chopswil |
(quickened version only)
Spell DC-hold person: Computed: 20 Stat Block: 24
10 +3 spell class level +6 ability bonus +1 skill focus bonus
Skill:Climb: Computed: 11 Stat Block: 5
Skill Points Unused : 17
---------------------------------
Skills Ranks: 153 = 136 class skills +17 Favored class
Total Ranks Used 136
Bluff +15 = +15 ranks, +0 Cha
Climb +11 = +0 ranks, +0 Str +3 lizard familiar +8 Slippers Of Spider
Climbing Skill Mod
Craft (alchemy) +14 = +3 ranks, +6 Int, +3 class skill +2 gnome Obsessive
Diplomacy +5 = +5 ranks, +0 Cha
Disguise +10 = +0 ranks, +0 Cha +10 Hat of Disguise Skill Mod
Fly +13 = +5 ranks, +3 Dex, +3 class skill +2 Small
Knowledge (arcana) +19 = +10 ranks, +6 Int, +3 class skill
Knowledge (engineering) +14 = +5 ranks, +6 Int, +3 class skill
Knowledge (geography) +14 = +5 ranks, +6 Int, +3 class skill
Knowledge (history) +14 = +5 ranks, +6 Int, +3 class skill
Knowledge (local) +14 = +5 ranks, +6 Int, +3 class skill
Knowledge (nobility) +14 = +5 ranks, +6 Int, +3 class skill
Knowledge (religion) +14 = +5 ranks, +6 Int, +3 class skill
Perception +19 = +15 ranks, +2 Wis +2 Race Mod
Sense Motive +17 = +15 ranks, +2 Wis
Spellcraft +19 = +10 ranks, +6 Int, +3 class skill
Stealth +22 = +15 ranks, +3 Dex +4 Small
Use Magic Device +13 = +13 ranks, +0 Cha
chopswil |
MASTER UNIVERSALIST p. 195
Spell DC-meteor swarm: Computed: 30 Stat Block: 28
10 +9 spell class level +9 ability bonus +2 skill focus bonus
Spell DC-prismatic spray: Computed: 28 Stat Block: 26
10 +7 spell class level +9 ability bonus +2 skill focus bonus
insight bonus applie to CMD
CMD: Computed: 31 Stat Block: 27
10 +10 BAB +-1 StrModUsed +1 DexMod +0 SizeMod +7 ACBonus
chopswil |
GREEN WARDEN p. 200
Composite Weapon: Str Bonus Missing, at least +2
forgotheroism value?
CMB: Computed: 12 Stat Block: +10
8 BAB +0 SizeMod +2 AbilityMod+2 Heroism OnGoingAttackMod
Skill Points Unused : 11
--------------------------------
ACP 0 = -1 studded leather +1 masterwork (studded leather) +1 armor training
Skills Ranks: 36 = 31 class skills +5 Favored class
Total Ranks Used 25
Climb +10 = +3 ranks, +2 Str, +3 class skill +2 Heroism- Skill Mod
Knowledge (arcana) +9 = +3 ranks, +1 Int, +3 class skill +2 Heroism- Skill Mod
Knowledge (nature) +9 = +3 ranks, +1 Int, +3 class skill +2 Heroism- Skill Mod
Perception +14 = +6 ranks, +1 Wis, +3 class skill +2 Race Mod +2 Heroism- Skill Mod
Spellcraft +9 = +3 ranks, +1 Int, +3 class skill +2 Heroism- Skill Mod
Stealth +14 = +4 ranks, +5 Dex, +3 class skill +0 Medium +2 Heroism- Skill Mod
Swim +10 = +3 ranks, +2 Str, +3 class skill +2 Heroism- Skill Mod
chopswil |
TOURNAMENT CHAMPION p. 201
The entire Haste buff seems to be missed.
This affects Ref, AC, rapier attack, CMD
Immune: Half-Elf supposed to have sleep, SB doesn't
It seems that he's stacked his belt of incredible dex with cat's grace spell. They're both enhancement bonusses, and so they ought to overlap, not stack.
chopswil |
CHAOS ARROW p. 203
Feat Pre Req: Pinpoint Targeting is missing prereq feat Improved Precise Shot
haste has not been applied
this affects ref,AC, CMD and weapon to hit
Skill:Disguise: Computed: 14 Stat Block: 13
Skill Points Unused : 14
-----------------------------------
Favored Class: Rogue
Favored Class Points: 6
Skills Ranks: 102 = 96 class skills +6 Favored class
Total Ranks Used 88
Bluff +27 = +20 ranks, +4 Cha, +3 class skill
Craft (bows) +8 = +3 ranks, +0 Int, +3 class skill +2 gnome Obsessive
Disguise +14 = +0 ranks, +4 Cha +10 Hat of Disguise Skill Mod
Knowledge (local) +8 = +5 ranks, +0 Int, +3 class skill
Knowledge (nature) +8 = +5 ranks, +0 Int, +3 class skill
Perception +26 = +20 ranks, +1 Wis, +3 class skill +2 Race Mod
Spellcraft +8 = +5 ranks, +0 Int, +3 class skill
Stealth +34 = +20 ranks, +7 Dex, +3 class skill +4 Small
Swim +8 = +5 ranks, +0 Str, +3 class skill
Use Magic Device +12 = +5 ranks, +4 Cha, +3 class skill
chopswil |
STAGE MAGICIAN p. 204
half-orcs are supposed to speak orc
forgot heroism ?
