| drashal |
Is it just me or does this rule add on come off as Pathfinder the ANIME . Not that that is a bad per say but the rules read off as a way to make Pc to show up an in episodes of Either Bastard or Slayers If run at the common level and Record of the Lotus War if run at Limited. Dot get me wrong I would love to have my players have a " we have 10000 men and the best castle in the kingdom here" and 5 min later the messenger arrives and announces that the BBE is coming by him self and the whole castle is in fear because they know they are going to die. That and finally having a rule for the " I borrowed 5 sp and must repay it so i can not die no mater how bad it gets rule. I see this as a fun add rule set but i hope it doe not get made part of the PRD or added into Pathfinder Society rules
Sebastian Hirsch
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Is it just me or does this rule add on come off as Pathfinder the ANIME . Not that that is a bad per say but the rules read off as a way to make Pc to show up an in episodes of Either Bastard or Slayers If run at the common level and Record of the Lotus War if run at Limited. Dot get me wrong I would love to have my players have a " we have 10000 men and the best castle in the kingdom here" and 5 min later the messenger arrives and announces that the BBE is coming by him self and the whole castle is in fear because they know they are going to die. That and finally having a rule for the " I borrowed 5 sp and must repay it so i can not die no mater how bad it gets rule. I see this as a fun add rule set but i hope it doe not get made part of the PRD or added into Pathfinder Society rules
Yes and no. Actually the the description sounds more like Bastard!!!, but Slayers, Records of Lodoss War and other anime like this usually try to emulate RPGs (Record of Lodoss War was actually based on D&D and Sword World) so it should be no surprise that there is some overlap.
Of course anime like this usually do a pretty good job to display the BBEG as a total badass, that could actually be something to keep an eye out for mystic games.
| danielc |
I think it is fair to say you could model some Anime with these rules. But you would also model much of the old mythology as well. As a tool to make "bigger then life" stories, regardless of their origin, I think this format is wonderful There maybe elements that need tweeking but the overall idea works great.
| Feros |
Virgil, that was awesome.
+1. :)
And although the first thing I thought when I looked at the playtest document was, "Wow, I wonder if I can find my Hercules and Xena DVDs?", you could easily model a lot of pretty awesome anime with the Mythic rules.
What I'm missing is how that's a bad thing.
I don't think it is a bad thing at all. What a lot of the posts I have been reading seem to suggest that the GM can create a campaign that has a more cinematic feel to it than traditional Fantasy RPGs. That is something that I have been trying to achieve for most of my time as a DM/GM.
So I think that it is a very good thing.
| Harrison |
I kind of wanted to come in to this thread and get pissed off at how some people get really up-tight about anything that isn't super-realistic medieval Europe or based off the writings of Jack Vance, possibly going into some rage-filled diatribe about how people denounce anything outside of that fighting with sword and magic is "weeaboo" or stuff like psionics too "unrealistic" (because, obviously, Paladins and Eldritch Knights and others don't exist and wizards rampantly violating the laws of physics is totally realistic). I might have included a quip about how people just use anime as a scapegoat because it's popular and that Silver Age Western comic book heroes pulled insane powers out of their asses all the time that make even the crazy-ass feats anime characters sometimes do look like child's play (Superman is the worse offender by far).
But I won't.
No. The Mythic Rules are not anime. If you have a problem with anime, you probably also have a problem with stuff from mythology in general, as that's where the Mythic Rules draw their inspiration from. The heroes from the epics of the ancient world, like Hercules, Orion, and Ulysses, the stuff of legends, the progeny of the divine themselves beyond even what Teiflings and Aasimar can claim.
| Feros |
You know I just re-read the OP and drashal doesn't say anime is bad. He says that he doesn't believe that it should be core (at least as far as being in the PRD) or part of the PFS. Everyone else here has posted that it is not necessarily anime anymore than it is necessarily any other cinematic or traditional storytelling style. So for most of us, including it wouldn't by necessity add anime to PFS or the PRD.
So is there any real disagreement here? Anybody?
| Feros |
Sorry Odraude, meant to say everyone who commented on the OP instead of everyone else who has posted here. My bad.
And yeah, I agree with you. Leaving it out of the PFS seems to make sense. Leaving it out of the PRD makes no sense from where I'm standing.
| drashal |
My comment wasn't towards the OP.
And I can understand PFS but why ban it from the PRD? It should be available to everyone else, just like the rest of the core rules. The ARG is on the PRD but not PFS. Seems unnecessary.
the ARG adds a rule set to help DMs make upgraded monsters in a coherent manor where as Mythic adds too much power gaming into the mix if alowed as core rules
Currently most DMs I know and have contact with allow any thing from the PRD , but restrict any thing from other sources on a as needed biases. put mythic into the PRD means I have to go in and restrict sections of it. Which means potential arguments form players. ( I admit, I am just trying to cut down on my headaches but hey i can wish)
AS for the Anime is bad line ,I never said that as an fan boy I love anime , I just stated that the style of the rules comes off as very anime or wire-fu. I am not seeing a lot of western heroics in the way the rules read but that is my opinion, and I may be missing something
| Odraude |
Odraude wrote:My comment wasn't towards the OP.
