More funky magic items.


Homebrew and House Rules


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So, once again, I am working on designing magic items tailored for my party.
Currently, it is the barbarian I am working on.

One idea I had was to give a "helm of the Komodo dragon" (or some such name).
Basically, it lets the person wearing it use "Acid Splash" 3 times a day.
I evaluate the cost of such item to (0.5 x 1800 x3)/5 = 540gp.
I decided to move away from making the casting last a standard action and instead make it a move action. It, also, does not provoke an attack of opportunity. To compensate for it, I rose the price of the item to 600gp and decided that it could only be used during a rage.

So, I'd like to know if people agree with my pricing or have any suggestion to improve the item.
Also, I went for acid splash for flavor, but I would have loved an area effect spell. Problem is that I can't think of any at level 0 or 1... If you have a suggestion, I'd love to hear it.

Another idea I had was simply to give him an item that grants extra round for his rage but, once again, I could not find any on have no idea as to how to even start pricing such item.
In fact, I have no idea as how to price item that mimick class features or feats. I suspect it is not in the rules because such thing vary so much and would have to be evaluated on a case by case basis...

Anyway, thanks for any help you guys could bring to it, I always prefer to have the opinion of more experimented DM before twicking the mechanics...

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