CMB: Computed: 8 Stat Block: +6
6 BAB +0 SizeMod +0 AbilityMod+2 heroism OnGoingAttackMod
Skill Points Unused : 3
--------------------------
Favored Class: Bard
Favored Class Points: 4
Skills Ranks: 78 = 74 class skills +4 Favored class
Total Ranks Used 75
Acrobatics +19 = +9 ranks, +5 Dex, +3 class skill +2 Heroism- Skill Mod
Disable Device +19 = +6 ranks, +5 Dex, +3 class skill +2 masterwork
thieves' tools + (3/2= 1 ) Rogue Disable Device (Level /2) +2 Heroism-
Skill Mod
Escape Artist +19 = +9 ranks, +5 Dex, +3 class skill +2 Heroism- Skill Mod
Handle Animal +5 = +1 ranks, +2 Cha +2 Heroism- Skill Mod
Intimidate +11 = +0 ranks, +0 Versatile Performance
Knowledge (arcana) +13 = +4 ranks, +2 Int, +3 class skill + (4 /2 = 2)
Bardic Knowledge(Level /2) +2 Heroism- Skill Mod
Perception +13 = +9 ranks, -1 Wis, +3 class skill +2 Heroism- Skill Mod
Perform (comedy) +11 = +4 ranks, +2 Cha, +3 class skill +2 Heroism-
Skill Mod
Ride +8 = +1 ranks, +5 Dex +2 Heroism- Skill Mod
Sense Motive +8 = +4 ranks, -1 Wis, +3 class skill +2 Heroism- Skill Mod
Sleight of Hand +19 = +9 ranks, +5 Dex, +3 class skill +2 Heroism- Skill Mod
Stealth +19 = +9 ranks, +5 Dex, +3 class skill +0 Medium +2 Heroism-
Skill Mod
Swim +6 = +1 ranks, +0 Str, +3 class skill +2 Heroism- Skill Mod
Use Magic Device +16 = +9 ranks, +2 Cha, +3 class skill +2 Heroism-
Skill Mod
chopswil |
VAULTBREAKER p. 206
xtra comma on end of 1st level transmuter spells
ghost sound missing DC?
open/close missing DC?
Skill Points Unused : 1
-----------------------------------
Favored Class: Rogue
Favored Class Points: 6
Skills Ranks: 186 = 169 class skills +17 race mod
Total Ranks Used 185
Acrobatics +18 = +10 ranks, +5 Dex, +3 class skill
Appraise +18 = +10 ranks, +5 Int, +3 class skill
Climb +12 = +10 ranks, -1 Str, +3 class skill
Disable Device +25 = +16 ranks, +5 Dex, +3 class skill -2 no thieves'
tools + (6/2= 3 ) Rogue Disable Device (Level /2)
Disguise +8 = +5 ranks, +0 Cha, +3 class skill
Escape Artist +13 = +5 ranks, +5 Dex, +3 class skill
Knowledge (arcana) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (geography) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (history) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (local) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (nature) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (nobility) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (planes) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (religion) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (dungeoneering) +18 = +10 ranks, +5 Int, +3 class skill
Knowledge (engineering) +18 = +10 ranks, +5 Int, +3 class skill
Perception +21 = +17 ranks, +1 Wis, +3 class skill
Sleight of Hand +13 = +5 ranks, +5 Dex, +3 class skill
Spellcraft +18 = +10 ranks, +5 Int, +3 class skill
Stealth +25 = +17 ranks, +5 Dex, +3 class skill +0 Medium
Survival +6 = +5 ranks, +1 Wis
Swim +7 = +5 ranks, -1 Str, +3 class skill
Use Magic Device +13 = +10 ranks, +0 Cha, +3 class skill
chopswil |
God Stealer p . 207
on 3rd level spells, missing comma between " hold person (DC 23) ray of exhaustion (DC 21)"
Spell Count-Enchanter Level: 4: Computed: 7 Stat Block: 6
Skill Over HD Max:Disable Device: Computed: 21 HD: 20
Skill Points Unused : 3
-----------------------
Favored Class Points Devoted to HP: 7
Skills Ranks: 238 = 238 class skills
Total Ranks Used 235
Acrobatics +27 = +20 ranks, +4 Dex, +3 class skill
Bluff +14 = +8 ranks, +1 Cha, +3 class skill +2 enchanting smile
Climb +7 = +5 ranks, -1 Str, +3 class skill
Disable Device +27 = +21 ranks, +4 Dex, +3 class skill -2 no thieves' tools + (3/2= 1 ) Rogue Disable Device (Level /2)
Escape Artist +27 = +20 ranks, +4 Dex, +3 class skill
Fly +10 = +3 ranks, +4 Dex, +3 class skill +0 Medium
Intimidate +14 = +8 ranks, +1 Cha, +3 class skill +2 enchanting smile
Knowledge (arcana) +16 = +5 ranks, +8 Int, +3 class skill
Knowledge (dungeoneering) +16 = +5 ranks, +8 Int, +3 class skill
Knowledge (engineering) +16 = +5 ranks, +8 Int, +3 class skill
Knowledge (history) +16 = +5 ranks, +8 Int, +3 class skill
Knowledge (local) +16 = +5 ranks, +8 Int, +3 class skill
Knowledge (religion) +21 = +10 ranks, +8 Int, +3 class skill
Perception +25 = +20 ranks, +0 Wis, +3 class skill +2 Race Mod
Sense Motive +8 = +5 ranks, +0 Wis, +3 class skill
Sleight of Hand +27 = +20 ranks, +4 Dex, +3 class skill
Spellcraft +21 = +10 ranks, +8 Int, +3 class skill
Stealth +27 = +20 ranks, +4 Dex, +3 class skill +0 Medium
Survival +10 = +10 ranks, +0 Wis
Swim +12 = +10 ranks, -1 Str, +3 class skill
Use Magic Device +24 = +20 ranks, +1 Cha, +3 class skill
chopswil |
DEATH INITIATE p. 209
despite listing Haste pre-combat, I don't think it's been included
this affects ref, CMB, weapon to hit
Ranged Attack Damage- +1 humanbane shuriken: Computed: 1d2+2 Stat Block:
1d2+1
+1 Str +1 Enhancement Bonus
class skill, if i add 1 rank then it's +4
Skill:Diplomacy: Computed: -1 Stat Block: 2
Skill Points Unused : 9
-------------------------------------
Favored Class: Monk
Favored Class Points: 9