And I can understand PFS but why ban it from the PRD? It should be available to everyone else, just like the rest of the core rules. The ARG is on the PRD but not PFS. Seems unnecessary.
the ARG adds a rule set to help DMs make upgraded monsters in a coherent manor where as Mythic adds too much power gaming into the mix if alowed as core rules
Currently most DMs I know and have contact with allow any thing from the PRD , but restrict any thing from other sources on a as needed biases. put mythic into the PRD means I have to go in and restrict sections of it. Which means potential arguments form players. ( I admit, I am just trying to cut down on my headaches but hey i can wish)
AS for the Anime is bad line ,I never said that as an fan boy I love anime , I just stated that the style of the rules comes off as very anime or wire-fu. I am not seeing a lot of western heroics in the way the rules read but that is my opinion, and I may be missing something
Like firearms, the mythic rules specifically will call out that it's not for every campaign and the playtest itself has examples of campaigns where the PCs won't even have mythic tiers. And to be completely honest, it's not hard to say "Everything on the PFSRD except Mythic Adventures is allowed." I can imagine the good people at the d20pfsrd will give Mythic its own section.
And unlike what seems be the popular belief on these forums, most players are actually nice, accommodating adults that don't throw tantrums when a GM says no to something. And even if you have a player that would do that, one has to wonder why anyone would play with them in the first place. It's not as big of a headache as you really think, believe me. :)
| ProximaC |
Currently most DMs I know and have contact with allow any thing from the PRD , but restrict any thing from other sources on a as needed biases. put mythic into the PRD means I have to go in and restrict sections of it. Which means potential arguments form players. ( I admit, I am just trying to cut down on my headaches but hey i can wish)
Here's the thing, though; the Mythic rules, like the Race Building guidelines, specifically require the DM to introduce them, in this case in the form of an ascension, so if the DM doesn't want to use mythic rules, they won't be in the game.
| Irontruth |
Currently most DMs I know and have contact with allow any thing from the PRD , but restrict any thing from other sources on a as needed biases. put mythic into the PRD means I have to go in and restrict sections of it. Which means potential arguments form players. ( I admit, I am just trying to cut down on my headaches but hey i can wish)
Here's the thing, you don't actually need to disallow it. You just don't give them mythic tiers.
Just like how 9th level spell scrolls are legal at level 1, but if the GM doesn't give them to you it doesn't matter.
| Mortuum |
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Mythic adds too much power gaming into the mix if alowed as core rules
It is literally impossible to add power gaming to the rules. You haven't thought this through at all.
Telling a different style of story in which both the heroes and the challenges are stronger has nothing to do with power gaming. You can power game as easily in low-power games as in high.Power gaming is a competitive attitude or a sense of entitlement that spoils the enjoyment of your group. It's the desire for more power getting prioritised over consideration and the spirit of the game, not the possession of lots of power.
put mythic into the PRD means I have to go in and restrict sections of it. Which means potential arguments form players. ( I admit, I am just trying to cut down on my headaches but hey i can wish)
But pit fiends and level 9 characters are both in the PRD. Everybody already understands that you don't get to start as a high challenge rating creature with a bunch of extra powers for free.
Anyway, you can't start the game as a mythic character. You have to have your moment of commencement to get the first mythic tier, which can only happen if the GM gives it to you. There are not mythic character creation rules, only rules for becoming mythic.Only mythic characters who you've given a mythic tier can take mythic feats etc, so there's no danger of any mythic content ever affecting your game unless you let it.
I am not seeing a lot of western heroics in the way the rules read but that is my opinion, and I may be missing something
Dude, you need to brush up on your western heroics. Trust me.
Beowulf holds his breath for days.Thor lifted a serpent so big it could wrap around the world.
Samson tore a building down with his hands.
Cú Chulainn got so angry his head caught fire, was so good with a sword that he killed somebody even after he was dead and was so strong he could beat grown men to death from the age of 12.
Heracles lifted the sky.
Vidar broke the jaws a wolf who was bigger than the earth.
Achilles was completely invulnerable except for his one secret weak point.
And that's just western stories of feats of strength and stamina which are over a thousand years old that I can think of off the top of my head.
Mythic is absolutely inspired by mythology, most of it from the west as far as I can tell. The heroics of eastern mythology do tend to have a similar tone and tons of anime is inspired by that, so maybe that's what you're seeing?
But come on, it's not like the play test document is full of rules for robots powered by manliness, hot springs breaks, magical outfit transformations or cutting buildings in half with your chi.
| Rynjin |
| DeathQuaker RPG Superstar 2015 Top 8 |
Funny, these rules don't make me at all think of Macross or Tenchi Muyo or Bleach or Haruhi Suzumiya or Pokemon or Noir or Read or Die or Sailor Moon or Boys Will Be Flowers...
