expeditions, this one to the Greenbelt. It would give our house influence in the region and if your youthful face is any indication it would be for quiet some time."
Hyglak moved his ebon rook and claimed one of his brother's knights, "Why do you really want me to go Cob?"
"You'll never inherit here, and while my children love you the main house is not thrilled with your presence in Brevoy. After my death I'm concerned what might happen to you, but down south they would have little say and you could make yourself a noble, ruler even." Iacobus smiled at his younger brother and moved his queen.
Hyglak rose and kissed his brother on the forehead, "I'll make you proud, I'll leave for Restov in the morning." Hyglak left the hall and went to his tower to pack.
A single tear rolled down the old man's cheek, "Checkmate, I'll miss you Hyg."
| Black Fang |
Submiting for approval, Hyglak Lebeda. Required approval: Tiefling w/ claws alternate trait, House Lebeda campaign trait.
If it's claws from the Maw or Claw alternate tiefling racial trait, then I don't need to answer.
For a tiefling to have the Noble Born trait, you must be a ward of that house, expressed in rules as having the Adopted trait. You can have the Bastard trait without needing the Adopted trait.
| Deylinarr |
Deylinarr wrote:Mark me down as another one who was using the wrong online resource so Im going back and making updates, hope to have something posted later tonight or tomorrow.
As I make the changes, wondering if you would consider approving these 2 things:
Archaeologist is in the PRD, so it's obviously allowed.
As for Strong Arm Supple Wrist, sure.
the PRD has exposed my weakness - my inability to spell! Just finished Connel for consideration, will be posting under his alias in a moment...
| tomtesserae |
Here is Kazremek the Cavalier/Magus. Everything is from the PRD. I didn't find the starting gold for the Cavalier so I used 175 (like the paladin). Is this appropriate? If not, I'll be happy to change it since I will probably look over the gear again. If I left out any information you need or if something isn't clear don't hesitate to ask.
Personality He believes that honesty is usually the best policy. He cares for people and will spare time to talk to stable hands, shepherds, artisans, housewives, cobblers, and farmers to gain their perspective on life and current events. People may be stratified into different classes but that doesn’t innately make anyone undeserving of respect. Kazremek smiles easily and laughs at physical humor especially. He doesn’t feel the need to speak to fill silence. He is happy reading books on history, arcana, religion, or legends during his down time.
Appearance: Tall and thick with muscles. Dark hair cut shaggily around his ears and neck. He has dark brown eyes. Studded leather armor dyed shadow blue. A longsword and spell component pouch at his waist. His face and neck are slightly tanned from the hours in the saddle. The rest of his skin is fair from being protected from the sun by armor, long sleeve shirts, and robes.
-------------------- OFFENSE -------------------- Speed 30 ft. Melee +4 Longsword 1d8 19-20/x2; +4 Lance 1d8 x3; +4 dagger 1d4 19-20/x2 Ranged +2 Javelin 1d6 x2 30 ft. range; +2 dagger 1d4 19-20/x2 10 ft. range Space 5 ft., Reach 5 ft. -------------------- SPECIAL ABILITIES --------------------
Magus: Arcane Pool 4 points, Cantrips, Spell Combat, Spells 3 0-level/day, 2 1st level/day (known spells: all 0-level, 1st level Color Spray, Corrosive Touch, Magic Missile, Shield, Shocking Grasp, True Strike)
Cavalier: Challenge 1/day, Mount, Order (Shield), Tactician (bonus teamwork feat given to allies)
-------------------- STATISTICS -------------------- Str 16 (+3), Dex 12 (+1) , Con 12 (+1), Int 16 (+3), Wis 11 (+0), Cha 14 (+2) Base Atk +1; CMB +4; CMD 15 Feats: Mounted Combat, Shield Focus (bonus human feat at level 1), Precise Strike (Tactician class feature). Skills: Bluff, Climb, Craft, Diplomacy +6, Fly, Handle Animal +6, Intimidate, Knowledge (arcana) +7, Knowledge (dungeoneering), Knowledge (nature) +4, Knowledge (planes), Profession, Ride +5, Sense Motive, Spellcraft +7, Swim, Use Magic Device Traits: Rostlander, Savanna Child, Focused Mind (+2 Concentration checks)
Languages: Common, Elven, Dwarven, Sylvan
-------------------- GEAR/POSSESSIONS -------------------- Weapons & Armor: Longsword, Dagger, Lance, Javelins (3), Studded Leather Armor, Heavy Wooden Shield. Other gear: Spellbook, Spell component pouch, Explorer’s outfit, Bedroll, Flint & steel, Vial of ink, Ink pen, Parchment (10 sheets), Chalk, Candle, Fish hooks, Tent, Waterskin, Whetstone, Military saddle, Saddle bags, Leather barding, and bit and bridle.
| MisterLurch |
First, sorry for the delay. Korren Blake is under construction but life has done its best to get in the way.
Second, I am taking the pioneer trait. It says I start with a horse. What kind of horse is it? And it it is not combat trained, can I pay the difference in its value and the value of a combat trained mount to upgrade?
| Black Fang |
Wow i am gone a day or two and the thread blows Up!!!
are Tengu Rogue Swordmasters allowed because i'd love to play one
Click the link above.
And remember, Gestalt.
| "Sunny" |
Going to go with 'Gill-person' as per these rules. Gillmen" Under which you'll note the 'Alternate racial traits' of which I shall pick 'Riverfolk'.
Am hoping to get the character together before your dead line. Real life work schedule not looking good for that,, though.
Much cheers to you and yours.
| "Sunny" |
Well...I does prefer th' more fittin' term 'Gill-person' but aye, I be hopin' t'have somat behind this avatar in time. I've already missed out on one game I was applying for due to me having no life. :P
Seriously, working twelve hours in 30+ Degrees (Celsius) in 70+% humidity suuuucks! (-_-)
*collapses and tries to recover so that they can get up and do it all again...and again...and again...until the weather changes....*(-_-)
| Pedwiddle |
Expressing interest in creating a druid character (either druid/ranger or druid/fighter (archer)). One question - if I were to go druid/ranger and had an animal companion from each, would I get two companions eventually, or would the druid and ranger levels stack for the purposes of defining the companion's stats?
| Black Fang |
Expressing interest in creating a druid character (either druid/ranger or druid/fighter (archer)). One question - if I were to go druid/ranger and had an animal companion from each, would I get two companions eventually, or would the druid and ranger levels stack for the purposes of defining the companion's stats?
If you want more than one animal companion, you'd need either the pack lord druid archetype, or the beastmaster ranger archetype. Your levels would not stack, and you wouldn't receive companions from both classes.