Skills Ranks: 91 = 78 class skills +13 race mod
Total Ranks Used 82
Acrobatics +21 = +13 ranks, +5 Dex, +3 class skill
Bluff +6 = +4 ranks, -1 Cha, +3 class skill
Climb +11 = +7 ranks, +1 Str, +3 class skill
Diplomacy -1 = +0 ranks, -1 Cha
Disguise +6 = +4 ranks, -1 Cha, +3 class skill
Intimidate +7 = +5 ranks, -1 Cha, +3 class skill
Knowledge (geography) +5 = +3 ranks, +2 Int
Knowledge (local) +5 = +3 ranks, +2 Int
Knowledge (nature) +5 = +3 ranks, +2 Int
Knowledge (history) +8 = +3 ranks, +2 Int, +3 class skill
Knowledge (religion) +6 = +1 ranks, +2 Int, +3 class skill
Perception +18 = +13 ranks, +2 Wis, +3 class skill
Sense Motive +12 = +7 ranks, +2 Wis, +3 class skill
Stealth +21 = +13 ranks, +5 Dex, +3 class skill +0 Medium
Swim +7 = +3 ranks, +1 Str, +3 class skill
chopswil |
FATAL AXE p. 211
Weapon Proficiency Missing: Handaxe needs Martial
the ranged weapon is a throwing axe. It's crit multiplier is x2, not x3
Skill Points Unused : 3
--------------------------------
ACP -1 = -2 chain shirt +1 masterwork (chain shirt)
Favored Class: Rogue
Favored Class Points: 10
Skills Ranks: 240 = 240 class skills
Total Ranks Used 237
Acrobatics +12 = +10 ranks, +0 Dex, +3 class skill, -1 Armor Check Penalty
Bluff +21 = +20 ranks, -2 Cha, +3 class skill
Climb +16 = +10 ranks, +4 Str, +3 class skill, -1 Armor Check Penalty
Diplomacy +6 = +5 ranks, -2 Cha, +3 class skill
Disable Device +12 = +7 ranks, +0 Dex, +3 class skill, -1 Armor Check
Penalty -2 no thieves' tools + (10/2= 5 ) Rogue Disable Device (Level /2)
Disguise +11 = +10 ranks, -2 Cha, +3 class skill
Heal +7 = +5 ranks, +2 Wis
Knowledge (dungeoneering) +14 = +5 ranks, +6 Int, +3 class skill
Knowledge (engineering) +11 = +5 ranks, +6 Int
Knowledge (geography) +11 = +5 ranks, +6 Int
Knowledge (history) +11 = +5 ranks, +6 Int
Knowledge (nature) +11 = +5 ranks, +6 Int
Knowledge (nobility) +11 = +5 ranks, +6 Int
Knowledge (religion) +11 = +5 ranks, +6 Int
Knowledge (local) +19 = +10 ranks, +6 Int, +3 class skill
Linguistics +14 = +5 ranks, +6 Int, +3 class skill
Perception +25 = +20 ranks, +2 Wis, +3 class skill
Sense Motive +25 = +20 ranks, +2 Wis, +3 class skill
Sleight of Hand +22 = +20 ranks, +0 Dex, +3 class skill, -1 Armor Check
Penalty
Stealth +22 = +20 ranks, +0 Dex, +3 class skill, -1 Armor Check Penalty
+0 Medium
Survival +12 = +10 ranks, +2 Wis
Swim +16 = +10 ranks, +4 Str, +3 class skill, -1 Armor Check Penalty
Use Magic Device +21 = +20 ranks, -2 Cha, +3 class skill
chopswil |
STORM PROPHET p. 212
Feat Pre Req: Arcane Armor Mastery is missing prereq feat Medium Armor Proficiency
Feat Pre Req: Arcane Armor Training is missing prereq feat Light Armor Proficiency
he's not wearing armour. Why does he have the training feats at all (even though he doesn't meet the pre-reqs)?
Base Statistics says "hp no temporary hit points" it would be nice to know the value of the temp hp in the 1st place.
Resist should be on the Defensive Abilities line, stat block order
Seems to be missing 1 point of natural armour. He should have natural armour bonusses as follows:
+2 from 9th level draconic bloodline sorceror (7 sorceror + 2 dragon disciples)
+1 from 2nd level dragon disciple
+1 from amulet of natural armour
-> Special Attacks lists the claw attacks as of a 7th level draconic bloodline sorceror. They ought to be as 9th due to DD levels (the actual melee line is correct)
-> draconic bloodline breath weapon is missing from Special Attacks
Skill:Diplomacy: Computed: 2 Stat Block: 5
Skill:Knowledge (geography): Computed: 0 Stat Block: 1
Skill:Knowledge (nature): Computed: 0 Stat Block: 1
Skill Points Exceeded : -1
--------------------------------------
Favored Class: Sorcerer
Favored Class Points: 7
Skills Ranks: 18 = 18 class skills
Total Ranks Used 19
Bluff +7 = +2 ranks, +2 Cha, +3 class skill
Climb +6 = +0 ranks, +6 Str
Diplomacy +2 = +0 ranks, +2 Cha
Intimidate +6 = +1 ranks, +2 Cha, +3 class skill
Knowledge (arcana) +8 = +5 ranks, +0 Int, +3 class skill
Knowledge (geography) +0 = +0 ranks, +0 Int
Knowledge (nature) +0 = +0 ranks, +0 Int
Linguistics +1 = +1 ranks, +0 Int
Perception +10 = +7 ranks, +0 Wis, +3 class skill
Perform (oratory) +3 = +1 ranks, +2 Cha
Survival +2 = +2 ranks, +0 Wis
chopswil |
ACID TERROR p. 213
Says he's using breath weapon 2/day. That's not possible until sorceror (+DD) level 17
Melee Attack Damage- quarterstaff: Computed: 1d6+4 Stat Block: 1d6+3
+4 Str Bonus Used
Spell Count-Sorcerer Level: 5: Computed: 2 Stat Block: 3
Spell Count-Sorcerer Level: 6: Computed: 1 Stat Block: 2
Skill:Fly: Computed: 8 Stat Block: 6
Skill Points Unused : 1
------------------------------------
Favored Class: Sorcerer
Favored Class Points: 9
Skills Ranks: 39 = 26 class skills +13 race mod
Total Ranks Used 38
Climb +4 = +1 ranks, +3 Str
Fly +8 = +0 ranks, +2 Dex +0 Medium + 6 fly spell(CL /2)
Intimidate +19 = +10 ranks, +6 Cha, +3 class skill
Knowledge (arcana) +8 = +5 ranks, +0 Int, +3 class skill
Linguistics +1 = +1 ranks, +0 Int
Perception +12 = +10 ranks, -1 Wis, +3 class skill
Spellcraft +7 = +4 ranks, +0 Int, +3 class skill
Stealth +9 = +7 ranks, +2 Dex +0 Medium
