
Manannan |

I love the chase mechanic from the Game Master Guide. It creates dramatic and fast paced encounters which have become amongst the most talked about stories from my games. What I would love is a deck of Gamesmastery cards with the a variety of obstacles that could be randomly drawn making a chase that would be a surprise to me as a GM as well as my players.
I would see the deck split into a series of sub-decks, say a sewers sub-deck and a slums sub-deck, and marketplace, noble quarter, gardens rooftops etc.
The Gm can then lay out a progression out randomly. The chase could start across the rooftops and then head across the marketplace into the slums. As the players reach the card it would be flipped over to uncover the challenges.
I think this would be a popular product and quite easy to produce.
What do you all think
M

Manannan |

We thought so too! They're available right here. :)
Liz I have been away from Paizo for too long. You guys rock!!!
M