Maybe... maybe... Excel Saga. ;) (Is "Constantly Bleeding to Death" a Mythic Flaw? (The immortality makes it impermanent, see.))
Another person noted this, but I also feel it's worth repeating, Slayers and Lodoss War were originally based on D&D and other fantasy RPGs, not the other way around.
I find it confounding and frustrating that anything out of certain fantasy game "comfort zones" get described as "anime" when they mean entirely something else that has often little to do with cartoons made in Japan.
Anyway, reading through the mythic playtest myself, the first thing I thought of were actual mythical heroes like Heracles (the rage flaw in particular made me think of him) and Achilles, and the second were stories inspired--made by many writers from many countries--by mythical heroes, such as, for a lighter-hearted example, Xena. Or Rynjin's stellar example of a modern mythic hero, for one.
Mortuum has a good point that if there are similarities, it comes from the mythology that inspires modern day "mythic" stories -- Japanese folktales certainly contain many a mythic hero (as most myths do, per the definition).
I think Paizo did a really good job of reflecting what "mythic" should mean and how it should work mechanically, at least on my first, brief glance that I have had.
Reading through the rules, my first thought was to design a world in my head based on Greek mythology to run a game about god-blessed heroes in a sword and sandals type world.
| amorangias |
Odraude wrote:My comment wasn't towards the OP.
And I can understand PFS but why ban it from the PRD? It should be available to everyone else, just like the rest of the core rules. The ARG is on the PRD but not PFS. Seems unnecessary.
the ARG adds a rule set to help DMs make upgraded monsters in a coherent manor where as Mythic adds too much power gaming into the mix if alowed as core rules
Currently most DMs I know and have contact with allow any thing from the PRD , but restrict any thing from other sources on a as needed biases. put mythic into the PRD means I have to go in and restrict sections of it. Which means potential arguments form players. ( I admit, I am just trying to cut down on my headaches but hey i can wish)
Giving characters access to Mythic benefits is strictly by GM fiat. The only argument you have to make is "sorry, but I don't plan on letting your PCs go mythic in this campaign, it simply doesn't fit with what I have in mind". Any sane player will respect that.
AS for the Anime is bad line ,I never said that as an fan boy I love anime , I just stated that the style of the rules comes off as very anime or wire-fu. I am not seeing a lot of western heroics in the way the rules read but that is my opinion, and I may be missing something
What you're missing is a giant panoply of European mythic heroes who performed clearly inhuman feats, sparred with gods, fiends and beasts and earned eternal glory, as evidenced by us modern people still remembering their names and retelling their stories. The biggest difference between myth and shonen manga is the propensity of the latter to have glowing "battle auras" and the like, something less common in western stories (but happening nevertheless - see Christian saints and their halos).
You can totally run a DBZ or Bleach campaign with Mythic rules if you're so inclined. You can also run Clash of the Titans, Ragnarok, or Knights of the Round Table with it. As usual, some classes, feats, powers and mythic abilities will be more suited for some of these stories than for others, because ultimately Mythic is neither anime nor Western myth - it's what passes as myth in Golarion, Toril, Krynn and other worlds of sword and sorcery.
| BlueStorm |
Most Anime just happens to run on mythic logic (Demi-godlike power for the heroes, and the rest are mooks).
I imagine that even lesser gods could theoretically work as Mythic tier Heroes with some... Perks. Such as having Domains that use double their Tier as their effective Cleric level. With the Domain spells being "At will" stuff.
Edit: And by point two, tying that back to Anime... Anime does tend to have a lot of Physical gods doing stuff.
| AbsolutGrndZer0 |
The main character is always badass. Look at the Mass Effect series. Why is Shepard and two friends able to single-handedly fight there way through an army of trained mercenaries? Because Shepard is a badass.
Or, take the Chronicles of Riddick series. Why is Richard B. Riddick the only person in history to escape from Butcher Bay? How did he survive the events of Pitch Black and Chronicles of Riddick? How did he kill every single bounty hunter that ever came after him and not get caught until Toombs captured him by taking a little girl hostage and demanding he surrender or she'd be added to his murders (yes, that's how Toombs captured him when he got sent to Butcher Bay... it's in the special features of the Pitch Black Collector's Edition. Most of Riddick's so called murders were bounty hunters or such trying to take him down for the rest of the murders he was framed for.) Because he's Riddick, he's a badass (and not nearly as evil as he thinks he is, he surrendered and went to prison rather than let Toombs kill an innocent little girl. That's not something he would have done if he was truly as evil as they say he is. The novelization of Pitch Black tells his backstory, about how he was a corporate whistle-blower and so they killed all the workers and framed him. He then realized survival and freedom mattered more than "the right thing" because doing "the right thing" got him into this mess.)
Last example, Milla Jovovich's movie Ultraviolet. Sure, she's essentially a vampire, but she's a badass way beyond any of the other vampires in the movie. Like Shepard, or Riddick. Cause she's the PC.
They are just one person. One person that can take on an army of 10,000 single-handedly.