chopswil |
DRAGON CHIEFTAIN p. 214
Missing Armor Proficiency: hide needs Medium
Feat Pre Req: Arcane Armor Mastery is missing prereq feat Medium Armor
Proficiency
In addition to the dragon disciple natural armour increases, he also gets the bloodline powers of a 7th level draconic bloodline sorceror. This includes a +1 natural armour bonus
chopswil |
ICE MAIDEN p. 215
DR and Immune on same line as saves, should be on separate line
Spell Count-Sorcerer Level: 5: Computed: 4 Stat Block: 5
Spell Count-Sorcerer Level: 6: Computed: 3 Stat Block: 4
Spell Count-Sorcerer Level: 7: Computed: 3 Stat Block: 4
Spell Count-Sorcerer Level: 8: Computed: 2 Stat Block: 3
Skill Points Unused : 28
-------------------------------------
Favored Class: Sorcerer
Favored Class Points: 10
Skills Ranks: 110 = 100 class skills +10 Favored class
Total Ranks Used 82
Climb +6 = +5 ranks, +1 Str
Diplomacy +12 = +2 ranks, +7 Cha, +3 class skill
Fly +11 = +5 ranks, +3 Dex, +3 class skill +0 Medium +0 average
Heal +5 = +5 ranks, +0 Wis
Intimidate +15 = +5 ranks, +7 Cha, +3 class skill
Knowledge (arcana) +11 = +5 ranks, +3 Int, +3 class skill
Knowledge (geography) +8 = +2 ranks, +3 Int, +3 class skill
Knowledge (local) +8 = +2 ranks, +3 Int, +3 class skill
Knowledge (nature) +8 = +2 ranks, +3 Int, +3 class skill
Knowledge (nobility) +8 = +2 ranks, +3 Int, +3 class skill
Knowledge (planes) +8 = +2 ranks, +3 Int, +3 class skill
Perception +20 = +15 ranks, +0 Wis, +3 class skill +2 Race Mod
Sense Motive +5 = +5 ranks, +0 Wis
Spellcraft +11 = +5 ranks, +3 Int, +3 class skill
Stealth +13 = +10 ranks, +3 Dex +0 Medium
Survival +5 = +5 ranks, +0 Wis
Use Magic Device +15 = +5 ranks, +7 Cha, +3 class skill
chopswil |
TRIBAL CHAMPION p. 216
no languages listed
fix the skill ranks below and there should be enough for the class pre-reqs
Skill Pre Req: Duelist needs min of 2 ranks of Acrobatics has 0 ranks
Skill Pre Req: Duelist needs min of 2 ranks of Perform has 0 ranks
Skill:Acrobatics: Computed: 4 Stat Block: 6
perform is class skill if i add 1 rank, then +4
Skill:Perform [dance]: Computed: -1 Stat Block: 1
Skill Points Unused : 7
----------------------------------------
Favored Class: Fighter
Favored Class Points: 7
Skills Ranks: 31 = 31 class skills
Total Ranks Used 24
Acrobatics +4 = +0 ranks, +4 Dex
Climb +6 = +1 ranks, +2 Str, +3 class skill
Heal +1 = +1 ranks, +0 Wis
Intimidate +6 = +4 ranks, -1 Cha, +3 class skill
Knowledge (geography) +2 = +1 ranks, +1 Int
Knowledge (history) +2 = +1 ranks, +1 Int
Knowledge (nature) +2 = +1 ranks, +1 Int
Perception +14 = +6 ranks, +0 Wis, +3 class skill +3 SkillFocus +2 Race Mod
Perform (dance) -1 = +0 ranks, -1 Cha
Ride +8 = +1 ranks, +4 Dex, +3 class skill
Stealth +10 = +6 ranks, +4 Dex +0 Medium
Survival +4 = +1 ranks, +0 Wis, +3 class skill
Swim +6 = +1 ranks, +2 Str, +3 class skill
chopswil |
IRON DUELIST p. 218
if I add 1 rank then it's +4 due to class skill
Skill:Perform [percussion]: Computed: -2 Stat Block: 0
Skill Pre Req: Duelist needs min of 2 ranks of Perform has no Perform skills with 2 ranks
Skill Points Unused : 6
---------------------------------
Favored Class Points Devoted to HP: 10
Skills Ranks: 65 = 65 class skills
Total Ranks Used 59
Acrobatics +7 = +2 ranks, +2 Dex, +3 class skill
Appraise +6 = +5 ranks, +1 Int
Climb +13 = +5 ranks, +5 Str, +3 class skill
Craft (weapons) +9 = +5 ranks, +1 Int, +3 class skill
Diplomacy +3 = +5 ranks, -2 Cha
Disable Device +7 = +7 ranks, +2 Dex -2 no thieves' tools
Knowledge (dungeoneering) +9 = +5 ranks, +1 Int, +3 class skill
Knowledge (engineering) +9 = +5 ranks, +1 Int, +3 class skill
Knowledge (history) +6 = +5 ranks, +1 Int
Perception +11 = +7 ranks, +1 Wis, +3 class skill
Perform (percussion) -2 = +0 ranks, -2 Cha
Stealth +7 = +5 ranks, +2 Dex +0 Medium
Survival +6 = +2 ranks, +1 Wis, +3 class skill
Swim +9 = +1 ranks, +5 Str, +3 class skill
chopswil |
MASTER DUELIST p. 219
Feat Pre Req: Deflect Arrows is missing prereq feat Improved Unarmed Strike
Feat Pre Req: Weapon Specialization is missing prereq feat Weapon Focus
LanguageCheck: No Languages with Int of 13
Skill Points Unused : 12
----------------------------
Favored Class Points Devoted to HP: 10
Skills Ranks: 100 = 80 class skills +20 race mod
Total Ranks Used 88
Acrobatics +16 = +7 ranks, +6 Dex, +3 class skill
Bluff +4 = +2 ranks, -1 Cha, +3 class skill
Climb +17 = +10 ranks, +4 Str, +3 class skill
Diplomacy +4 = +5 ranks, -1 Cha
Heal +5 = +5 ranks, +0 Wis
Intimidate +12 = +10 ranks, -1 Cha, +3 class skill
Knowledge (history) +6 = +5 ranks, +1 Int
Knowledge (local) +6 = +5 ranks, +1 Int
Knowledge (nobility) +6 = +5 ranks, +1 Int
Perception +20 = +17 ranks, +0 Wis, +3 class skill
Perform (dance) +4 = +2 ranks, -1 Cha, +3 class skill
Ride +14 = +5 ranks, +6 Dex, +3 class skill
Stealth +16 = +10 ranks, +6 Dex +0 Medium
chopswil |
QUEEN OF STAVES p. 220
Doesn't list arcane spell failure chance due to armour. While arcane armour training can reduce the chance to 0%, it takes a swift action each round, so I think it ought to get called out.
Skill Points Unused : 3
------------------------------
Favored Class: Abjurer
Favored Class Points: 5
Skills Ranks: 36 = 36 class skills
Total Ranks Used 33
Knowledge (arcana) +10 = +5 ranks, +2 Int, +3 class skill
Knowledge (local) +6 = +1 ranks, +2 Int, +3 class skill
Knowledge (nobility) +6 = +1 ranks, +2 Int, +3 class skill
Knowledge (planes) +6 = +1 ranks, +2 Int, +3 class skill
Knowledge (religion) +6 = +1 ranks, +2 Int, +3 class skill
Perception +11 = +9 ranks, +0 Wis +2 Race Mod
Ride +7 = +1 ranks, +3 Dex, +3 class skill
Sense Motive +5 = +2 ranks, +0 Wis, +3 class skill
Spellcraft +12 = +7 ranks, +2 Int, +3 class skill
Stealth +8 = +5 ranks, +3 Dex +0 Medium
chopswil |
SPIRIT AVENGER p. 222
1st barbarian I've seen without rage factored, maybe a note somewhere stating this fact since it is out of the norm.
Spell Count-Sorcerer Level: 3: Computed: 4 Stat Block: 5
Skill:Linguistics: Computed: 0 Stat Block: 1
Skill Points Exceeded : -1
--------------------------
Skills Ranks: 46 = 42 class skills +4 Favored class
Total Ranks Used 47
Climb +8 = +5 ranks, +0 Str, +3 class skill
Diplomacy +5 = +2 ranks, +3 Cha
Handle Animal +11 = +5 ranks, +3 Cha, +3 class skill
Intimidate +5 = +0 ranks, +3 Cha +2 Race Mod
Knowledge (nature) +8 = +5 ranks, +0 Int, +3 class skill
Knowledge (planes) +5 = +5 ranks, +0 Int
Knowledge (religion) +5 = +5 ranks, +0 Int
Linguistics +0 = +0 ranks, +0 Int
Perception +16 = +10 ranks, +3 Wis, +3 class skill
Survival +11 = +5 ranks, +3 Wis, +3 class skill
Swim +8 = +5 ranks, +0 Str, +3 class skill
chopswil |
MITHRAL WIZARD p. 223
Skill Points Unused : 13
---------------------------------
ACP -3 = -3 full plate +0 armor training
Skills Ranks: 222 = 200 class skills +20 race mod +2 Favored class
Total Ranks Used 209
Bluff +19 = +20 ranks, -1 Cha
Fly +22 = +13 ranks, +1 Dex, +3 class skill, -3 Armor Check Penalty +0 Medium + 8 fly spell(CL /2)
Intimidate +22 = +20 ranks, -1 Cha, +3 class skill
Knowledge (arcana) +31 = +20 ranks, +8 Int, +3 class skill
Knowledge (planes) +31 = +20 ranks, +8 Int, +3 class skill
Knowledge (dungeoneering) +21 = +10 ranks, +8 Int, +3 class skill
Knowledge (engineering) +21 = +10 ranks, +8 Int, +3 class skill
Knowledge (geography) +21 = +10 ranks, +8 Int, +3 class skill
Knowledge (history) +21 = +10 ranks, +8 Int, +3 class skill
Knowledge (local) +21 = +10 ranks, +8 Int, +3 class skill
Knowledge (nobility) +21 = +10 ranks, +8 Int, +3 class skill
Perception +20 = +20 ranks, +0 Wis
Ride +17 = +16 ranks, +1 Dex, +3 class skill, -3 Armor Check Penalty
Spellcraft +31 = +20 ranks, +8 Int, +3 class skill
chopswil |
NATURE SCHOLAR p. 225
Immune comes before Resist, stat block order
Skill:Knowledge (arcana): Computed: 4 Stat Block: 6
Skill:Knowledge (history): Computed: 4 Stat Block: 6
Skill:Knowledge (local): Computed: 4 Stat Block: 6
Skill Points Unused : 1
--------------------------------
ACP 0 = 0 leather -1 light wooden shield +1 masterwork (light wooden shield)
Favored Class Points Devoted to HP: 9
Skills Ranks: 78 = 78 class skills
Total Ranks Used 77
Acrobatics +8 = +5 ranks, +3 Dex
Climb +7 = +5 ranks, -1 Str, +3 class skill
Fly +11 = +5 ranks, +3 Dex, +3 class skill +0 Medium
Handle Animal +13 = +10 ranks, +0 Cha, +3 class skill
Heal +12 = +5 ranks, +4 Wis, +3 class skill
Knowledge (arcana) +4 = +0 ranks, +2 Int + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (history) +4 = +0 ranks, +2 Int + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (local) +4 = +0 ranks, +2 Int + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (dungeoneering) +4 = +0 ranks, +2 Int + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (engineering) +4 = +0 ranks, +2 Int + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (nobility) +4 = +0 ranks, +2 Int + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (planes) +4 = +0 ranks, +2 Int + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (religion) +4 = +0 ranks, +2 Int + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (geography) +14 = +7 ranks, +2 Int, +3 class skill + (4 /2 = 2) Loremater Knowledge(Level /2)
Knowledge (nature) +25 = +10 ranks, +2 Int, +3 class skill +3 SkillFocus + (4 /2 = 2) Loremater Knowledge(Level /2) +2 Druid+3 SkillFocus-Knowledge (nature) 10 ranks
Perception +19 = +10 ranks, +4 Wis, +3 class skill +2 Race Mod
Sense Motive +9 = +5 ranks, +4 Wis
Stealth +11 = +5 ranks, +3 Dex +3 SkillFocus +0 Medium
Survival +14 = +5 ranks, +4 Wis, +3 class skill +2 Druid
Swim +7 = +5 ranks, -1 Str, +3 class skill
chopswil |
MASTER HISTORIAN p. 226
"At 1st level and every two levels higher than 1st (3rd, 5th, 7th, and 9th), the loremaster chooses one secret from Table: Loremaster Secrets. His level plus Intelligence modifier determines which secrets he can choose."
if he has Int 14 therefore bonus +2
if the secret "Instant mastery" is level +int mod of 1, how can he qualify for Instant mastery?
unless they meant he can chose any below level plus int mod?
and i didn't even factor in "Instant mastery" which is a +4 somewhere
Skill Points Unused : 7
--------------------------------
ACP -1 = -2 chain shirt +1 masterwork (chain shirt)
Skills Ranks: 132 = 122 class skills +10 Favored class
Total Ranks Used 125
Climb +7 = +0 ranks, +0 Str, -1 Armor Check Penalty +8 Slippers Of Spider Climbing Skill Mod
Handle Animal +9 = +2 ranks, +4 Cha, +3 class skill
Heal +8 = +2 ranks, +3 Wis, +3 class skill
Intimidate +12 = +5 ranks, +4 Cha, +3 class skill
Knowledge (dungeoneering) +18 = +5 ranks, +2 Int, +3 class skill + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)
Knowledge (local) +18 = +5 ranks, +2 Int, +3 class skill + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)
Knowledge (religion) +18 = +5 ranks, +2 Int, +3 class skill + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)
Knowledge (engineering) +14 = +1 ranks, +2 Int, +3 class skill + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)
Knowledge (nature) +14 = +1 ranks, +2 Int, +3 class skill + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)
Knowledge (planes) +14 = +1 ranks, +2 Int, +3 class skill + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)
Knowledge (geography) +19 = +6 ranks, +2 Int, +3 class skill + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)
Knowledge (history) +36 = +17 ranks, +2 Int, +3 class skill +3 SkillFocus + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)+3 SkillFocus-Knowledge (history) 10 ranks
Knowledge (nobility) +20 = +7 ranks, +2 Int, +3 class skill + (10 /2 = 5) Bardic Knowledge(Level /2) + (7 /2 = 3) Loremater Knowledge(Level /2)
Perception +16 = +10 ranks, +3 Wis, +3 class skill
Perform (act) +17 = +10 ranks, +4 Cha, +3 class skill
Perform (oratory) +17 = +10 ranks, +4 Cha, +3 class skill
Perform (sing) +17 = +10 ranks, +4 Cha, +3 class skill
Perform (percussion) +8 = +1 ranks, +4 Cha, +3 class skill
Ride +3 = +5 ranks, -1 Dex, -1 Armor Check Penalty
Sense Motive +7 = +1 ranks, +3 Wis, +3 class skill
Spellcraft +15 = +10 ranks, +2 Int, +3 class skill
Swim +0 = +1 ranks, +0 Str, -1 Armor Check Penalty
Use Magic Device +17 = +10 ranks, +4 Cha, +3 class skill
chopswil |
DEMONOLOGIST p. 227
missing spell DC for glitterdust
Skill Points Unused : 13
--------------------------------
Skills Ranks: 230 = 200 class skills +20 race mod +10 Favored class
Total Ranks Used 217
Diplomacy +13 = +7 ranks, +3 Cha, +3 class skill
Fly +18 = +15 ranks, +0 Dex, +3 class skill +0 Medium
Intimidate +23 = +20 ranks, +3 Cha
Knowledge (arcana) +25 = +10 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (dungeoneering) +25 = +10 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (religion) +25 = +10 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (engineering) +20 = +5 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (geography) +20 = +5 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (history) +20 = +5 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (local) +20 = +5 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (nature) +20 = +5 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (nobility) +20 = +5 ranks, +7 Int, +3 class skill + (10 /2 = 5) Loremater Knowledge(Level /2)
Knowledge (planes) +41 = +20 ranks, +7 Int, +3 class skill +3 SkillFocus + (10 /2 = 5) Loremater Knowledge(Level /2)+3 SkillFocus-Knowledge (planes) 10 ranks
Perception +22 = +20 ranks, +2 Wis
Sense Motive +22 = +20 ranks, +2 Wis
Spellcraft +30 = +20 ranks, +7 Int, +3 class skill
Stealth +20 = +20 ranks, +0 Dex +0 Medium
Use Magic Device +21 = +15 ranks, +3 Cha, +3 class skill
chopswil |
DEATH MASTER p. 230
Missing Armor Proficiency: full plate needs Heavy
The ASF% for full plate is 35%. For being mithril, that's reduced by 10% to only 25%. Our stat block says 15%? Arcane Armour Mastery is a swift action, so not always applicable, and it reduces things by a further 20% to a mere 5%. I cannot explain why the SB says what it does.
Skill Points Unused : 11
-----------------------------
ACP -3 = -3 full plate
Favored Class Points Devoted to HP: 1
Skills Ranks: 94 = 85 class skills +9 Favored class
Total Ranks Used 83
Heal +13 = +5 ranks, +5 Wis, +3 class skill
Intimidate +9 = +10 ranks, -1 Cha
Knowledge (arcana) +16 = +10 ranks, +3 Int, +3 class skill
Knowledge (planes) +16 = +10 ranks, +3 Int, +3 class skill
Knowledge (dungeoneering) +11 = +5 ranks, +3 Int, +3 class skill
Knowledge (history) +11 = +5 ranks, +3 Int, +3 class skill
Knowledge (local) +11 = +5 ranks, +3 Int, +3 class skill
Knowledge (religion) +11 = +5 ranks, +3 Int, +3 class skill
Perception +28 = +15 ranks, +5 Wis +3 SkillFocus +2 Race Mod+3 SkillFocus-Perception 10 ranks
Ride +0 = +3 ranks, +0 Dex, -3 Armor Check Penalty
Spellcraft +16 = +10 ranks, +3 Int, +3 class skill
chopswil |
HOLY BATTLE MAGE p. 231
Spell Count-Cleric Level: 2: Computed: 7 Stat Block: 6
in "Before combat" it says he casts hero's feast, it takes an hour to consume the feast. That's a lot of time for a spell to be cast before combat.
He skills only balance by using the temporary hp from hero's feast how do they balance without the spell?
he can't have it cast all the time
chopswil |
I just thought of all those stat blocks that balance if you take into account false life temp hp which sends favored class points to skills
the stat block has to balance without false life, you can;t have that cast all the time and once you have used a favored class point for hp or skill you can't change it.
almost every sorcerer with false life cast "before combat" has done this, assumed that the spell is cast all the time and the "temporary hp" are lasting forever which has allowed the favored class points to be used for skills.
you can't do this
chopswil |
MAD PROPHET p. 233
Lists only 7 rounds of bardic performance
Should be as a 2nd level bard
That is: 4+ChaMod+(2*HDBard) = 4+3+(2*2)=9
if i add ranks to these they will go above the stated SB value
------------------------------------------------------------
Skill Pre Req: Pathfinder Chronicler needs min of 3 ranks of Linguistics
has 0 ranks
Skill Pre Req: Pathfinder Chronicler needs min of 5 ranks of Profession
(scribe) has 1 ranks
Skill Points Unused : 7
----------------------------------------
ACP 0 = -1 studded leather +1 masterwork (studded leather)
Favored Class: Cleric
Favored Class Points: 9
Skills Ranks: 76 = 76 class skills
Total Ranks Used 69
Bluff +11 = +5 ranks, +3 Cha, +3 class skill
Diplomacy +11 = +5 ranks, +3 Cha, +3 class skill
Heal +12 = +5 ranks, +4 Wis, +3 class skill
Intimidate +11 = +5 ranks, +3 Cha, +3 class skill
Knowledge (arcana) +12 = +5 ranks, +2 Int, +3 class skill + (4 /2 = 2) Pathfinder Chronicler(Level /2)
Knowledge (dungeoneering) +12 = +5 ranks, +2 Int, +3 class skill + (4 /2 = 2) Pathfinder Chronicler(Level /2)
Knowledge (history) +12 = +5 ranks, +2 Int, +3 class skill + (4 /2 = 2) Pathfinder Chronicler(Level /2)
Knowledge (planes) +17 = +10 ranks, +2 Int, +3 class skill + (4 /2 = 2) Pathfinder Chronicler(Level /2)
Knowledge (religion) +17 = +10 ranks, +2 Int, +3 class skill + (4 /2 = 2) Pathfinder Chronicler(Level /2)
Linguistics +6 = +0 ranks, +2 Int +4 Pathfinder Chronicler
Perception +17 = +8 ranks, +4 Wis, +3 class skill +2 Race Mod
Perform (oratory) +11 = +5 ranks, +3 Cha, +3 class skill
Profession (scribe) +14 = +1 ranks, +4 Wis, +3 class skill +4 Pathfinder Chronicler +2 gnome Obsessive
chopswil |
MASTER STORYCRAFTER p. 234
Missing Armor Proficiency: leather needs Light
Feat Count: Computed: 12 Stat Block: 11
2 classes +9 Hit Dice +1 Race
Feat Pre Req: Arcane Armor Training is missing prereq feat Light Armor Proficiency
quarter staff and dagger listed in Melee and Ranged but not in Gear
forgot heroism?
CMB: Computed: 11 Stat Block: +9
10 BAB +0 SizeMod +-1 AbilityMod+2 ( +2 Heroism- Attack Mod) OnGoingAttackMod
skill prereqs/skill block
Once again, it appears Master Scribe has been neglected. The block balances and the prereqs are met if we leave it off.
also:
He should have bardic performance as a 5th level bard. That is:
4+ChaMod+(2*HDBard)+ExtraPerformance=4+7+(2*5)+6=27. SB says 25
And:
despite the armour training, we should still list his ASF% of 10%
chopswil |
BLACKSTRIKE p. 236
LanguageCheck: No Languages with Int of 12
Skill Points Unused : 4
---------------------------
ACP 0 = -2 chain shirt +1 masterwork (chain shirt) +2 armor training
Favored Class Points Devoted to HP: 7
Skills Ranks: 44 = 35 class skills +9 race mod
Total Ranks Used 40
Acrobatics +14 = +9 ranks, +2 Dex, +3 class skill
Climb +10 = +1 ranks, +6 Str, +3 class skill
Handle Animal +3 = +1 ranks, -1 Cha, +3 class skill
Heal +1 = +1 ranks, +0 Wis
Knowledge (arcana) +4 = +3 ranks, +1 Int
Knowledge (geography) +2 = +1 ranks, +1 Int
Knowledge (local) +2 = +1 ranks, +1 Int
Knowledge (religion) +2 = +1 ranks, +1 Int
Perception +12 = +9 ranks, +0 Wis, +3 class skill
Perform (dance) +4 = +2 ranks, -1 Cha, +3 class skill
Ride +6 = +1 ranks, +2 Dex, +3 class skill
Stealth +14 = +9 ranks, +2 Dex, +3 class skill +0 Medium
Swim +10 = +1 ranks, +6 Str, +3 class skill
chopswil |
MIDNIGHT DANCER p. 237
no thieves' tools
Skill Points Exceeded : -2
----------------------------
Favored Class Points Devoted to HP: 9
Skills Ranks: 104 = 104 class skills
Total Ranks Used 106
Acrobatics +15 = +10 ranks, +2 Dex, +3 class skill
Climb +10 = +5 ranks, +2 Str, +3 class skill
Disable Device +12 = +12 ranks, +2 Dex -2 no thieves' tools
Disguise +10 = +3 ranks, +4 Cha, +3 class skill
Intimidate +6 = +0 ranks, +4 Cha +2 Race Mod
Knowledge (dungeoneering) +19 = +10 ranks, +2 Int, +3 class skill + (9 /2 = 4) Bardic Knowledge(Level /2)
Knowledge (local) +14 = +5 ranks, +2 Int, +3 class skill + (9 /2 = 4) Bardic Knowledge(Level /2)
Perception +15 = +13 ranks, -1 Wis, +3 class skill
Perform (act) +15 = +8 ranks, +4 Cha, +3 class skill
Perform (dance) +14 = +7 ranks, +4 Cha, +3 class skill
Sleight of Hand +10 = +5 ranks, +2 Dex, +3 class skill
Stealth +23 = +13 ranks, +2 Dex, +3 class skill +0 Medium +5 Cloak of Elvenkind Skill Mod
Swim +7 = +5 ranks, +2 Str
Use Magic Device +17 = +10 ranks, +4 Cha, +3 class skill
chopswil |
BLACK ICE p. 238
none of the feats qualify for the wizard's bonus feat. I suspect someone mistakenly thought Spell Focus and Greater Spell Focus qualify.
fly spell bonus?
Skill Points Unused : 5
-----------------------------
Favored Class Points Devoted to HP: 10
Skills Ranks: 147 = 147 class skills
Total Ranks Used 142
Acrobatics +20 = +15 ranks, +2 Dex, +3 class skill
Bluff +20 = +15 ranks, +2 Cha, +3 class skill
Craft (alchemy) +7 = +0 ranks, +5 Int +2 gnome Obsessive
Diplomacy +20 = +15 ranks, +2 Cha, +3 class skill
Fly +17 = +5 ranks, +2 Dex, +3 class skill +2 Small + 5 fly spell(CL /2)
Knowledge (arcana) +23 = +15 ranks, +5 Int, +3 class skill
Knowledge (dungeoneering) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (geography) +13 = +5 ranks, +5 Int, +3 class skill
Knowledge (planes) +23 = +15 ranks, +5 Int, +3 class skill
Perception +20 = +15 ranks, +0 Wis, +3 class skill +2 Race Mod
Perform (dance) +8 = +3 ranks, +2 Cha, +3 class skill
Spellcraft +23 = +15 ranks, +5 Int, +3 class skill
Stealth +24 = +15 ranks, +2 Dex, +3 class skill +4 Small
Swim +2 = +4 ranks, -2 Str
chopswil |
DARKSTAR p. 239
the Hide in Plain Sight SQ, gained at Shadowdancer 1, is no longer present.
Skill Points Unused : 3
------------------------------
Favored Class Points Devoted to HP: 10
Skills Ranks: 140 = 140 class skills
Total Ranks Used 137
Acrobatics +28 = +15 ranks, +8 Dex, +3 class skill +2 Race Mod
Climb +10 = +5 ranks, +0 Str, +3 class skill +2 Race Mod
Disable Device +31 = +17 ranks, +8 Dex, +3 class skill -2 no thieves' tools + (10/2= 5 ) Rogue Disable Device (Level /2)
Escape Artist +16 = +5 ranks, +8 Dex, +3 class skill
Heal +7 = +5 ranks, +2 Wis
Intimidate +8 = +5 ranks, +0 Cha, +3 class skill
Knowledge (arcana) +5 = +5 ranks, +0 Int
Knowledge (engineering) +5 = +5 ranks, +0 Int
Knowledge (planes) +5 = +5 ranks, +0 Int
Knowledge (dungeoneering) +8 = +5 ranks, +0 Int, +3 class skill
Knowledge (local) +8 = +5 ranks, +0 Int, +3 class skill
Perception +27 = +20 ranks, +2 Wis, +3 class skill +2 Race Mod
Perform (dance) +8 = +5 ranks, +0 Cha, +3 class skill
Sleight of Hand +16 = +5 ranks, +8 Dex, +3 class skill
Stealth +35 = +20 ranks, +8 Dex, +3 class skill +4 Small
Swim +8 = +5 ranks, +0 Str, +3 class skill
Use Magic Device +8 = +5 ranks, +0 Cha, +3 class skill
chopswil |
INITIATE p. 245
Missing Armor Proficiency: leather needs Light
Skill:Spellcraft: Computed: -1 Stat Block: 5
Favored Class Points Devoted to HP: 3
Skills Ranks: 6 = 3 class skills +3 race mod
Total Ranks Used 6
Knowledge (arcana) +3 = +1 ranks, -1 Int, +3 class skill
Knowledge (local) +3 = +1 ranks, -1 Int, +3 class skill
Knowledge (planes) +3 = +1 ranks, -1 Int, +3 class skill
Knowledge (religion) +5 = +3 ranks, -1 Int, +3 class skill
Spellcraft -1 = +0 ranks, -1 Int
n00bxqb |
FORGE RIDER p. 119
Senses: Dwarf supposed to have darkvision 60 ft., SB doesn't
"Base Statistics Without resist energy, the paladin’s statistics are
Resist none. "
but I see no Resist block in the 1st place, it's missing
I think they originally had a higher CHA score, which allowed for spells.
Seems pretty odd for a Paladin to have high WIS, low CHA.
chopswil |
HEALER p. 248
ranks all spent, nothing left for Survival
Skill:Survival: Computed: 2 Stat Block: 8
Skills Ranks: 36 = 27 class skills +9 Favored class
Favored Class Points Devoted to HP: 0
Total Ranks Used 36
Acrobatics +3 = +0 ranks, +1 Dex +2 Race Mod
Appraise +4 = +3 ranks, +1 Int
Climb +0 = +0 ranks, -2 Str +2 Race Mod
Heal +19 = +9 ranks, +2 Wis, +3 class skill +3 SkillFocus +2 healer's kit
Knowledge (local) +8 = +4 ranks, +1 Int, +3 class skill
Knowledge (nature) +13 = +9 ranks, +1 Int, +3 class skill
Linguistics +3 = +2 ranks, +1 Int
Perception +4 = +0 ranks, +2 Wis +2 Race Mod
Profession (herbalist) +14 = +9 ranks, +2 Wis, +3 class skill
Survival +2 = +0 ranks, +2 Wis